diff options
Diffstat (limited to 'src/render/pass/FramebufferElement.cpp')
| -rw-r--r-- | src/render/pass/FramebufferElement.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/render/pass/FramebufferElement.cpp b/src/render/pass/FramebufferElement.cpp index 8271777f..7cfa8b4b 100644 --- a/src/render/pass/FramebufferElement.cpp +++ b/src/render/pass/FramebufferElement.cpp @@ -1,18 +1,18 @@ #include "FramebufferElement.hpp" #include "../OpenGL.hpp" -CFramebufferElement::CFramebufferElement(const CFramebufferElement::SFramebufferElementData& data_) : data(data_) { +CFramebufferElement::CFramebufferElement(const CFramebufferElement::SFramebufferElementData& data_) : m_data(data_) { ; } void CFramebufferElement::draw(const CRegion& damage) { CFramebuffer* fb = nullptr; - if (data.main) { - switch (data.framebufferID) { - case FB_MONITOR_RENDER_MAIN: fb = g_pHyprOpenGL->m_RenderData.mainFB; break; - case FB_MONITOR_RENDER_CURRENT: fb = g_pHyprOpenGL->m_RenderData.currentFB; break; - case FB_MONITOR_RENDER_OUT: fb = g_pHyprOpenGL->m_RenderData.outFB; break; + if (m_data.main) { + switch (m_data.framebufferID) { + case FB_MONITOR_RENDER_MAIN: fb = g_pHyprOpenGL->m_renderData.mainFB; break; + case FB_MONITOR_RENDER_CURRENT: fb = g_pHyprOpenGL->m_renderData.currentFB; break; + case FB_MONITOR_RENDER_OUT: fb = g_pHyprOpenGL->m_renderData.outFB; break; } if (!fb) { @@ -21,13 +21,13 @@ void CFramebufferElement::draw(const CRegion& damage) { } } else { - switch (data.framebufferID) { - case FB_MONITOR_RENDER_EXTRA_OFFLOAD: fb = &g_pHyprOpenGL->m_RenderData.pCurrentMonData->offloadFB; break; - case FB_MONITOR_RENDER_EXTRA_MIRROR: fb = &g_pHyprOpenGL->m_RenderData.pCurrentMonData->mirrorFB; break; - case FB_MONITOR_RENDER_EXTRA_MIRROR_SWAP: fb = &g_pHyprOpenGL->m_RenderData.pCurrentMonData->mirrorSwapFB; break; - case FB_MONITOR_RENDER_EXTRA_OFF_MAIN: fb = &g_pHyprOpenGL->m_RenderData.pCurrentMonData->offMainFB; break; - case FB_MONITOR_RENDER_EXTRA_MONITOR_MIRROR: fb = &g_pHyprOpenGL->m_RenderData.pCurrentMonData->monitorMirrorFB; break; - case FB_MONITOR_RENDER_EXTRA_BLUR: fb = &g_pHyprOpenGL->m_RenderData.pCurrentMonData->blurFB; break; + switch (m_data.framebufferID) { + case FB_MONITOR_RENDER_EXTRA_OFFLOAD: fb = &g_pHyprOpenGL->m_renderData.pCurrentMonData->offloadFB; break; + case FB_MONITOR_RENDER_EXTRA_MIRROR: fb = &g_pHyprOpenGL->m_renderData.pCurrentMonData->mirrorFB; break; + case FB_MONITOR_RENDER_EXTRA_MIRROR_SWAP: fb = &g_pHyprOpenGL->m_renderData.pCurrentMonData->mirrorSwapFB; break; + case FB_MONITOR_RENDER_EXTRA_OFF_MAIN: fb = &g_pHyprOpenGL->m_renderData.pCurrentMonData->offMainFB; break; + case FB_MONITOR_RENDER_EXTRA_MONITOR_MIRROR: fb = &g_pHyprOpenGL->m_renderData.pCurrentMonData->monitorMirrorFB; break; + case FB_MONITOR_RENDER_EXTRA_BLUR: fb = &g_pHyprOpenGL->m_renderData.pCurrentMonData->blurFB; break; } if (!fb) { |
