diff options
Diffstat (limited to 'src/render/decorations/CHyprDropShadowDecoration.cpp')
| -rw-r--r-- | src/render/decorations/CHyprDropShadowDecoration.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/render/decorations/CHyprDropShadowDecoration.cpp b/src/render/decorations/CHyprDropShadowDecoration.cpp index 0e5e9d94..3f1f38c4 100644 --- a/src/render/decorations/CHyprDropShadowDecoration.cpp +++ b/src/render/decorations/CHyprDropShadowDecoration.cpp @@ -35,9 +35,9 @@ std::string CHyprDropShadowDecoration::getDisplayName() { } void CHyprDropShadowDecoration::damageEntire() { - static auto* const PSHADOWS = &g_pConfigManager->getConfigValuePtr("decoration:drop_shadow")->intValue; + static auto* const PSHADOWS = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:drop_shadow"); - if (*PSHADOWS != 1) + if (**PSHADOWS != 1) return; // disabled CBox dm = {m_vLastWindowPos.x - m_seExtents.topLeft.x, m_vLastWindowPos.y - m_seExtents.topLeft.y, m_vLastWindowSize.x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x, @@ -70,13 +70,13 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D if (m_pWindow->m_sAdditionalConfigData.forceNoShadow) return; - static auto* const PSHADOWS = &g_pConfigManager->getConfigValuePtr("decoration:drop_shadow")->intValue; - static auto* const PSHADOWSIZE = &g_pConfigManager->getConfigValuePtr("decoration:shadow_range")->intValue; - static auto* const PSHADOWIGNOREWINDOW = &g_pConfigManager->getConfigValuePtr("decoration:shadow_ignore_window")->intValue; - static auto* const PSHADOWSCALE = &g_pConfigManager->getConfigValuePtr("decoration:shadow_scale")->floatValue; - static auto* const PSHADOWOFFSET = &g_pConfigManager->getConfigValuePtr("decoration:shadow_offset")->vecValue; + static auto* const PSHADOWS = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:drop_shadow"); + static auto* const PSHADOWSIZE = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:shadow_range"); + static auto* const PSHADOWIGNOREWINDOW = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:shadow_ignore_window"); + static auto* const PSHADOWSCALE = (Hyprlang::FLOAT* const*)g_pConfigManager->getConfigValuePtr("decoration:shadow_scale"); + static auto* const PSHADOWOFFSET = (Hyprlang::VEC2* const*)g_pConfigManager->getConfigValuePtr("decoration:shadow_offset"); - if (*PSHADOWS != 1) + if (**PSHADOWS != 1) return; // disabled const auto ROUNDINGBASE = m_pWindow->rounding(); @@ -87,15 +87,15 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D // draw the shadow CBox fullBox = m_bLastWindowBoxWithDecos; fullBox.translate(-pMonitor->vecPosition + WORKSPACEOFFSET); - fullBox.x -= *PSHADOWSIZE; - fullBox.y -= *PSHADOWSIZE; - fullBox.w += 2 * *PSHADOWSIZE; - fullBox.h += 2 * *PSHADOWSIZE; + fullBox.x -= **PSHADOWSIZE; + fullBox.y -= **PSHADOWSIZE; + fullBox.w += 2 * **PSHADOWSIZE; + fullBox.h += 2 * **PSHADOWSIZE; - const float SHADOWSCALE = std::clamp(*PSHADOWSCALE, 0.f, 1.f); + const float SHADOWSCALE = std::clamp(**PSHADOWSCALE, 0.f, 1.f); // scale the box in relation to the center of the box - fullBox.scaleFromCenter(SHADOWSCALE).translate(*PSHADOWOFFSET); + fullBox.scaleFromCenter(SHADOWSCALE).translate(**PSHADOWOFFSET); m_vLastWindowPos += WORKSPACEOFFSET; m_seExtents = {{m_vLastWindowPos.x - fullBox.x - pMonitor->vecPosition.x + 2, m_vLastWindowPos.y - fullBox.y - pMonitor->vecPosition.y + 2}, @@ -147,7 +147,7 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D g_pHyprOpenGL->renderRect(&fullBox, CColor(0, 0, 0, 1), 0); // render white shadow with the alpha of the shadow color (otherwise we clear with alpha later and shit it to 2 bit) - g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, *PSHADOWSIZE * pMonitor->scale, CColor(1, 1, 1, m_pWindow->m_cRealShadowColor.col().a), a); + g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, **PSHADOWSIZE * pMonitor->scale, CColor(1, 1, 1, m_pWindow->m_cRealShadowColor.col().a), a); // render black window box ("clip") g_pHyprOpenGL->renderRect(&windowBox, CColor(0, 0, 0, 1.0), ROUNDING * pMonitor->scale); @@ -166,7 +166,7 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D g_pHyprOpenGL->m_RenderData.damage = saveDamage; } else { - g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, *PSHADOWSIZE * pMonitor->scale, m_pWindow->m_cRealShadowColor.col(), a); + g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, **PSHADOWSIZE * pMonitor->scale, m_pWindow->m_cRealShadowColor.col(), a); } if (m_seExtents != m_seReportedExtents) |
