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-rw-r--r--src/managers/input/InputManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/managers/input/InputManager.cpp b/src/managers/input/InputManager.cpp
index 9df59dfb..c6904a82 100644
--- a/src/managers/input/InputManager.cpp
+++ b/src/managers/input/InputManager.cpp
@@ -625,7 +625,7 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
// clicking on border triggers resize
// TODO detect click on LS properly
- if (*PRESIZEONBORDER && !m_bLastFocusOnLS) {
+ if (*PRESIZEONBORDER && !m_bLastFocusOnLS && e->state == WLR_BUTTON_PRESSED) {
if (w && !w->m_bIsFullscreen) {
const CBox real = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
const CBox grab = {real.x - BORDER_GRAB_AREA, real.y - BORDER_GRAB_AREA, real.width + 2 * BORDER_GRAB_AREA, real.height + 2 * BORDER_GRAB_AREA};