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-rw-r--r--src/managers/SessionLockManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/managers/SessionLockManager.cpp b/src/managers/SessionLockManager.cpp
index 4b6cfbf4..68eee562 100644
--- a/src/managers/SessionLockManager.cpp
+++ b/src/managers/SessionLockManager.cpp
@@ -100,7 +100,7 @@ void CSessionLockManager::onNewSessionLock(SP<CSessionLock> pLock) {
return;
if (g_pCompositor->m_unsafeState || !g_pCompositor->m_aqBackend->hasSession() || !g_pCompositor->m_aqBackend->session->active) {
- // Because the session is inactive, there is a good reason for why the client did't recieve locked or denied.
+ // Because the session is inactive, there is a good reason for why the client did't receive locked or denied.
// We send locked, although this could lead to imperfect frames when we start to render again.
g_pSessionLockManager->m_sessionLock->lock->sendLocked();
g_pSessionLockManager->m_sessionLock->hasSentLocked = true;