diff options
Diffstat (limited to 'src/render/pass/Pass.cpp')
| -rw-r--r-- | src/render/pass/Pass.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/render/pass/Pass.cpp b/src/render/pass/Pass.cpp index cfe8933a..357c02cd 100644 --- a/src/render/pass/Pass.cpp +++ b/src/render/pass/Pass.cpp @@ -138,9 +138,9 @@ CRegion CRenderPass::render(const CRegion& damage_) { m_debugData = {false}; else if (*PDEBUGPASS && !m_debugData.present) { m_debugData.present = true; - m_debugData.keyboardFocusText = g_pHyprOpenGL->renderText("keyboard", Colors::WHITE, 12); - m_debugData.pointerFocusText = g_pHyprOpenGL->renderText("pointer", Colors::WHITE, 12); - m_debugData.lastWindowText = g_pHyprOpenGL->renderText("lastWindow", Colors::WHITE, 12); + m_debugData.keyboardFocusText = g_pHyprRenderer->renderText("keyboard", Colors::WHITE, 12); + m_debugData.pointerFocusText = g_pHyprRenderer->renderText("pointer", Colors::WHITE, 12); + m_debugData.lastWindowText = g_pHyprRenderer->renderText("lastWindow", Colors::WHITE, 12); } if (WILLBLUR && !*PDEBUGPASS) { @@ -178,7 +178,7 @@ CRegion CRenderPass::render(const CRegion& damage_) { } else simplify(); - g_pHyprOpenGL->m_renderData.pCurrentMonData->blurFBShouldRender = std::ranges::any_of(m_passElements, [](const auto& el) { return el->element->needsPrecomputeBlur(); }); + g_pHyprOpenGL->m_renderData.pMonitor->m_blurFBShouldRender = std::ranges::any_of(m_passElements, [](const auto& el) { return el->element->needsPrecomputeBlur(); }); if (m_passElements.empty()) return {}; @@ -272,9 +272,9 @@ void CRenderPass::renderDebugData() { } const auto DISCARDED_ELEMENTS = std::ranges::count_if(m_passElements, [](const auto& e) { return e->discard; }); - auto tex = g_pHyprOpenGL->renderText(std::format("occlusion layers: {}\npass elements: {} ({} discarded)\nviewport: {:X0}", m_occludedRegions.size(), m_passElements.size(), - DISCARDED_ELEMENTS, g_pHyprOpenGL->m_renderData.pMonitor->m_pixelSize), - Colors::WHITE, 12); + auto tex = g_pHyprRenderer->renderText(std::format("occlusion layers: {}\npass elements: {} ({} discarded)\nviewport: {:X0}", m_occludedRegions.size(), m_passElements.size(), + DISCARDED_ELEMENTS, g_pHyprOpenGL->m_renderData.pMonitor->m_pixelSize), + Colors::WHITE, 12); if (tex) { box = CBox{{0.F, g_pHyprOpenGL->m_renderData.pMonitor->m_size.y - tex->m_size.y}, tex->m_size}.scale(g_pHyprOpenGL->m_renderData.pMonitor->m_scale); @@ -292,7 +292,7 @@ void CRenderPass::renderDebugData() { if (!passStructure.empty()) passStructure.pop_back(); - tex = g_pHyprOpenGL->renderText(passStructure, Colors::WHITE, 12); + tex = g_pHyprRenderer->renderText(passStructure, Colors::WHITE, 12); if (tex) { box = CBox{{g_pHyprOpenGL->m_renderData.pMonitor->m_size.x - tex->m_size.x, g_pHyprOpenGL->m_renderData.pMonitor->m_size.y - tex->m_size.y}, tex->m_size}.scale( g_pHyprOpenGL->m_renderData.pMonitor->m_scale); |
