diff options
Diffstat (limited to 'src/render/Renderer.cpp')
| -rw-r--r-- | src/render/Renderer.cpp | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index d154e64a..4d93d92f 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -172,21 +172,21 @@ bool CHyprRenderer::shouldRenderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor) { return true; // if the window is being moved to a workspace that is not invisible, and the alpha is > 0.F, render it. - if (pWindow->m_iMonitorMovedFrom != -1 && pWindow->m_fMovingToWorkspaceAlpha.isBeingAnimated() && pWindow->m_fMovingToWorkspaceAlpha.value() > 0.F && pWindow->m_pWorkspace && + if (pWindow->m_iMonitorMovedFrom != -1 && pWindow->m_fMovingToWorkspaceAlpha->isBeingAnimated() && pWindow->m_fMovingToWorkspaceAlpha->value() > 0.F && pWindow->m_pWorkspace && !pWindow->m_pWorkspace->isVisible()) return true; const auto PWINDOWWORKSPACE = pWindow->m_pWorkspace; if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_pMonitor == pMonitor) { - if (PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWINDOWWORKSPACE->m_fAlpha.isBeingAnimated() || PWINDOWWORKSPACE->m_bForceRendering) + if (PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated() || PWINDOWWORKSPACE->m_fAlpha->isBeingAnimated() || PWINDOWWORKSPACE->m_bForceRendering) return true; // if hidden behind fullscreen if (PWINDOWWORKSPACE->m_bHasFullscreenWindow && !pWindow->isFullscreen() && (!pWindow->m_bIsFloating || !pWindow->m_bCreatedOverFullscreen) && - pWindow->m_fAlpha.value() == 0) + pWindow->m_fAlpha->value() == 0) return false; - if (!PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated() && !PWINDOWWORKSPACE->m_fAlpha.isBeingAnimated() && !PWINDOWWORKSPACE->isVisible()) + if (!PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated() && !PWINDOWWORKSPACE->m_fAlpha->isBeingAnimated() && !PWINDOWWORKSPACE->isVisible()) return false; } @@ -204,17 +204,17 @@ bool CHyprRenderer::shouldRenderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor) { return true; // if window is tiled and it's flying in, don't render on other mons (for slide) - if (!pWindow->m_bIsFloating && pWindow->m_vRealPosition.isBeingAnimated() && pWindow->m_bAnimatingIn && pWindow->m_pMonitor != pMonitor) + if (!pWindow->m_bIsFloating && pWindow->m_vRealPosition->isBeingAnimated() && pWindow->m_bAnimatingIn && pWindow->m_pMonitor != pMonitor) return false; - if (pWindow->m_vRealPosition.isBeingAnimated()) { - if (PWINDOWWORKSPACE && !PWINDOWWORKSPACE->m_bIsSpecialWorkspace && PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated()) + if (pWindow->m_vRealPosition->isBeingAnimated()) { + if (PWINDOWWORKSPACE && !PWINDOWWORKSPACE->m_bIsSpecialWorkspace && PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated()) return false; // render window if window and monitor intersect // (when moving out of or through a monitor) CBox windowBox = pWindow->getFullWindowBoundingBox(); - if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated()) - windowBox.translate(PWINDOWWORKSPACE->m_vRenderOffset.value()); + if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated()) + windowBox.translate(PWINDOWWORKSPACE->m_vRenderOffset->value()); windowBox.translate(pWindow->m_vFloatingOffset); const CBox monitorBox = {pMonitor->vecPosition, pMonitor->vecSize}; @@ -242,7 +242,7 @@ bool CHyprRenderer::shouldRenderWindow(PHLWINDOW pWindow) { return true; for (auto const& m : g_pCompositor->m_vMonitors) { - if (PWORKSPACE && PWORKSPACE->m_pMonitor == m && (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated())) + if (PWORKSPACE && PWORKSPACE->m_pMonitor == m && (PWORKSPACE->m_vRenderOffset->isBeingAnimated() || PWORKSPACE->m_fAlpha->isBeingAnimated())) return true; if (m->activeSpecialWorkspace && pWindow->onSpecialWorkspace()) @@ -262,7 +262,7 @@ void CHyprRenderer::renderWorkspaceWindowsFullscreen(PHLMONITOR pMonitor, PHLWOR if (!shouldRenderWindow(w, pMonitor)) continue; - if (w->m_fAlpha.value() == 0.f) + if (w->m_fAlpha->value() == 0.f) continue; if (w->isFullscreen() || w->m_bIsFloating) @@ -279,7 +279,7 @@ void CHyprRenderer::renderWorkspaceWindowsFullscreen(PHLMONITOR pMonitor, PHLWOR if (!shouldRenderWindow(w, pMonitor)) continue; - if (w->m_fAlpha.value() == 0.f) + if (w->m_fAlpha->value() == 0.f) continue; if (w->isFullscreen() || !w->m_bIsFloating) @@ -299,7 +299,7 @@ void CHyprRenderer::renderWorkspaceWindowsFullscreen(PHLMONITOR pMonitor, PHLWOR const auto PWORKSPACE = w->m_pWorkspace; if (w->m_pWorkspace != pWorkspace || !w->isFullscreen()) { - if (!(PWORKSPACE && (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated() || PWORKSPACE->m_bForceRendering))) + if (!(PWORKSPACE && (PWORKSPACE->m_vRenderOffset->isBeingAnimated() || PWORKSPACE->m_fAlpha->isBeingAnimated() || PWORKSPACE->m_bForceRendering))) continue; if (w->m_pMonitor != pMonitor) @@ -432,12 +432,12 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, timespe TRACY_GPU_ZONE("RenderWindow"); const auto PWORKSPACE = pWindow->m_pWorkspace; - const auto REALPOS = pWindow->m_vRealPosition.value() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.value()); + const auto REALPOS = pWindow->m_vRealPosition->value() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset->value()); static auto PDIMAROUND = CConfigValue<Hyprlang::FLOAT>("decoration:dim_around"); static auto PBLUR = CConfigValue<Hyprlang::INT>("decoration:blur:enabled"); CSurfacePassElement::SRenderData renderdata = {pMonitor, time}; - CBox textureBox = {REALPOS.x, REALPOS.y, std::max(pWindow->m_vRealSize.value().x, 5.0), std::max(pWindow->m_vRealSize.value().y, 5.0)}; + CBox textureBox = {REALPOS.x, REALPOS.y, std::max(pWindow->m_vRealSize->value().x, 5.0), std::max(pWindow->m_vRealSize->value().y, 5.0)}; renderdata.pos.x = textureBox.x; renderdata.pos.y = textureBox.y; @@ -458,9 +458,9 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, timespe renderdata.surface = pWindow->m_pWLSurface->resource(); renderdata.dontRound = pWindow->isEffectiveInternalFSMode(FSMODE_FULLSCREEN) || pWindow->m_sWindowData.noRounding.valueOrDefault(); - renderdata.fadeAlpha = pWindow->m_fAlpha.value() * (pWindow->m_bPinned || USE_WORKSPACE_FADE_ALPHA ? 1.f : PWORKSPACE->m_fAlpha.value()) * - (USE_WORKSPACE_FADE_ALPHA ? pWindow->m_fMovingToWorkspaceAlpha.value() : 1.F) * pWindow->m_fMovingFromWorkspaceAlpha.value(); - renderdata.alpha = pWindow->m_fActiveInactiveAlpha.value(); + renderdata.fadeAlpha = pWindow->m_fAlpha->value() * (pWindow->m_bPinned || USE_WORKSPACE_FADE_ALPHA ? 1.f : PWORKSPACE->m_fAlpha->value()) * + (USE_WORKSPACE_FADE_ALPHA ? pWindow->m_fMovingToWorkspaceAlpha->value() : 1.F) * pWindow->m_fMovingFromWorkspaceAlpha->value(); + renderdata.alpha = pWindow->m_fActiveInactiveAlpha->value(); renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && !pWindow->isEffectiveInternalFSMode(FSMODE_FULLSCREEN); renderdata.rounding = ignoreAllGeometry || renderdata.dontRound ? 0 : pWindow->rounding() * pMonitor->scale; renderdata.roundingPower = ignoreAllGeometry || renderdata.dontRound ? 2.0f : pWindow->roundingPower(); @@ -492,9 +492,9 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, timespe renderdata.pos.y += pWindow->m_vFloatingOffset.y; // if window is floating and we have a slide animation, clip it to its full bb - if (!ignorePosition && pWindow->m_bIsFloating && !pWindow->isFullscreen() && PWORKSPACE->m_vRenderOffset.isBeingAnimated() && !pWindow->m_bPinned) { + if (!ignorePosition && pWindow->m_bIsFloating && !pWindow->isFullscreen() && PWORKSPACE->m_vRenderOffset->isBeingAnimated() && !pWindow->m_bPinned) { CRegion rg = - pWindow->getFullWindowBoundingBox().translate(-pMonitor->vecPosition + PWORKSPACE->m_vRenderOffset.value() + pWindow->m_vFloatingOffset).scale(pMonitor->scale); + pWindow->getFullWindowBoundingBox().translate(-pMonitor->vecPosition + PWORKSPACE->m_vRenderOffset->value() + pWindow->m_vFloatingOffset).scale(pMonitor->scale); renderdata.clipBox = rg.getExtents(); } @@ -657,7 +657,7 @@ void CHyprRenderer::renderLayer(PHLLS pLayer, PHLMONITOR pMonitor, timespec* tim if (*PDIMAROUND && pLayer->dimAround && !m_bRenderingSnapshot && !popups) { CRectPassElement::SRectData data; data.box = {0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.y}; - data.color = CHyprColor(0, 0, 0, *PDIMAROUND * pLayer->alpha.value()); + data.color = CHyprColor(0, 0, 0, *PDIMAROUND * pLayer->alpha->value()); m_sRenderPass.add(makeShared<CRectPassElement>(data)); } @@ -671,11 +671,11 @@ void CHyprRenderer::renderLayer(PHLLS pLayer, PHLMONITOR pMonitor, timespec* tim TRACY_GPU_ZONE("RenderLayer"); - const auto REALPOS = pLayer->realPosition.value(); - const auto REALSIZ = pLayer->realSize.value(); + const auto REALPOS = pLayer->realPosition->value(); + const auto REALSIZ = pLayer->realSize->value(); CSurfacePassElement::SRenderData renderdata = {pMonitor, time, REALPOS}; - renderdata.fadeAlpha = pLayer->alpha.value(); + renderdata.fadeAlpha = pLayer->alpha->value(); renderdata.blur = pLayer->forceBlur && *PBLUR; renderdata.surface = pLayer->surface->resource(); renderdata.decorate = false; @@ -866,8 +866,8 @@ void CHyprRenderer::renderAllClientsForWorkspace(PHLMONITOR pMonitor, PHLWORKSPA // and then special for (auto const& ws : g_pCompositor->m_vWorkspaces) { - if (ws->m_pMonitor == pMonitor && ws->m_fAlpha.value() > 0.f && ws->m_bIsSpecialWorkspace) { - const auto SPECIALANIMPROGRS = ws->m_vRenderOffset.isBeingAnimated() ? ws->m_vRenderOffset.getCurveValue() : ws->m_fAlpha.getCurveValue(); + if (ws->m_pMonitor == pMonitor && ws->m_fAlpha->value() > 0.f && ws->m_bIsSpecialWorkspace) { + const auto SPECIALANIMPROGRS = ws->m_vRenderOffset->isBeingAnimated() ? ws->m_vRenderOffset->getCurveValue() : ws->m_fAlpha->getCurveValue(); const bool ANIMOUT = !pMonitor->activeSpecialWorkspace; if (*PDIMSPECIAL != 0.f) { @@ -894,7 +894,7 @@ void CHyprRenderer::renderAllClientsForWorkspace(PHLMONITOR pMonitor, PHLWORKSPA // special for (auto const& ws : g_pCompositor->m_vWorkspaces) { - if (ws->m_fAlpha.value() > 0.f && ws->m_bIsSpecialWorkspace) { + if (ws->m_fAlpha->value() > 0.f && ws->m_bIsSpecialWorkspace) { if (ws->m_bHasFullscreenWindow) renderWorkspaceWindowsFullscreen(pMonitor, ws, time); else @@ -1617,8 +1617,8 @@ void CHyprRenderer::arrangeLayerArray(PHLMONITOR pMonitor, const std::vector<PHL if (Vector2D{box.width, box.height} != OLDSIZE) ls->layerSurface->configure(box.size()); - ls->realPosition = box.pos(); - ls->realSize = box.size(); + *ls->realPosition = box.pos(); + *ls->realSize = box.size(); } } @@ -1727,8 +1727,8 @@ void CHyprRenderer::damageWindow(PHLWINDOW pWindow, bool forceFull) { CBox windowBox = pWindow->getFullWindowBoundingBox(); const auto PWINDOWWORKSPACE = pWindow->m_pWorkspace; - if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated() && !pWindow->m_bPinned) - windowBox.translate(PWINDOWWORKSPACE->m_vRenderOffset.value()); + if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated() && !pWindow->m_bPinned) + windowBox.translate(PWINDOWWORKSPACE->m_vRenderOffset->value()); windowBox.translate(pWindow->m_vFloatingOffset); for (auto const& m : g_pCompositor->m_vMonitors) { @@ -1977,8 +1977,8 @@ void CHyprRenderer::recheckSolitaryForMonitor(PHLMONITOR pMonitor) { const auto PWORKSPACE = pMonitor->activeWorkspace; - if (!PWORKSPACE || !PWORKSPACE->m_bHasFullscreenWindow || PROTO::data->dndActive() || pMonitor->activeSpecialWorkspace || PWORKSPACE->m_fAlpha.value() != 1.f || - PWORKSPACE->m_vRenderOffset.value() != Vector2D{}) + if (!PWORKSPACE || !PWORKSPACE->m_bHasFullscreenWindow || PROTO::data->dndActive() || pMonitor->activeSpecialWorkspace || PWORKSPACE->m_fAlpha->value() != 1.f || + PWORKSPACE->m_vRenderOffset->value() != Vector2D{}) return; const auto PCANDIDATE = PWORKSPACE->getFullscreenWindow(); @@ -1989,15 +1989,15 @@ void CHyprRenderer::recheckSolitaryForMonitor(PHLMONITOR pMonitor) { if (!PCANDIDATE->opaque()) return; - if (PCANDIDATE->m_vRealSize.value() != pMonitor->vecSize || PCANDIDATE->m_vRealPosition.value() != pMonitor->vecPosition || PCANDIDATE->m_vRealPosition.isBeingAnimated() || - PCANDIDATE->m_vRealSize.isBeingAnimated()) + if (PCANDIDATE->m_vRealSize->value() != pMonitor->vecSize || PCANDIDATE->m_vRealPosition->value() != pMonitor->vecPosition || PCANDIDATE->m_vRealPosition->isBeingAnimated() || + PCANDIDATE->m_vRealSize->isBeingAnimated()) return; if (!pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY].empty()) return; for (auto const& topls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) { - if (topls->alpha.value() != 0.f) + if (topls->alpha->value() != 0.f) return; } @@ -2410,13 +2410,13 @@ void CHyprRenderer::renderSnapshot(PHLWINDOW pWindow) { CBox windowBox; // some mafs to figure out the correct box // the originalClosedPos is relative to the monitor's pos - Vector2D scaleXY = Vector2D((PMONITOR->scale * pWindow->m_vRealSize.value().x / (pWindow->m_vOriginalClosedSize.x * PMONITOR->scale)), - (PMONITOR->scale * pWindow->m_vRealSize.value().y / (pWindow->m_vOriginalClosedSize.y * PMONITOR->scale))); + Vector2D scaleXY = Vector2D((PMONITOR->scale * pWindow->m_vRealSize->value().x / (pWindow->m_vOriginalClosedSize.x * PMONITOR->scale)), + (PMONITOR->scale * pWindow->m_vRealSize->value().y / (pWindow->m_vOriginalClosedSize.y * PMONITOR->scale))); windowBox.width = PMONITOR->vecTransformedSize.x * scaleXY.x; windowBox.height = PMONITOR->vecTransformedSize.y * scaleXY.y; - windowBox.x = ((pWindow->m_vRealPosition.value().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - ((pWindow->m_vOriginalClosedPos.x * PMONITOR->scale) * scaleXY.x); - windowBox.y = ((pWindow->m_vRealPosition.value().y - PMONITOR->vecPosition.y) * PMONITOR->scale) - ((pWindow->m_vOriginalClosedPos.y * PMONITOR->scale) * scaleXY.y); + windowBox.x = ((pWindow->m_vRealPosition->value().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - ((pWindow->m_vOriginalClosedPos.x * PMONITOR->scale) * scaleXY.x); + windowBox.y = ((pWindow->m_vRealPosition->value().y - PMONITOR->vecPosition.y) * PMONITOR->scale) - ((pWindow->m_vOriginalClosedPos.y * PMONITOR->scale) * scaleXY.y); CRegion fakeDamage{0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y}; @@ -2425,7 +2425,7 @@ void CHyprRenderer::renderSnapshot(PHLWINDOW pWindow) { CRectPassElement::SRectData data; data.box = {0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y}; - data.color = CHyprColor(0, 0, 0, *PDIMAROUND * pWindow->m_fAlpha.value()); + data.color = CHyprColor(0, 0, 0, *PDIMAROUND * pWindow->m_fAlpha->value()); m_sRenderPass.add(makeShared<CRectPassElement>(data)); damageMonitor(PMONITOR); @@ -2435,7 +2435,7 @@ void CHyprRenderer::renderSnapshot(PHLWINDOW pWindow) { data.flipEndFrame = true; data.tex = FBDATA->getTexture(); data.box = windowBox; - data.a = pWindow->m_fAlpha.value(); + data.a = pWindow->m_fAlpha->value(); data.damage = fakeDamage; m_sRenderPass.add(makeShared<CTexPassElement>(data)); @@ -2455,13 +2455,13 @@ void CHyprRenderer::renderSnapshot(PHLLS pLayer) { CBox layerBox; // some mafs to figure out the correct box // the originalClosedPos is relative to the monitor's pos - Vector2D scaleXY = Vector2D((PMONITOR->scale * pLayer->realSize.value().x / (pLayer->geometry.w * PMONITOR->scale)), - (PMONITOR->scale * pLayer->realSize.value().y / (pLayer->geometry.h * PMONITOR->scale))); + Vector2D scaleXY = Vector2D((PMONITOR->scale * pLayer->realSize->value().x / (pLayer->geometry.w * PMONITOR->scale)), + (PMONITOR->scale * pLayer->realSize->value().y / (pLayer->geometry.h * PMONITOR->scale))); layerBox.width = PMONITOR->vecTransformedSize.x * scaleXY.x; layerBox.height = PMONITOR->vecTransformedSize.y * scaleXY.y; - layerBox.x = ((pLayer->realPosition.value().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - (((pLayer->geometry.x - PMONITOR->vecPosition.x) * PMONITOR->scale) * scaleXY.x); - layerBox.y = ((pLayer->realPosition.value().y - PMONITOR->vecPosition.y) * PMONITOR->scale) - (((pLayer->geometry.y - PMONITOR->vecPosition.y) * PMONITOR->scale) * scaleXY.y); + layerBox.x = ((pLayer->realPosition->value().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - (((pLayer->geometry.x - PMONITOR->vecPosition.x) * PMONITOR->scale) * scaleXY.x); + layerBox.y = ((pLayer->realPosition->value().y - PMONITOR->vecPosition.y) * PMONITOR->scale) - (((pLayer->geometry.y - PMONITOR->vecPosition.y) * PMONITOR->scale) * scaleXY.y); CRegion fakeDamage{0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y}; @@ -2469,7 +2469,7 @@ void CHyprRenderer::renderSnapshot(PHLLS pLayer) { data.flipEndFrame = true; data.tex = FBDATA->getTexture(); data.box = layerBox; - data.a = pLayer->alpha.value(); + data.a = pLayer->alpha->value(); data.damage = fakeDamage; m_sRenderPass.add(makeShared<CTexPassElement>(data)); |
