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path: root/src/protocols/core/Compositor.cpp
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-rw-r--r--src/protocols/core/Compositor.cpp108
1 files changed, 64 insertions, 44 deletions
diff --git a/src/protocols/core/Compositor.cpp b/src/protocols/core/Compositor.cpp
index 484df21f..955ba5ca 100644
--- a/src/protocols/core/Compositor.cpp
+++ b/src/protocols/core/Compositor.cpp
@@ -27,16 +27,20 @@ class CDefaultSurfaceRole : public ISurfaceRole {
}
};
-CWLCallbackResource::CWLCallbackResource(UP<CWlCallback>&& resource_) : m_resource(std::move(resource_)) {
+CWLCallbackResource::CWLCallbackResource(SP<CWlCallback>&& resource_) : m_resource(std::move(resource_)) {
;
}
bool CWLCallbackResource::good() {
- return m_resource->resource();
+ return m_resource && m_resource->resource();
}
void CWLCallbackResource::send(const Time::steady_tp& now) {
+ if (!good())
+ return;
+
m_resource->sendDone(Time::millis(now));
+ m_resource.reset();
}
CWLRegionResource::CWLRegionResource(SP<CWlRegion> resource_) : m_resource(resource_) {
@@ -127,17 +131,16 @@ CWLSurfaceResource::CWLSurfaceResource(SP<CWlSurface> resource_) : m_resource(re
return;
}
- if ((!m_pending.updated.bits.buffer) || // no new buffer attached
- (!m_pending.buffer && !m_pending.texture) // null buffer attached
- ) {
+ // null buffer attached
+ if (!m_pending.buffer && !m_pending.texture && m_pending.updated.bits.buffer) {
commitState(m_pending);
- if (!m_pending.buffer && !m_pending.texture) {
- // null buffer attached, remove any pending states.
- while (!m_pendingStates.empty()) {
- m_pendingStates.pop();
- }
+ // remove any pending states.
+ while (!m_pendingStates.empty()) {
+ m_pendingStates.pop();
}
+
+ m_pendingWaiting = false;
m_pending.reset();
return;
}
@@ -146,36 +149,9 @@ CWLSurfaceResource::CWLSurfaceResource(SP<CWlSurface> resource_) : m_resource(re
const auto& state = m_pendingStates.emplace(makeUnique<SSurfaceState>(m_pending));
m_pending.reset();
- auto whenReadable = [this, surf = m_self, state = WP<SSurfaceState>(m_pendingStates.back())] {
- if (!surf || state.expired())
- return;
-
- while (!m_pendingStates.empty() && m_pendingStates.front() != state) {
- commitState(*m_pendingStates.front());
- m_pendingStates.pop();
- }
-
- commitState(*m_pendingStates.front());
- m_pendingStates.pop();
- };
-
- if (state->updated.bits.acquire) {
- // wait on acquire point for this surface, from explicit sync protocol
- state->acquire.addWaiter(std::move(whenReadable));
- } else if (state->buffer->isSynchronous()) {
- // synchronous (shm) buffers can be read immediately
- whenReadable();
- } else if (state->buffer->type() == Aquamarine::BUFFER_TYPE_DMABUF && state->buffer->dmabuf().success) {
- // async buffer and is dmabuf, then we can wait on implicit fences
- auto syncFd = dc<CDMABuffer*>(state->buffer.m_buffer.get())->exportSyncFile();
-
- if (syncFd.isValid())
- g_pEventLoopManager->doOnReadable(std::move(syncFd), std::move(whenReadable));
- else
- whenReadable();
- } else {
- Debug::log(ERR, "BUG THIS: wl_surface.commit: no acquire, non-dmabuf, async buffer, needs wait... this shouldn't happen");
- whenReadable();
+ if (!m_pendingWaiting) {
+ m_pendingWaiting = true;
+ scheduleState(state);
}
});
@@ -239,7 +215,10 @@ CWLSurfaceResource::CWLSurfaceResource(SP<CWlSurface> resource_) : m_resource(re
m_pending.opaque = RG->m_region;
});
- m_resource->setFrame([this](CWlSurface* r, uint32_t id) { m_callbacks.emplace_back(makeUnique<CWLCallbackResource>(makeUnique<CWlCallback>(m_client, 1, id))); });
+ m_resource->setFrame([this](CWlSurface* r, uint32_t id) {
+ m_pending.updated.bits.frame = true;
+ m_pending.callbacks.emplace_back(makeShared<CWLCallbackResource>(makeShared<CWlCallback>(m_client, 1, id)));
+ });
m_resource->setOffset([this](CWlSurface* r, int32_t x, int32_t y) {
m_pending.updated.bits.offset = true;
@@ -340,14 +319,14 @@ void CWLSurfaceResource::sendPreferredScale(int32_t scale) {
}
void CWLSurfaceResource::frame(const Time::steady_tp& now) {
- if (m_callbacks.empty())
+ if (m_current.callbacks.empty())
return;
- for (auto const& c : m_callbacks) {
+ for (auto const& c : m_current.callbacks) {
c->send(now);
}
- m_callbacks.clear();
+ m_current.callbacks.clear();
}
void CWLSurfaceResource::resetRole() {
@@ -501,6 +480,47 @@ CBox CWLSurfaceResource::extends() {
return full.getExtents();
}
+void CWLSurfaceResource::scheduleState(WP<SSurfaceState> state) {
+ auto whenReadable = [this, surf = m_self, state] {
+ if (!surf || state.expired() || m_pendingStates.empty())
+ return;
+
+ while (!m_pendingStates.empty() && m_pendingStates.front() != state) {
+ commitState(*m_pendingStates.front());
+ m_pendingStates.pop();
+ }
+
+ commitState(*m_pendingStates.front());
+ m_pendingStates.pop();
+
+ // If more states are queued, schedule next state
+ if (!m_pendingStates.empty()) {
+ scheduleState(m_pendingStates.front());
+ } else {
+ m_pendingWaiting = false;
+ }
+ };
+
+ if (state->updated.bits.acquire) {
+ // wait on acquire point for this surface, from explicit sync protocol
+ state->acquire.addWaiter(std::move(whenReadable));
+ } else if (state->buffer && state->buffer->isSynchronous()) {
+ // synchronous (shm) buffers can be read immediately
+ whenReadable();
+ } else if (state->buffer && state->buffer->type() == Aquamarine::BUFFER_TYPE_DMABUF && state->buffer->dmabuf().success) {
+ // async buffer and is dmabuf, then we can wait on implicit fences
+ auto syncFd = dc<CDMABuffer*>(state->buffer.m_buffer.get())->exportSyncFile();
+
+ if (syncFd.isValid())
+ g_pEventLoopManager->doOnReadable(std::move(syncFd), std::move(whenReadable));
+ else
+ whenReadable();
+ } else {
+ // state commit without a buffer.
+ whenReadable();
+ }
+}
+
void CWLSurfaceResource::commitState(SSurfaceState& state) {
auto lastTexture = m_current.texture;
m_current.updateFrom(state);