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path: root/src/render/decorations/CHyprDropShadowDecoration.cpp
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Diffstat (limited to 'src/render/decorations/CHyprDropShadowDecoration.cpp')
-rw-r--r--src/render/decorations/CHyprDropShadowDecoration.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/render/decorations/CHyprDropShadowDecoration.cpp b/src/render/decorations/CHyprDropShadowDecoration.cpp
index 0e5e9d94..3f1f38c4 100644
--- a/src/render/decorations/CHyprDropShadowDecoration.cpp
+++ b/src/render/decorations/CHyprDropShadowDecoration.cpp
@@ -35,9 +35,9 @@ std::string CHyprDropShadowDecoration::getDisplayName() {
}
void CHyprDropShadowDecoration::damageEntire() {
- static auto* const PSHADOWS = &g_pConfigManager->getConfigValuePtr("decoration:drop_shadow")->intValue;
+ static auto* const PSHADOWS = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:drop_shadow");
- if (*PSHADOWS != 1)
+ if (**PSHADOWS != 1)
return; // disabled
CBox dm = {m_vLastWindowPos.x - m_seExtents.topLeft.x, m_vLastWindowPos.y - m_seExtents.topLeft.y, m_vLastWindowSize.x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x,
@@ -70,13 +70,13 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D
if (m_pWindow->m_sAdditionalConfigData.forceNoShadow)
return;
- static auto* const PSHADOWS = &g_pConfigManager->getConfigValuePtr("decoration:drop_shadow")->intValue;
- static auto* const PSHADOWSIZE = &g_pConfigManager->getConfigValuePtr("decoration:shadow_range")->intValue;
- static auto* const PSHADOWIGNOREWINDOW = &g_pConfigManager->getConfigValuePtr("decoration:shadow_ignore_window")->intValue;
- static auto* const PSHADOWSCALE = &g_pConfigManager->getConfigValuePtr("decoration:shadow_scale")->floatValue;
- static auto* const PSHADOWOFFSET = &g_pConfigManager->getConfigValuePtr("decoration:shadow_offset")->vecValue;
+ static auto* const PSHADOWS = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:drop_shadow");
+ static auto* const PSHADOWSIZE = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:shadow_range");
+ static auto* const PSHADOWIGNOREWINDOW = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:shadow_ignore_window");
+ static auto* const PSHADOWSCALE = (Hyprlang::FLOAT* const*)g_pConfigManager->getConfigValuePtr("decoration:shadow_scale");
+ static auto* const PSHADOWOFFSET = (Hyprlang::VEC2* const*)g_pConfigManager->getConfigValuePtr("decoration:shadow_offset");
- if (*PSHADOWS != 1)
+ if (**PSHADOWS != 1)
return; // disabled
const auto ROUNDINGBASE = m_pWindow->rounding();
@@ -87,15 +87,15 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D
// draw the shadow
CBox fullBox = m_bLastWindowBoxWithDecos;
fullBox.translate(-pMonitor->vecPosition + WORKSPACEOFFSET);
- fullBox.x -= *PSHADOWSIZE;
- fullBox.y -= *PSHADOWSIZE;
- fullBox.w += 2 * *PSHADOWSIZE;
- fullBox.h += 2 * *PSHADOWSIZE;
+ fullBox.x -= **PSHADOWSIZE;
+ fullBox.y -= **PSHADOWSIZE;
+ fullBox.w += 2 * **PSHADOWSIZE;
+ fullBox.h += 2 * **PSHADOWSIZE;
- const float SHADOWSCALE = std::clamp(*PSHADOWSCALE, 0.f, 1.f);
+ const float SHADOWSCALE = std::clamp(**PSHADOWSCALE, 0.f, 1.f);
// scale the box in relation to the center of the box
- fullBox.scaleFromCenter(SHADOWSCALE).translate(*PSHADOWOFFSET);
+ fullBox.scaleFromCenter(SHADOWSCALE).translate(**PSHADOWOFFSET);
m_vLastWindowPos += WORKSPACEOFFSET;
m_seExtents = {{m_vLastWindowPos.x - fullBox.x - pMonitor->vecPosition.x + 2, m_vLastWindowPos.y - fullBox.y - pMonitor->vecPosition.y + 2},
@@ -147,7 +147,7 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D
g_pHyprOpenGL->renderRect(&fullBox, CColor(0, 0, 0, 1), 0);
// render white shadow with the alpha of the shadow color (otherwise we clear with alpha later and shit it to 2 bit)
- g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, *PSHADOWSIZE * pMonitor->scale, CColor(1, 1, 1, m_pWindow->m_cRealShadowColor.col().a), a);
+ g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, **PSHADOWSIZE * pMonitor->scale, CColor(1, 1, 1, m_pWindow->m_cRealShadowColor.col().a), a);
// render black window box ("clip")
g_pHyprOpenGL->renderRect(&windowBox, CColor(0, 0, 0, 1.0), ROUNDING * pMonitor->scale);
@@ -166,7 +166,7 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D
g_pHyprOpenGL->m_RenderData.damage = saveDamage;
} else {
- g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, *PSHADOWSIZE * pMonitor->scale, m_pWindow->m_cRealShadowColor.col(), a);
+ g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, **PSHADOWSIZE * pMonitor->scale, m_pWindow->m_cRealShadowColor.col(), a);
}
if (m_seExtents != m_seReportedExtents)