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Diffstat (limited to 'src/managers/AnimationManager.cpp')
-rw-r--r--src/managers/AnimationManager.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/managers/AnimationManager.cpp b/src/managers/AnimationManager.cpp
index 74fe4117..9d6668c9 100644
--- a/src/managers/AnimationManager.cpp
+++ b/src/managers/AnimationManager.cpp
@@ -25,7 +25,7 @@ int wlTick(SP<CEventLoopTimer> self, void* data) {
}
CAnimationManager::CAnimationManager() {
- std::vector<Vector2D> points = {Vector2D(0, 0.75f), Vector2D(0.15f, 1.f)};
+ std::vector<Vector2D> points = {Vector2D(0.0, 0.75), Vector2D(0.15, 1.0)};
m_mBezierCurves["default"].setup(&points);
m_pAnimationTimer = SP<CEventLoopTimer>(new CEventLoopTimer(std::chrono::microseconds(500), wlTick, nullptr));
@@ -36,7 +36,7 @@ void CAnimationManager::removeAllBeziers() {
m_mBezierCurves.clear();
// add the default one
- std::vector<Vector2D> points = {Vector2D(0, 0.75f), Vector2D(0.15f, 1.f)};
+ std::vector<Vector2D> points = {Vector2D(0.0, 0.75), Vector2D(0.15, 1.0)};
m_mBezierCurves["default"].setup(&points);
}
@@ -336,9 +336,9 @@ void CAnimationManager::animationSlide(PHLWINDOW pWindow, std::string force, boo
if (force == "bottom")
posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y);
else if (force == "left")
- posOffset = GOALPOS - Vector2D(GOALSIZE.x, 0);
+ posOffset = GOALPOS - Vector2D(GOALSIZE.x, 0.0);
else if (force == "right")
- posOffset = GOALPOS + Vector2D(GOALSIZE.x, 0);
+ posOffset = GOALPOS + Vector2D(GOALSIZE.x, 0.0);
else
posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y - GOALSIZE.y);
@@ -360,16 +360,16 @@ void CAnimationManager::animationSlide(PHLWINDOW pWindow, std::string force, boo
if (DISPLAYBOTTOM && DISPLAYTOP) {
if (DISPLAYLEFT && DISPLAYRIGHT) {
- posOffset = GOALPOS + Vector2D(0, GOALSIZE.y);
+ posOffset = GOALPOS + Vector2D(0.0, GOALSIZE.y);
} else if (DISPLAYLEFT) {
- posOffset = GOALPOS - Vector2D(GOALSIZE.x, 0);
+ posOffset = GOALPOS - Vector2D(GOALSIZE.x, 0.0);
} else {
- posOffset = GOALPOS + Vector2D(GOALSIZE.x, 0);
+ posOffset = GOALPOS + Vector2D(GOALSIZE.x, 0.0);
}
} else if (DISPLAYTOP) {
- posOffset = GOALPOS - Vector2D(0, GOALSIZE.y);
+ posOffset = GOALPOS - Vector2D(0.0, GOALSIZE.y);
} else if (DISPLAYBOTTOM) {
- posOffset = GOALPOS + Vector2D(0, GOALSIZE.y);
+ posOffset = GOALPOS + Vector2D(0.0, GOALSIZE.y);
} else {
if (MIDPOINT.y > PMONITOR->vecPosition.y + PMONITOR->vecSize.y / 2.f)
posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y);