diff options
Diffstat (limited to 'src/layout/supplementary/DragController.cpp')
| -rw-r--r-- | src/layout/supplementary/DragController.cpp | 396 |
1 files changed, 396 insertions, 0 deletions
diff --git a/src/layout/supplementary/DragController.cpp b/src/layout/supplementary/DragController.cpp new file mode 100644 index 00000000..a28aef07 --- /dev/null +++ b/src/layout/supplementary/DragController.cpp @@ -0,0 +1,396 @@ +#include "DragController.hpp" + +#include "../space/Space.hpp" + +#include "../../Compositor.hpp" +#include "../../managers/cursor/CursorShapeOverrideController.hpp" +#include "../../desktop/state/FocusState.hpp" +#include "../../desktop/view/Group.hpp" +#include "../../render/Renderer.hpp" + +using namespace Layout; +using namespace Layout::Supplementary; + +SP<ITarget> CDragStateController::target() const { + return m_target.lock(); +} + +eMouseBindMode CDragStateController::mode() const { + return m_dragMode; +} + +bool CDragStateController::wasDraggingWindow() const { + return m_wasDraggingWindow; +} + +bool CDragStateController::dragThresholdReached() const { + return m_dragThresholdReached; +} + +void CDragStateController::resetDragThresholdReached() { + m_dragThresholdReached = false; +} + +bool CDragStateController::draggingTiled() const { + return m_draggingTiled; +} + +bool CDragStateController::updateDragWindow() { + const auto DRAGGINGTARGET = m_target.lock(); + const bool WAS_FULLSCREEN = DRAGGINGTARGET->fullscreenMode() != FSMODE_NONE; + + if (m_dragThresholdReached) { + if (WAS_FULLSCREEN) { + Log::logger->log(Log::DEBUG, "Dragging a fullscreen window"); + g_pCompositor->setWindowFullscreenInternal(DRAGGINGTARGET->window(), FSMODE_NONE); + } + + const auto PWORKSPACE = DRAGGINGTARGET->workspace(); + const auto DRAGGINGWINDOW = DRAGGINGTARGET->window(); + + if (PWORKSPACE->m_hasFullscreenWindow && (!DRAGGINGTARGET->floating() || (!DRAGGINGWINDOW->m_createdOverFullscreen && !DRAGGINGWINDOW->m_pinned))) { + Log::logger->log(Log::DEBUG, "Rejecting drag on a fullscreen workspace. (window under fullscreen)"); + CKeybindManager::changeMouseBindMode(MBIND_INVALID); + return true; + } + } + + m_draggingTiled = false; + m_draggingWindowOriginalFloatSize = DRAGGINGTARGET->lastFloatingSize(); + + if (WAS_FULLSCREEN && DRAGGINGTARGET->floating()) { + const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal(); + DRAGGINGTARGET->setPositionGlobal(CBox{MOUSECOORDS - DRAGGINGTARGET->position().size() / 2.F, DRAGGINGTARGET->position().size()}); + } else if (!DRAGGINGTARGET->floating() && m_dragMode == MBIND_MOVE) { + Vector2D MINSIZE = DRAGGINGTARGET->minSize().value_or(Vector2D{MIN_WINDOW_SIZE, MIN_WINDOW_SIZE}); + DRAGGINGTARGET->rememberFloatingSize((DRAGGINGTARGET->position().size() * 0.8489).clamp(MINSIZE, Vector2D{}).floor()); + DRAGGINGTARGET->setPositionGlobal(CBox{g_pInputManager->getMouseCoordsInternal() - DRAGGINGTARGET->position().size() / 2.F, DRAGGINGTARGET->position().size()}); + + if (m_dragThresholdReached) { + g_layoutManager->changeFloatingMode(DRAGGINGTARGET); + m_draggingTiled = true; + } + } + + const auto DRAG_ORIGINAL_BOX = DRAGGINGTARGET->position(); + + m_beginDragXY = g_pInputManager->getMouseCoordsInternal(); + m_beginDragPositionXY = DRAG_ORIGINAL_BOX.pos(); + m_beginDragSizeXY = DRAG_ORIGINAL_BOX.size(); + m_lastDragXY = m_beginDragXY; + + return false; +} + +void CDragStateController::dragBegin(SP<ITarget> target, eMouseBindMode mode) { + m_target = target; + m_dragMode = mode; + + const auto DRAGGINGTARGET = m_target.lock(); + static auto PDRAGTHRESHOLD = CConfigValue<Hyprlang::INT>("binds:drag_threshold"); + + m_mouseMoveEventCount = 1; + m_beginDragSizeXY = Vector2D(); + + // Window will be floating. Let's check if it's valid. It should be, but I don't like crashing. + if (!validMapped(DRAGGINGTARGET->window())) { + Log::logger->log(Log::ERR, "Dragging attempted on an invalid window (not mapped)"); + CKeybindManager::changeMouseBindMode(MBIND_INVALID); + return; + } + + if (!DRAGGINGTARGET->workspace()) { + Log::logger->log(Log::ERR, "Dragging attempted on an invalid window (no workspace)"); + CKeybindManager::changeMouseBindMode(MBIND_INVALID); + return; + } + + // Try to pick up dragged window now if drag_threshold is disabled + // or at least update dragging related variables for the cursors + m_dragThresholdReached = *PDRAGTHRESHOLD <= 0; + if (updateDragWindow()) + return; + + // get the grab corner + static auto RESIZECORNER = CConfigValue<Hyprlang::INT>("general:resize_corner"); + if (*RESIZECORNER != 0 && *RESIZECORNER <= 4 && DRAGGINGTARGET->floating()) { + switch (*RESIZECORNER) { + case 1: + m_grabbedCorner = CORNER_TOPLEFT; + Cursor::overrideController->setOverride("nw-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION); + break; + case 2: + m_grabbedCorner = CORNER_TOPRIGHT; + Cursor::overrideController->setOverride("ne-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION); + break; + case 3: + m_grabbedCorner = CORNER_BOTTOMRIGHT; + Cursor::overrideController->setOverride("se-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION); + break; + case 4: + m_grabbedCorner = CORNER_BOTTOMLEFT; + Cursor::overrideController->setOverride("sw-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION); + break; + } + } else if (m_beginDragXY.x < m_beginDragPositionXY.x + m_beginDragSizeXY.x / 2.F) { + if (m_beginDragXY.y < m_beginDragPositionXY.y + m_beginDragSizeXY.y / 2.F) { + m_grabbedCorner = CORNER_TOPLEFT; + Cursor::overrideController->setOverride("nw-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION); + } else { + m_grabbedCorner = CORNER_BOTTOMLEFT; + Cursor::overrideController->setOverride("sw-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION); + } + } else { + if (m_beginDragXY.y < m_beginDragPositionXY.y + m_beginDragSizeXY.y / 2.F) { + m_grabbedCorner = CORNER_TOPRIGHT; + Cursor::overrideController->setOverride("ne-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION); + } else { + m_grabbedCorner = CORNER_BOTTOMRIGHT; + Cursor::overrideController->setOverride("se-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION); + } + } + + if (m_dragMode != MBIND_RESIZE && m_dragMode != MBIND_RESIZE_FORCE_RATIO && m_dragMode != MBIND_RESIZE_BLOCK_RATIO) + Cursor::overrideController->setOverride("grabbing", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION); + + DRAGGINGTARGET->damageEntire(); + + g_pKeybindManager->shadowKeybinds(); + + if (DRAGGINGTARGET->window()) { + Desktop::focusState()->rawWindowFocus(DRAGGINGTARGET->window(), Desktop::FOCUS_REASON_DESKTOP_STATE_CHANGE); + g_pCompositor->changeWindowZOrder(DRAGGINGTARGET->window(), true); + } +} +void CDragStateController::dragEnd() { + auto draggingTarget = m_target.lock(); + + m_mouseMoveEventCount = 1; + + if (!validMapped(draggingTarget->window())) { + if (draggingTarget->window()) { + Cursor::overrideController->unsetOverride(Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION); + m_target.reset(); + } + return; + } + + Cursor::overrideController->unsetOverride(Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION); + m_target.reset(); + m_wasDraggingWindow = true; + + if (m_dragMode == MBIND_MOVE && draggingTarget->window()) { + draggingTarget->damageEntire(); + + const auto DRAGGING_WINDOW = draggingTarget->window(); + + const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal(); + PHLWINDOW pWindow = + g_pCompositor->vectorToWindowUnified(MOUSECOORDS, Desktop::View::RESERVED_EXTENTS | Desktop::View::INPUT_EXTENTS | Desktop::View::ALLOW_FLOATING, DRAGGING_WINDOW); + + if (pWindow) { + if (pWindow->checkInputOnDecos(INPUT_TYPE_DRAG_END, MOUSECOORDS, DRAGGING_WINDOW)) + return; + + const bool FLOATEDINTOTILED = !pWindow->m_isFloating && !m_draggingTiled; + static auto PDRAGINTOGROUP = CConfigValue<Hyprlang::INT>("group:drag_into_group"); + + if (pWindow->m_group && DRAGGING_WINDOW->canBeGroupedInto(pWindow->m_group) && *PDRAGINTOGROUP == 1 && !FLOATEDINTOTILED) { + pWindow->m_group->add(DRAGGING_WINDOW); + // fix the draggingTarget, now it's DRAGGING_WINDOW + draggingTarget = DRAGGING_WINDOW->m_target; + } + } + } + + if (m_draggingTiled) { + // static auto PPRECISEMOUSE = CConfigValue<Hyprlang::INT>("dwindle:precise_mouse_move"); + + // FIXME: remove or rethink + // if (*PPRECISEMOUSE) { + // eDirection direction = DIRECTION_DEFAULT; + + // const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal(); + // const PHLWINDOW pReferenceWindow = + // g_pCompositor->vectorToWindowUnified(MOUSECOORDS, Desktop::View::RESERVED_EXTENTS | Desktop::View::INPUT_EXTENTS | Desktop::View::ALLOW_FLOATING, DRAGGINGWINDOW); + + // if (pReferenceWindow && pReferenceWindow != DRAGGINGWINDOW) { + // const Vector2D draggedCenter = DRAGGINGWINDOW->m_realPosition->goal() + DRAGGINGWINDOW->m_realSize->goal() / 2.f; + // const Vector2D referenceCenter = pReferenceWindow->m_realPosition->goal() + pReferenceWindow->m_realSize->goal() / 2.f; + // const float xDiff = draggedCenter.x - referenceCenter.x; + // const float yDiff = draggedCenter.y - referenceCenter.y; + + // if (fabs(xDiff) > fabs(yDiff)) + // direction = xDiff < 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; + // else + // direction = yDiff < 0 ? DIRECTION_UP : DIRECTION_DOWN; + // } + + // onWindowRemovedTiling(DRAGGINGWINDOW); + // onWindowCreatedTiling(DRAGGINGWINDOW, direction); + // } else + + // make sure to check if we are floating because drag into group could make us tiled already + if (draggingTarget->floating()) + g_layoutManager->changeFloatingMode(draggingTarget); + + draggingTarget->rememberFloatingSize(m_draggingWindowOriginalFloatSize); + } + + draggingTarget->damageEntire(); + + Desktop::focusState()->fullWindowFocus(draggingTarget->window(), Desktop::FOCUS_REASON_DESKTOP_STATE_CHANGE); + + m_wasDraggingWindow = false; + m_dragMode = MBIND_INVALID; +} + +void CDragStateController::mouseMove(const Vector2D& mousePos) { + if (m_target.expired()) + return; + + const auto DRAGGINGTARGET = m_target.lock(); + static auto PDRAGTHRESHOLD = CConfigValue<Hyprlang::INT>("binds:drag_threshold"); + + // Window invalid or drag begin size 0,0 meaning we rejected it. + if ((!validMapped(DRAGGINGTARGET->window()) || m_beginDragSizeXY == Vector2D())) { + CKeybindManager::changeMouseBindMode(MBIND_INVALID); + return; + } + + // Yoink dragged window here instead if using drag_threshold and it has been reached + if (*PDRAGTHRESHOLD > 0 && !m_dragThresholdReached) { + if ((m_beginDragXY.distanceSq(mousePos) <= std::pow(*PDRAGTHRESHOLD, 2) && m_beginDragXY == m_lastDragXY)) + return; + m_dragThresholdReached = true; + if (updateDragWindow()) + return; + } + + static auto TIMER = std::chrono::high_resolution_clock::now(), MSTIMER = TIMER; + + const auto DELTA = Vector2D(mousePos.x - m_beginDragXY.x, mousePos.y - m_beginDragXY.y); + const auto TICKDELTA = Vector2D(mousePos.x - m_lastDragXY.x, mousePos.y - m_lastDragXY.y); + + static auto SNAPENABLED = CConfigValue<Hyprlang::INT>("general:snap:enabled"); + + const auto TIMERDELTA = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - TIMER).count(); + const auto MSDELTA = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - MSTIMER).count(); + const auto MSMONITOR = 1000.0 / g_pHyprRenderer->m_mostHzMonitor->m_refreshRate; + static int totalMs = 0; + bool canSkipUpdate = true; + + MSTIMER = std::chrono::high_resolution_clock::now(); + + if (m_mouseMoveEventCount == 1) + totalMs = 0; + + if (MSMONITOR > 16.0) { + totalMs += MSDELTA < MSMONITOR ? MSDELTA : std::round(totalMs * 1.0 / m_mouseMoveEventCount); + m_mouseMoveEventCount += 1; + + // check if time-window is enough to skip update on 60hz monitor + canSkipUpdate = std::clamp(MSMONITOR - TIMERDELTA, 0.0, MSMONITOR) > totalMs * 1.0 / m_mouseMoveEventCount; + } + + if ((abs(TICKDELTA.x) < 1.f && abs(TICKDELTA.y) < 1.f) || (TIMERDELTA < MSMONITOR && canSkipUpdate && (m_dragMode != MBIND_MOVE))) + return; + + TIMER = std::chrono::high_resolution_clock::now(); + + m_lastDragXY = mousePos; + + DRAGGINGTARGET->damageEntire(); + + if (m_dragMode == MBIND_MOVE) { + + Vector2D newPos = m_beginDragPositionXY + DELTA; + Vector2D newSize = DRAGGINGTARGET->position().size(); + + if (*SNAPENABLED && !m_draggingTiled) + g_layoutManager->performSnap(newPos, newSize, DRAGGINGTARGET, MBIND_MOVE, -1, m_beginDragSizeXY); + + newPos = newPos.round(); + + DRAGGINGTARGET->setPositionGlobal({newPos, newSize}); + DRAGGINGTARGET->warpPositionSize(); + } else if (m_dragMode == MBIND_RESIZE || m_dragMode == MBIND_RESIZE_FORCE_RATIO || m_dragMode == MBIND_RESIZE_BLOCK_RATIO) { + if (DRAGGINGTARGET->floating()) { + + Vector2D MINSIZE = DRAGGINGTARGET->minSize().value_or(Vector2D{MIN_WINDOW_SIZE, MIN_WINDOW_SIZE}); + Vector2D MAXSIZE = DRAGGINGTARGET->maxSize().value_or(Math::VECTOR2D_MAX); + + Vector2D newSize = m_beginDragSizeXY; + Vector2D newPos = m_beginDragPositionXY; + + if (m_grabbedCorner == CORNER_BOTTOMRIGHT) + newSize = newSize + DELTA; + else if (m_grabbedCorner == CORNER_TOPLEFT) + newSize = newSize - DELTA; + else if (m_grabbedCorner == CORNER_TOPRIGHT) + newSize = newSize + Vector2D(DELTA.x, -DELTA.y); + else if (m_grabbedCorner == CORNER_BOTTOMLEFT) + newSize = newSize + Vector2D(-DELTA.x, DELTA.y); + + eMouseBindMode mode = m_dragMode; + if (DRAGGINGTARGET->window() && DRAGGINGTARGET->window()->m_ruleApplicator->keepAspectRatio().valueOrDefault() && mode != MBIND_RESIZE_BLOCK_RATIO) + mode = MBIND_RESIZE_FORCE_RATIO; + + if (m_beginDragSizeXY.x >= 1 && m_beginDragSizeXY.y >= 1 && mode == MBIND_RESIZE_FORCE_RATIO) { + + const float RATIO = m_beginDragSizeXY.y / m_beginDragSizeXY.x; + + if (MINSIZE.x * RATIO > MINSIZE.y) + MINSIZE = Vector2D(MINSIZE.x, MINSIZE.x * RATIO); + else + MINSIZE = Vector2D(MINSIZE.y / RATIO, MINSIZE.y); + + if (MAXSIZE.x * RATIO < MAXSIZE.y) + MAXSIZE = Vector2D(MAXSIZE.x, MAXSIZE.x * RATIO); + else + MAXSIZE = Vector2D(MAXSIZE.y / RATIO, MAXSIZE.y); + + if (newSize.x * RATIO > newSize.y) + newSize = Vector2D(newSize.x, newSize.x * RATIO); + else + newSize = Vector2D(newSize.y / RATIO, newSize.y); + } + + newSize = newSize.clamp(MINSIZE, MAXSIZE); + + if (m_grabbedCorner == CORNER_TOPLEFT) + newPos = newPos - newSize + m_beginDragSizeXY; + else if (m_grabbedCorner == CORNER_TOPRIGHT) + newPos = newPos + Vector2D(0.0, (m_beginDragSizeXY - newSize).y); + else if (m_grabbedCorner == CORNER_BOTTOMLEFT) + newPos = newPos + Vector2D((m_beginDragSizeXY - newSize).x, 0.0); + + if (*SNAPENABLED) { + g_layoutManager->performSnap(newPos, newSize, DRAGGINGTARGET, mode, m_grabbedCorner, m_beginDragSizeXY); + newSize = newSize.clamp(MINSIZE, MAXSIZE); + } + + CBox wb = {newPos, newSize}; + wb.round(); + + DRAGGINGTARGET->setPositionGlobal(wb); + DRAGGINGTARGET->warpPositionSize(); + } else { + g_layoutManager->resizeTarget(TICKDELTA, DRAGGINGTARGET, m_grabbedCorner); + DRAGGINGTARGET->warpPositionSize(); + } + } + + // get middle point + Vector2D middle = DRAGGINGTARGET->position().middle(); + + // and check its monitor + const auto PMONITOR = g_pCompositor->getMonitorFromVector(middle); + + if (PMONITOR && PMONITOR->m_activeWorkspace && DRAGGINGTARGET->floating() /* If we're resaizing a tiled target, don't do this */) { + const auto WS = PMONITOR->m_activeSpecialWorkspace ? PMONITOR->m_activeSpecialWorkspace : PMONITOR->m_activeWorkspace; + DRAGGINGTARGET->assignToSpace(WS->m_space); + } + + DRAGGINGTARGET->damageEntire(); +} |
