summaryrefslogtreecommitdiff
path: root/src/render/Renderer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/render/Renderer.cpp')
-rw-r--r--src/render/Renderer.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 82c760be..e54092be 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -410,6 +410,8 @@ void CHyprRenderer::calculateUVForWindowSurface(CWindow* pWindow, wlr_surface* p
wlr_box geom;
wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
+ const auto SUBSURFACE = g_pXWaylandManager->getWindowSurface(pWindow) != pSurface && main;
+
// wp_viewporter_v1 implementation
if (pSurface->current.viewport.has_src) {
wlr_fbox bufferSource;
@@ -450,7 +452,7 @@ void CHyprRenderer::calculateUVForWindowSurface(CWindow* pWindow, wlr_surface* p
return; // ignore the rest
// then, if the surface is too big, modify the pos UV
- if (geom.width > pWindow->m_vRealSize.vec().x + 1 || geom.height > pWindow->m_vRealSize.vec().y + 1) {
+ if ((geom.width > pWindow->m_vRealSize.vec().x + 1 || geom.height > pWindow->m_vRealSize.vec().y + 1) && !SUBSURFACE) {
const auto OFF = Vector2D(pWindow->m_vRealSize.vec().x / (double)geom.width, pWindow->m_vRealSize.vec().y / (double)geom.height);
if (g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft == Vector2D(-1, -1))