summaryrefslogtreecommitdiff
path: root/src/render/pass/SurfacePassElement.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/render/pass/SurfacePassElement.cpp')
-rw-r--r--src/render/pass/SurfacePassElement.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/render/pass/SurfacePassElement.cpp b/src/render/pass/SurfacePassElement.cpp
index 813ab8ea..252c0924 100644
--- a/src/render/pass/SurfacePassElement.cpp
+++ b/src/render/pass/SurfacePassElement.cpp
@@ -56,8 +56,8 @@ void CSurfacePassElement::draw(const CRegion& damage) {
auto PSURFACE = CWLSurface::fromResource(data.surface);
- const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_fAlphaModifier : 1.F);
- const float OVERALL_ALPHA = PSURFACE ? PSURFACE->m_fOverallOpacity : 1.F;
+ const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_alphaModifier : 1.F);
+ const float OVERALL_ALPHA = PSURFACE ? PSURFACE->m_overallOpacity : 1.F;
const bool BLUR = data.blur && (!TEXTURE->m_bOpaque || ALPHA < 1.F || OVERALL_ALPHA < 1.F);
auto windowBox = getTexBox();
@@ -146,7 +146,7 @@ CBox CSurfacePassElement::getTexBox() {
const auto PWINDOW = PSURFACE ? PSURFACE->getWindow() : nullptr;
// center the surface if it's smaller than the viewport we assign it
- if (PSURFACE && !PSURFACE->m_bFillIgnoreSmall && PSURFACE->small() /* guarantees PWINDOW */) {
+ if (PSURFACE && !PSURFACE->m_fillIgnoreSmall && PSURFACE->small() /* guarantees PWINDOW */) {
const auto CORRECT = PSURFACE->correctSmallVec();
const auto SIZE = PSURFACE->getViewporterCorrectedSize();
@@ -184,7 +184,7 @@ CBox CSurfacePassElement::getTexBox() {
bool CSurfacePassElement::needsLiveBlur() {
auto PSURFACE = CWLSurface::fromResource(data.surface);
- const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_fAlphaModifier * PSURFACE->m_fOverallOpacity : 1.F);
+ const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_alphaModifier * PSURFACE->m_overallOpacity : 1.F);
const bool BLUR = data.blur && (!data.texture || !data.texture->m_bOpaque || ALPHA < 1.F);
if (!data.pLS && !data.pWindow)
@@ -198,7 +198,7 @@ bool CSurfacePassElement::needsLiveBlur() {
bool CSurfacePassElement::needsPrecomputeBlur() {
auto PSURFACE = CWLSurface::fromResource(data.surface);
- const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_fAlphaModifier * PSURFACE->m_fOverallOpacity : 1.F);
+ const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_alphaModifier * PSURFACE->m_overallOpacity : 1.F);
const bool BLUR = data.blur && (!data.texture || !data.texture->m_bOpaque || ALPHA < 1.F);
if (!data.pLS && !data.pWindow)
@@ -216,7 +216,7 @@ std::optional<CBox> CSurfacePassElement::boundingBox() {
CRegion CSurfacePassElement::opaqueRegion() {
auto PSURFACE = CWLSurface::fromResource(data.surface);
- const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_fAlphaModifier * PSURFACE->m_fOverallOpacity : 1.F);
+ const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_alphaModifier * PSURFACE->m_overallOpacity : 1.F);
if (ALPHA < 1.F)
return {};