diff options
Diffstat (limited to 'src/managers/SessionLockManager.cpp')
| -rw-r--r-- | src/managers/SessionLockManager.cpp | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/src/managers/SessionLockManager.cpp b/src/managers/SessionLockManager.cpp index b4695e0e..83ff3ee7 100644 --- a/src/managers/SessionLockManager.cpp +++ b/src/managers/SessionLockManager.cpp @@ -3,6 +3,7 @@ #include "../config/ConfigValue.hpp" #include "../protocols/FractionalScale.hpp" #include "../protocols/SessionLock.hpp" +#include <algorithm> SSessionLockSurface::SSessionLockSurface(SP<CSessionLockSurface> surface_) : surface(surface_) { pWlrSurface = surface->surface(); @@ -77,7 +78,6 @@ void CSessionLockManager::onNewSessionLock(SP<CSessionLock> pLock) { g_pHyprRenderer->damageMonitor(m.get()); }); - pLock->sendLocked(); g_pCompositor->focusSurface(nullptr); } @@ -102,7 +102,6 @@ SSessionLockSurface* CSessionLockManager::getSessionLockSurfaceForMonitor(uint64 } // We don't want the red screen to flash. -// This violates the protocol a bit, but tries to handle the missing sync between a lock surface beeing created and the red screen beeing drawn. float CSessionLockManager::getRedScreenAlphaForMonitor(uint64_t id) { if (!m_pSessionLock) return 0.F; @@ -118,6 +117,18 @@ float CSessionLockManager::getRedScreenAlphaForMonitor(uint64_t id) { return std::clamp(NOMAPPEDSURFACETIMER->second.getSeconds() - /* delay for screencopy */ 0.5f, 0.f, 1.f); } +void CSessionLockManager::onLockscreenRenderedOnMonitor(uint64_t id) { + if (!m_pSessionLock || m_pSessionLock->m_hasSentLocked) + return; + m_pSessionLock->m_lockedMonitors.emplace(id); + const auto MONITORS = g_pCompositor->m_vMonitors; + const bool LOCKED = std::all_of(MONITORS.begin(), MONITORS.end(), [this](auto m) { return m_pSessionLock->m_lockedMonitors.contains(m->ID); }); + if (LOCKED) { + m_pSessionLock->lock->sendLocked(); + m_pSessionLock->m_hasSentLocked = true; + } +} + bool CSessionLockManager::isSurfaceSessionLock(SP<CWLSurfaceResource> pSurface) { // TODO: this has some edge cases when it's wrong (e.g. destroyed lock but not yet surfaces) // but can be easily fixed when I rewrite wlr_surface |
