diff options
Diffstat (limited to 'src/managers/AnimationManager.hpp')
| -rw-r--r-- | src/managers/AnimationManager.hpp | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/src/managers/AnimationManager.hpp b/src/managers/AnimationManager.hpp index b3148d25..3a2905b0 100644 --- a/src/managers/AnimationManager.hpp +++ b/src/managers/AnimationManager.hpp @@ -8,35 +8,34 @@ #include "../Window.hpp" class CAnimationManager { -public: - + public: CAnimationManager(); - void tick(); - void addBezierWithName(std::string, const Vector2D&, const Vector2D&); - void removeAllBeziers(); + void tick(); + void addBezierWithName(std::string, const Vector2D&, const Vector2D&); + void removeAllBeziers(); - void onWindowPostCreateClose(CWindow*, bool close = false); + void onWindowPostCreateClose(CWindow*, bool close = false); - bool bezierExists(const std::string&); + bool bezierExists(const std::string&); - std::string styleValidInConfigVar(const std::string&, const std::string&); + std::string styleValidInConfigVar(const std::string&, const std::string&); std::list<CAnimatedVariable*> m_lAnimatedVariables; -private: - bool deltaSmallToFlip(const Vector2D& a, const Vector2D& b); - bool deltaSmallToFlip(const CColor& a, const CColor& b); - bool deltaSmallToFlip(const float& a, const float& b); - bool deltazero(const Vector2D& a, const Vector2D& b); - bool deltazero(const CColor& a, const CColor& b); - bool deltazero(const float& a, const float& b); + private: + bool deltaSmallToFlip(const Vector2D& a, const Vector2D& b); + bool deltaSmallToFlip(const CColor& a, const CColor& b); + bool deltaSmallToFlip(const float& a, const float& b); + bool deltazero(const Vector2D& a, const Vector2D& b); + bool deltazero(const CColor& a, const CColor& b); + bool deltazero(const float& a, const float& b); std::unordered_map<std::string, CBezierCurve> m_mBezierCurves; // Anim stuff - void animationPopin(CWindow*, bool close = false, float minPerc = 0.f); - void animationSlide(CWindow*, std::string force = "", bool close = false); + void animationPopin(CWindow*, bool close = false, float minPerc = 0.f); + void animationSlide(CWindow*, std::string force = "", bool close = false); }; inline std::unique_ptr<CAnimationManager> g_pAnimationManager;
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