diff options
Diffstat (limited to 'src/render/OpenGL.hpp')
| -rw-r--r-- | src/render/OpenGL.hpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp index 276d5268..414ba103 100644 --- a/src/render/OpenGL.hpp +++ b/src/render/OpenGL.hpp @@ -224,35 +224,35 @@ class CHyprOpenGLImpl { void renderOffToMain(CFramebuffer* off); void bindBackOnMain(); - SP<CTexture> loadAsset(const std::string& file); - SP<CTexture> renderText(const std::string& text, CHyprColor col, int pt, bool italic = false, const std::string& fontFamily = "", int maxWidth = 0); + SP<CTexture> loadAsset(const std::string& file); + SP<CTexture> renderText(const std::string& text, CHyprColor col, int pt, bool italic = false, const std::string& fontFamily = "", int maxWidth = 0, int weight = 400); - void setDamage(const CRegion& damage, std::optional<CRegion> finalDamage = {}); + void setDamage(const CRegion& damage, std::optional<CRegion> finalDamage = {}); - void ensureBackgroundTexturePresence(); + void ensureBackgroundTexturePresence(); - uint32_t getPreferredReadFormat(PHLMONITOR pMonitor); - std::vector<SDRMFormat> getDRMFormats(); - EGLImageKHR createEGLImage(const Aquamarine::SDMABUFAttrs& attrs); - SP<CEGLSync> createEGLSync(int fence = -1); + uint32_t getPreferredReadFormat(PHLMONITOR pMonitor); + std::vector<SDRMFormat> getDRMFormats(); + EGLImageKHR createEGLImage(const Aquamarine::SDMABUFAttrs& attrs); + SP<CEGLSync> createEGLSync(int fence = -1); - bool initShaders(); - bool m_bShadersInitialized = false; - SP<SPreparedShaders> m_shaders; + bool initShaders(); + bool m_bShadersInitialized = false; + SP<SPreparedShaders> m_shaders; - SCurrentRenderData m_RenderData; + SCurrentRenderData m_RenderData; - Hyprutils::OS::CFileDescriptor m_iGBMFD; - gbm_device* m_pGbmDevice = nullptr; - EGLContext m_pEglContext = nullptr; - EGLDisplay m_pEglDisplay = nullptr; - EGLDeviceEXT m_pEglDevice = nullptr; - uint failedAssetsNo = 0; + Hyprutils::OS::CFileDescriptor m_iGBMFD; + gbm_device* m_pGbmDevice = nullptr; + EGLContext m_pEglContext = nullptr; + EGLDisplay m_pEglDisplay = nullptr; + EGLDeviceEXT m_pEglDevice = nullptr; + uint failedAssetsNo = 0; - bool m_bReloadScreenShader = true; // at launch it can be set + bool m_bReloadScreenShader = true; // at launch it can be set - std::map<PHLWINDOWREF, CFramebuffer> m_mWindowFramebuffers; - std::map<PHLLSREF, CFramebuffer> m_mLayerFramebuffers; + std::map<PHLWINDOWREF, CFramebuffer> m_mWindowFramebuffers; + std::map<PHLLSREF, CFramebuffer> m_mLayerFramebuffers; std::map<PHLMONITORREF, SMonitorRenderData> m_mMonitorRenderResources; std::map<PHLMONITORREF, CFramebuffer> m_mMonitorBGFBs; |
