diff options
Diffstat (limited to 'src/render/Shader.hpp')
| -rw-r--r-- | src/render/Shader.hpp | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/render/Shader.hpp b/src/render/Shader.hpp index f107bb6d..a5aa6efb 100644 --- a/src/render/Shader.hpp +++ b/src/render/Shader.hpp @@ -4,43 +4,43 @@ #include <unordered_map> class CShader { -public: + public: ~CShader(); GLuint program = 0; - GLint proj; - GLint color; - GLint tex; - GLint alpha; - GLint posAttrib; - GLint texAttrib; - GLint discardOpaque; + GLint proj; + GLint color; + GLint tex; + GLint alpha; + GLint posAttrib; + GLint texAttrib; + GLint discardOpaque; - GLint topLeft; - GLint bottomRight; - GLint fullSize; - GLint fullSizeUntransformed; - GLint radius; - GLint primitiveMultisample; + GLint topLeft; + GLint bottomRight; + GLint fullSize; + GLint fullSizeUntransformed; + GLint radius; + GLint primitiveMultisample; - GLint thick; + GLint thick; - GLint halfpixel; + GLint halfpixel; - GLint range; - GLint shadowPower; + GLint range; + GLint shadowPower; - GLint applyTint; - GLint tint; + GLint applyTint; + GLint tint; - GLint gradient; - GLint gradientLength; - GLint angle; + GLint gradient; + GLint gradientLength; + GLint angle; - GLint getUniformLocation(const std::string&); + GLint getUniformLocation(const std::string&); - void destroy(); + void destroy(); -private: + private: std::unordered_map<std::string, GLint> m_muUniforms; };
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