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Diffstat (limited to 'src/managers/KeybindManager.cpp')
-rw-r--r--src/managers/KeybindManager.cpp17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/managers/KeybindManager.cpp b/src/managers/KeybindManager.cpp
index f66b4457..cfc77c10 100644
--- a/src/managers/KeybindManager.cpp
+++ b/src/managers/KeybindManager.cpp
@@ -1374,20 +1374,21 @@ void CKeybindManager::moveActiveTo(std::string args) {
return;
if (PLASTWINDOW->m_bIsFloating) {
- Vector2D vPos;
- const auto PMONITOR = g_pCompositor->getMonitorFromID(PLASTWINDOW->m_iMonitorID);
- const auto BORDERSIZE = PLASTWINDOW->getRealBorderSize();
+ std::optional<float> vPosx, vPosy;
+ const auto PMONITOR = g_pCompositor->getMonitorFromID(PLASTWINDOW->m_iMonitorID);
+ const auto BORDERSIZE = PLASTWINDOW->getRealBorderSize();
switch (arg) {
- case 'l': vPos.x = PMONITOR->vecReservedTopLeft.x + BORDERSIZE + PMONITOR->vecPosition.x; break;
- case 'r': vPos.x = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PLASTWINDOW->m_vRealSize.goal().x - BORDERSIZE + PMONITOR->vecPosition.x; break;
+ case 'l': vPosx = PMONITOR->vecReservedTopLeft.x + BORDERSIZE + PMONITOR->vecPosition.x; break;
+ case 'r': vPosx = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PLASTWINDOW->m_vRealSize.goal().x - BORDERSIZE + PMONITOR->vecPosition.x; break;
case 't':
- case 'u': vPos.y = PMONITOR->vecReservedTopLeft.y + BORDERSIZE + PMONITOR->vecPosition.y; break;
+ case 'u': vPosy = PMONITOR->vecReservedTopLeft.y + BORDERSIZE + PMONITOR->vecPosition.y; break;
case 'b':
- case 'd': vPos.y = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PLASTWINDOW->m_vRealSize.goal().y - BORDERSIZE + PMONITOR->vecPosition.y; break;
+ case 'd': vPosy = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PLASTWINDOW->m_vRealSize.goal().y - BORDERSIZE + PMONITOR->vecPosition.y; break;
}
- PLASTWINDOW->m_vRealPosition = Vector2D(vPos.x != 0 ? vPos.x : PLASTWINDOW->m_vRealPosition.goal().x, vPos.y != 0 ? vPos.y : PLASTWINDOW->m_vRealPosition.goal().y);
+ PLASTWINDOW->m_vRealPosition = Vector2D(vPosx.value_or(PLASTWINDOW->m_vRealPosition.goal().x), vPosy.value_or(PLASTWINDOW->m_vRealPosition.goal().y));
+
return;
}