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Diffstat (limited to 'src/render/pass/SurfacePassElement.cpp')
-rw-r--r--src/render/pass/SurfacePassElement.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/pass/SurfacePassElement.cpp b/src/render/pass/SurfacePassElement.cpp
index 1d3d5bda..ea720ab1 100644
--- a/src/render/pass/SurfacePassElement.cpp
+++ b/src/render/pass/SurfacePassElement.cpp
@@ -169,7 +169,7 @@ CBox CSurfacePassElement::getTexBox() {
CBox windowBox;
if (m_data.surface && m_data.mainSurface) {
- windowBox = {(int)outputX + m_data.pos.x + m_data.localPos.x, (int)outputY + m_data.pos.y + m_data.localPos.y, m_data.w, m_data.h};
+ windowBox = {sc<int>(outputX) + m_data.pos.x + m_data.localPos.x, sc<int>(outputY) + m_data.pos.y + m_data.localPos.y, m_data.w, m_data.h};
// however, if surface buffer w / h < box, we need to adjust them
const auto PWINDOW = PSURFACE ? PSURFACE->getWindow() : nullptr;
@@ -191,8 +191,8 @@ CBox CSurfacePassElement::getTexBox() {
}
} else { // here we clamp to 2, these might be some tiny specks
- windowBox = {(int)outputX + m_data.pos.x + m_data.localPos.x, (int)outputY + m_data.pos.y + m_data.localPos.y, std::max((float)m_data.surface->m_current.size.x, 2.F),
- std::max((float)m_data.surface->m_current.size.y, 2.F)};
+ windowBox = {sc<int>(outputX) + m_data.pos.x + m_data.localPos.x, sc<int>(outputY) + m_data.pos.y + m_data.localPos.y,
+ std::max(sc<float>(m_data.surface->m_current.size.x), 2.F), std::max(sc<float>(m_data.surface->m_current.size.y), 2.F)};
if (m_data.pWindow && m_data.pWindow->m_realSize->isBeingAnimated() && m_data.surface && !m_data.mainSurface && m_data.squishOversized /* subsurface */) {
// adjust subsurfaces to the window
windowBox.width = (windowBox.width / m_data.pWindow->m_reportedSize.x) * m_data.pWindow->m_realSize->value().x;