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-rw-r--r--src/render/OpenGL.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp
index ba27b608..9fd6d197 100644
--- a/src/render/OpenGL.hpp
+++ b/src/render/OpenGL.hpp
@@ -108,6 +108,7 @@ struct SCurrentRenderData {
float mouseZoomFactor = 1.f;
bool mouseZoomUseMouse = true; // true by default
bool useNearestNeighbor = false;
+ bool forceIntrospection = false; // cleaned in ::end()
Vector2D primarySurfaceUVTopLeft = Vector2D(-1, -1);
Vector2D primarySurfaceUVBottomRight = Vector2D(-1, -1);