diff options
Diffstat (limited to 'src/render/OpenGL.cpp')
| -rw-r--r-- | src/render/OpenGL.cpp | 79 |
1 files changed, 35 insertions, 44 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index a6cc176a..2a0cbe5a 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -3090,44 +3090,6 @@ std::vector<SDRMFormat> CHyprOpenGLImpl::getDRMFormats() { return drmFormats; } -SP<CEGLSync> CHyprOpenGLImpl::createEGLSync(int fenceFD) { - std::vector<EGLint> attribs; - CFileDescriptor dupFd; - if (fenceFD >= 0) { - dupFd = CFileDescriptor{fcntl(fenceFD, F_DUPFD_CLOEXEC, 0)}; - if (!dupFd.isValid()) { - Debug::log(ERR, "createEGLSync: dup failed"); - return nullptr; - } - // reserve number of elements to avoid reallocations - attribs.reserve(3); - attribs.push_back(EGL_SYNC_NATIVE_FENCE_FD_ANDROID); - attribs.push_back(dupFd.get()); - attribs.push_back(EGL_NONE); - } - - EGLSyncKHR sync = m_sProc.eglCreateSyncKHR(m_pEglDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs.data()); - if (sync == EGL_NO_SYNC_KHR) { - Debug::log(ERR, "eglCreateSyncKHR failed"); - return nullptr; - } else - dupFd.take(); // eglCreateSyncKHR only takes ownership on success - - // we need to flush otherwise we might not get a valid fd - glFlush(); - - int fd = g_pHyprOpenGL->m_sProc.eglDupNativeFenceFDANDROID(g_pHyprOpenGL->m_pEglDisplay, sync); - if (fd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { - Debug::log(ERR, "eglDupNativeFenceFDANDROID failed"); - return nullptr; - } - - auto eglsync = SP<CEGLSync>(new CEGLSync); - eglsync->sync = sync; - eglsync->m_iFd = CFileDescriptor{fd}; - return eglsync; -} - void SRenderModifData::applyToBox(CBox& box) { if (!enabled) return; @@ -3189,18 +3151,47 @@ float SRenderModifData::combinedScale() { return scale; } +UP<CEGLSync> CEGLSync::create() { + EGLSyncKHR sync = g_pHyprOpenGL->m_sProc.eglCreateSyncKHR(g_pHyprOpenGL->m_pEglDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr); + + if (sync == EGL_NO_SYNC_KHR) { + Debug::log(ERR, "eglCreateSyncKHR failed"); + return nullptr; + } + + // we need to flush otherwise we might not get a valid fd + glFlush(); + + int fd = g_pHyprOpenGL->m_sProc.eglDupNativeFenceFDANDROID(g_pHyprOpenGL->m_pEglDisplay, sync); + if (fd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { + Debug::log(ERR, "eglDupNativeFenceFDANDROID failed"); + return nullptr; + } + + UP<CEGLSync> eglSync(new CEGLSync); + eglSync->m_fd = CFileDescriptor(fd); + eglSync->m_sync = sync; + eglSync->m_valid = true; + + return eglSync; +} + CEGLSync::~CEGLSync() { - if (sync == EGL_NO_SYNC_KHR) + if (m_sync == EGL_NO_SYNC_KHR) return; - if (g_pHyprOpenGL && g_pHyprOpenGL->m_sProc.eglDestroySyncKHR(g_pHyprOpenGL->m_pEglDisplay, sync) != EGL_TRUE) + if (g_pHyprOpenGL && g_pHyprOpenGL->m_sProc.eglDestroySyncKHR(g_pHyprOpenGL->m_pEglDisplay, m_sync) != EGL_TRUE) Debug::log(ERR, "eglDestroySyncKHR failed"); } -CFileDescriptor&& CEGLSync::takeFD() { - return std::move(m_iFd); +CFileDescriptor& CEGLSync::fd() { + return m_fd; } -CFileDescriptor& CEGLSync::fd() { - return m_iFd; +CFileDescriptor&& CEGLSync::takeFd() { + return std::move(m_fd); +} + +bool CEGLSync::isValid() { + return m_valid && m_sync != EGL_NO_SYNC_KHR && m_fd.isValid(); } |
