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-rw-r--r--src/helpers/MonitorZoomController.cpp97
1 files changed, 97 insertions, 0 deletions
diff --git a/src/helpers/MonitorZoomController.cpp b/src/helpers/MonitorZoomController.cpp
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+++ b/src/helpers/MonitorZoomController.cpp
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+#include "MonitorZoomController.hpp"
+
+#include <hyprlang.hpp>
+#include "../config/ConfigValue.hpp"
+#include "../managers/input/InputManager.hpp"
+#include "../render/OpenGL.hpp"
+#include "desktop/DesktopTypes.hpp"
+#include "render/Renderer.hpp"
+
+void CMonitorZoomController::zoomWithDetachedCamera(CBox& result, const SCurrentRenderData& m_renderData) {
+ const auto m = m_renderData.pMonitor;
+ auto monbox = CBox(0, 0, m->m_size.x, m->m_size.y);
+ const auto ZOOM = m_renderData.mouseZoomFactor;
+ const auto MOUSE = g_pInputManager->getMouseCoordsInternal() - m->m_position;
+
+ if (m_lastZoomLevel != ZOOM) {
+ if (m_resetCameraState) {
+ m_resetCameraState = false;
+ m_camera = CBox(0, 0, m->m_size.x, m->m_size.y);
+ m_lastZoomLevel = 1.0f;
+ }
+ const CBox old = m_camera;
+
+ // mouse normalized inside screen (0..1)
+ const float mx = MOUSE.x / m->m_size.x;
+ const float my = MOUSE.y / m->m_size.y;
+ // world-space point under the cursor before zoom
+ const float mouseWorldX = old.x + (mx * old.w);
+ const float mouseWorldY = old.y + (my * old.h);
+
+ const auto CAMERAW = monbox.w / ZOOM;
+ const auto CAMERAH = monbox.h / ZOOM;
+
+ // compute new top-left so the same world point stays under the cursor
+ const float newX = mouseWorldX - (mx * CAMERAW);
+ const float newY = mouseWorldY - (my * CAMERAH);
+
+ m_camera = CBox(newX, newY, CAMERAW, CAMERAH);
+ // Detect if this zoom would've caused jerk to keep mouse in view and disable edges if so
+ if (!m_camera.copy().scaleFromCenter(.9).containsPoint(MOUSE))
+ m_padCamEdges = false;
+ m_lastZoomLevel = ZOOM;
+ }
+
+ // Keep mouse inside cameraview
+ auto smallerbox = m_camera;
+ // Prevent zoom step from causing us to jerk to keep mouse in padded camera view,
+ // but let us switch to the padded camera once the mouse moves into the safe area
+ if (!m_padCamEdges)
+ if (smallerbox.copy().scaleFromCenter(.9).containsPoint(MOUSE))
+ m_padCamEdges = true;
+ if (m_padCamEdges)
+ smallerbox.scaleFromCenter(.9);
+ if (!smallerbox.containsPoint(MOUSE)) {
+ if (MOUSE.x < smallerbox.x)
+ m_camera.x -= smallerbox.x - MOUSE.x;
+ if (MOUSE.y < smallerbox.y)
+ m_camera.y -= smallerbox.y - MOUSE.y;
+ if (MOUSE.y > smallerbox.y + smallerbox.h)
+ m_camera.y += MOUSE.y - (smallerbox.y + smallerbox.h);
+ if (MOUSE.x > smallerbox.x + smallerbox.w)
+ m_camera.x += MOUSE.x - (smallerbox.x + smallerbox.w);
+ }
+
+ auto z = ZOOM * m->m_scale;
+ monbox.scale(z).translate(-m_camera.pos() * z);
+
+ result = monbox;
+}
+
+void CMonitorZoomController::applyZoomTransform(CBox& monbox, const SCurrentRenderData& m_renderData) {
+ static auto PZOOMRIGID = CConfigValue<Hyprlang::INT>("cursor:zoom_rigid");
+ static auto PZOOMDETACHEDCAMERA = CConfigValue<Hyprlang::INT>("cursor:zoom_detached_camera");
+ const auto ZOOM = m_renderData.mouseZoomFactor;
+
+ if (ZOOM == 1.0f)
+ return;
+
+ const auto m = m_renderData.pMonitor;
+ const auto ORIGINAL = monbox;
+ const auto INITANIM = m->m_zoomAnimProgress->value() != 1.0;
+
+ if (*PZOOMDETACHEDCAMERA && !INITANIM)
+ zoomWithDetachedCamera(monbox, m_renderData);
+ else {
+ const auto ZOOMCENTER = m_renderData.mouseZoomUseMouse ? (g_pInputManager->getMouseCoordsInternal() - m->m_position) * m->m_scale : m->m_transformedSize / 2.f;
+
+ monbox.translate(-ZOOMCENTER).scale(ZOOM).translate(*PZOOMRIGID ? m->m_transformedSize / 2.0 : ZOOMCENTER);
+ }
+
+ monbox.x = std::min(monbox.x, 0.0);
+ monbox.y = std::min(monbox.y, 0.0);
+ if (monbox.x + monbox.width < ORIGINAL.w)
+ monbox.x = ORIGINAL.w - monbox.width;
+ if (monbox.y + monbox.height < ORIGINAL.h)
+ monbox.y = ORIGINAL.h - monbox.height;
+}