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-rw-r--r--src/render/OpenGL.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index a20c94ca..f2028aaf 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -118,8 +118,9 @@ GLuint CHyprOpenGLImpl::compileShader(const GLuint& type, std::string src, bool
bool CHyprOpenGLImpl::passRequiresIntrospection(CMonitor* pMonitor) {
// passes requiring introspection are the ones that need to render blur.
- static auto* const PBLUR = &g_pConfigManager->getConfigValuePtr("decoration:blur:enabled")->intValue;
- static auto* const PXRAY = &g_pConfigManager->getConfigValuePtr("decoration:blur:xray")->intValue;
+ static auto* const PBLUR = &g_pConfigManager->getConfigValuePtr("decoration:blur:enabled")->intValue;
+ static auto* const PXRAY = &g_pConfigManager->getConfigValuePtr("decoration:blur:xray")->intValue;
+ static auto* const POPTIM = &g_pConfigManager->getConfigValuePtr("decoration:blur:new_optimizations")->intValue;
if (*PBLUR == 0)
return false;
@@ -146,7 +147,7 @@ bool CHyprOpenGLImpl::passRequiresIntrospection(CMonitor* pMonitor) {
return false;
for (auto& w : g_pCompositor->m_vWindows) {
- if (!w->m_bIsMapped || w->isHidden() || (!w->m_bIsFloating && !g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID)))
+ if (!w->m_bIsMapped || w->isHidden() || (!w->m_bIsFloating && *POPTIM))
continue;
if (!g_pHyprRenderer->shouldRenderWindow(w.get()))