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-rw-r--r--src/layout/IHyprLayout.hpp73
1 files changed, 37 insertions, 36 deletions
diff --git a/src/layout/IHyprLayout.hpp b/src/layout/IHyprLayout.hpp
index 1d22e41c..a58783e4 100644
--- a/src/layout/IHyprLayout.hpp
+++ b/src/layout/IHyprLayout.hpp
@@ -2,103 +2,104 @@
#include "../defines.hpp"
#include "../Window.hpp"
+#include <any>
struct SWindowRenderLayoutHints {
- bool isBorderColor = false;
- CColor borderColor;
+ bool isBorderColor = false;
+ CColor borderColor;
};
struct SLayoutMessageHeader {
- CWindow* pWindow = nullptr;
+ CWindow* pWindow = nullptr;
};
enum eFullscreenMode : uint8_t;
interface IHyprLayout {
-public:
- virtual ~IHyprLayout() = 0;
- virtual void onEnable() = 0;
- virtual void onDisable() = 0;
+ public:
+ virtual ~IHyprLayout() = 0;
+ virtual void onEnable() = 0;
+ virtual void onDisable() = 0;
/*
Called when a window is created (mapped)
The layout HAS TO set the goal pos and size (anim mgr will use it)
If !animationinprogress, then the anim mgr will not apply an anim.
*/
- virtual void onWindowCreated(CWindow*);
- virtual void onWindowCreatedTiling(CWindow*) = 0;
- virtual void onWindowCreatedFloating(CWindow*);
+ virtual void onWindowCreated(CWindow*);
+ virtual void onWindowCreatedTiling(CWindow*) = 0;
+ virtual void onWindowCreatedFloating(CWindow*);
/*
Return tiled status
*/
- virtual bool isWindowTiled(CWindow*) = 0;
+ virtual bool isWindowTiled(CWindow*) = 0;
/*
Called when a window is removed (unmapped)
*/
- virtual void onWindowRemoved(CWindow*);
- virtual void onWindowRemovedTiling(CWindow*) = 0;
- virtual void onWindowRemovedFloating(CWindow*);
+ virtual void onWindowRemoved(CWindow*);
+ virtual void onWindowRemovedTiling(CWindow*) = 0;
+ virtual void onWindowRemovedFloating(CWindow*);
/*
Called when the monitor requires a layout recalculation
this usually means reserved area changes
*/
- virtual void recalculateMonitor(const int&) = 0;
+ virtual void recalculateMonitor(const int&) = 0;
/*
Called when the compositor requests a window
to be recalculated, e.g. when pseudo is toggled.
*/
- virtual void recalculateWindow(CWindow*) = 0;
+ virtual void recalculateWindow(CWindow*) = 0;
/*
Called when a window is requested to be floated
*/
- virtual void changeWindowFloatingMode(CWindow*);
+ virtual void changeWindowFloatingMode(CWindow*);
/*
Called when a window is clicked on, beginning a drag
this might be a resize, move, whatever the layout defines it
as.
*/
- virtual void onBeginDragWindow();
+ virtual void onBeginDragWindow();
/*
Called when a user requests a resize of the current window by a vec
Vector2D holds pixel values
Optional pWindow for a specific window
*/
- virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr) = 0;
+ virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr) = 0;
/*
Called when a user requests a move of the current window by a vec
Vector2D holds pixel values
Optional pWindow for a specific window
*/
- virtual void moveActiveWindow(const Vector2D&, CWindow* pWindow = nullptr);
+ virtual void moveActiveWindow(const Vector2D&, CWindow* pWindow = nullptr);
/*
Called when a window is ended being dragged
(mouse up)
*/
- virtual void onEndDragWindow();
+ virtual void onEndDragWindow();
/*
Called whenever the mouse moves, should the layout want to
do anything with it.
Useful for dragging.
*/
- virtual void onMouseMove(const Vector2D&);
+ virtual void onMouseMove(const Vector2D&);
/*
Called when a window / the user requests to toggle the fullscreen state of a window
The layout sets all the fullscreen flags.
It can either accept or ignore.
*/
- virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool) = 0;
+ virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool) = 0;
/*
Called when a dispatcher requests a custom message
The layout is free to ignore.
std::any is the reply. Can be empty.
*/
- virtual std::any layoutMessage(SLayoutMessageHeader, std::string) = 0;
+ virtual std::any layoutMessage(SLayoutMessageHeader, std::string) = 0;
/*
Required to be handled, but may return just SWindowRenderLayoutHints()
@@ -111,35 +112,35 @@ public:
Called when the user requests two windows to be swapped places.
The layout is free to ignore.
*/
- virtual void switchWindows(CWindow*, CWindow*) = 0;
+ virtual void switchWindows(CWindow*, CWindow*) = 0;
/*
Called when the user requests to change the splitratio by X
on a window
*/
- virtual void alterSplitRatioBy(CWindow*, float) = 0;
+ virtual void alterSplitRatioBy(CWindow*, float) = 0;
/*
Called when something wants the current layout's name
*/
- virtual std::string getLayoutName() = 0;
+ virtual std::string getLayoutName() = 0;
/*
Called for getting the next candidate for a focus
*/
- virtual CWindow* getNextWindowCandidate(CWindow*);
+ virtual CWindow* getNextWindowCandidate(CWindow*);
/*
Internal: called when window focus changes
*/
- virtual void onWindowFocusChange(CWindow*);
+ virtual void onWindowFocusChange(CWindow*);
-private:
- Vector2D m_vBeginDragXY;
- Vector2D m_vLastDragXY;
- Vector2D m_vBeginDragPositionXY;
- Vector2D m_vBeginDragSizeXY;
- int m_iGrabbedCorner = 0;
+ private:
+ Vector2D m_vBeginDragXY;
+ Vector2D m_vLastDragXY;
+ Vector2D m_vBeginDragPositionXY;
+ Vector2D m_vBeginDragSizeXY;
+ int m_iGrabbedCorner = 0;
- CWindow* m_pLastTiledWindow = nullptr;
+ CWindow* m_pLastTiledWindow = nullptr;
};