diff options
Diffstat (limited to 'src/render/pass/SurfacePassElement.cpp')
| -rw-r--r-- | src/render/pass/SurfacePassElement.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/render/pass/SurfacePassElement.cpp b/src/render/pass/SurfacePassElement.cpp index 89d4301c..bdb21338 100644 --- a/src/render/pass/SurfacePassElement.cpp +++ b/src/render/pass/SurfacePassElement.cpp @@ -58,7 +58,7 @@ void CSurfacePassElement::draw(const CRegion& damage) { auto PSURFACE = CWLSurface::fromResource(data.surface); - const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_pAlphaModifier : 1.F); + const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_fAlphaModifier : 1.F); const float OVERALL_ALPHA = PSURFACE ? PSURFACE->m_fOverallOpacity : 1.F; const bool BLUR = data.blur && (!TEXTURE->m_bOpaque || ALPHA < 1.F || OVERALL_ALPHA < 1.F); @@ -96,7 +96,7 @@ void CSurfacePassElement::draw(const CRegion& damage) { rounding = 0; const bool WINDOWOPAQUE = data.pWindow && data.pWindow->m_pWLSurface->resource() == data.surface ? data.pWindow->opaque() : false; - const bool CANDISABLEBLEND = ALPHA >= 1.f && rounding == 0 && WINDOWOPAQUE; + const bool CANDISABLEBLEND = ALPHA >= 1.f && OVERALL_ALPHA >= 1.f && rounding == 0 && WINDOWOPAQUE; if (CANDISABLEBLEND) g_pHyprOpenGL->blend(false); @@ -176,7 +176,7 @@ CBox CSurfacePassElement::getTexBox() { bool CSurfacePassElement::needsLiveBlur() { auto PSURFACE = CWLSurface::fromResource(data.surface); - const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_pAlphaModifier : 1.F); + const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_fAlphaModifier * PSURFACE->m_fOverallOpacity : 1.F); const bool BLUR = data.blur && (!data.texture || !data.texture->m_bOpaque || ALPHA < 1.F); if (!data.pLS && !data.pWindow) @@ -190,7 +190,7 @@ bool CSurfacePassElement::needsLiveBlur() { bool CSurfacePassElement::needsPrecomputeBlur() { auto PSURFACE = CWLSurface::fromResource(data.surface); - const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_pAlphaModifier : 1.F); + const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_fAlphaModifier * PSURFACE->m_fOverallOpacity : 1.F); const bool BLUR = data.blur && (!data.texture || !data.texture->m_bOpaque || ALPHA < 1.F); if (!data.pLS && !data.pWindow) @@ -208,7 +208,7 @@ std::optional<CBox> CSurfacePassElement::boundingBox() { CRegion CSurfacePassElement::opaqueRegion() { auto PSURFACE = CWLSurface::fromResource(data.surface); - const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_pAlphaModifier : 1.F); + const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_fAlphaModifier * PSURFACE->m_fOverallOpacity : 1.F); if (ALPHA < 1.F) return {}; |
