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-rw-r--r--src/render/Renderer.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index e0891710..b1ecde71 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -13,15 +13,12 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
wlr_box windowBox;
if (RDATA->surface && surface == RDATA->surface) {
- windowBox = {(int)RDATA->x + x, (int)RDATA->y + y, RDATA->w, RDATA->h};
+ windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, RDATA->w, RDATA->h};
} else { // here we clamp to 2, these might be some tiny specks
- windowBox = {(int)RDATA->x + x, (int)RDATA->y + y, std::clamp(surface->current.width, 2, 1337420), std::clamp(surface->current.height, 2, 1337420)};
+ windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, std::clamp(surface->current.width, 2, 1337420), std::clamp(surface->current.height, 2, 1337420)};
}
scaleBox(&windowBox, RDATA->output->scale);
- windowBox.x += outputX;
- windowBox.y += outputY;
-
static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? *PROUNDING : RDATA->rounding;