diff options
Diffstat (limited to 'src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.cpp')
| -rw-r--r-- | src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.cpp b/src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.cpp index 5b90bb46..f5e230f8 100644 --- a/src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.cpp +++ b/src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.cpp @@ -100,16 +100,14 @@ void CDwindleAlgorithm::addTarget(SP<ITarget> target, bool newTarget) { OPENINGON = getClosestNode(MOUSECOORDS); } else if (*PUSEACTIVE) { - if (Desktop::focusState()->window() && !Desktop::focusState()->window()->m_isFloating && Desktop::focusState()->window() != target->window() && - Desktop::focusState()->window()->m_workspace == PWORKSPACE && Desktop::focusState()->window()->m_isMapped) { - OPENINGON = getNodeFromWindow(Desktop::focusState()->window()); - } else { - OPENINGON = getNodeFromWindow(g_pCompositor->vectorToWindowUnified(MOUSECOORDS, Desktop::View::RESERVED_EXTENTS | Desktop::View::INPUT_EXTENTS)); - } + const auto ACTIVE_WINDOW = Desktop::focusState()->window(); - if (!OPENINGON && g_pCompositor->isPointOnReservedArea(MOUSECOORDS, ACTIVE_MON)) - OPENINGON = getClosestNode(MOUSECOORDS); + if (!m_overrideFocalPoint && ACTIVE_WINDOW && !ACTIVE_WINDOW->m_isFloating && ACTIVE_WINDOW != target->window() && ACTIVE_WINDOW->m_workspace == PWORKSPACE && + ACTIVE_WINDOW->m_isMapped) + OPENINGON = getNodeFromWindow(ACTIVE_WINDOW); + if (!OPENINGON) + OPENINGON = getClosestNode(MOUSECOORDS, target); } else OPENINGON = getFirstNode(); @@ -635,10 +633,13 @@ SP<SDwindleNodeData> CDwindleAlgorithm::getFirstNode() { return m_dwindleNodesData.empty() ? nullptr : m_dwindleNodesData.at(0); } -SP<SDwindleNodeData> CDwindleAlgorithm::getClosestNode(const Vector2D& point) { +SP<SDwindleNodeData> CDwindleAlgorithm::getClosestNode(const Vector2D& point, SP<ITarget> skip) { SP<SDwindleNodeData> res = nullptr; double distClosest = -1; for (auto& n : m_dwindleNodesData) { + if (skip && n->pTarget == skip) + continue; + if (n->pTarget && Desktop::View::validMapped(n->pTarget->window())) { auto distAnother = vecToRectDistanceSquared(point, n->box.pos(), n->box.pos() + n->box.size()); if (!res || distAnother < distClosest) { |
