diff options
Diffstat (limited to 'src/desktop/rule/windowRule/WindowRuleEffectContainer.cpp')
| -rw-r--r-- | src/desktop/rule/windowRule/WindowRuleEffectContainer.cpp | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/src/desktop/rule/windowRule/WindowRuleEffectContainer.cpp b/src/desktop/rule/windowRule/WindowRuleEffectContainer.cpp new file mode 100644 index 00000000..660bf871 --- /dev/null +++ b/src/desktop/rule/windowRule/WindowRuleEffectContainer.cpp @@ -0,0 +1,76 @@ +#include "WindowRuleEffectContainer.hpp" + +using namespace Desktop; +using namespace Desktop::Rule; + +// +SP<CWindowRuleEffectContainer> Rule::windowEffects() { + static SP<CWindowRuleEffectContainer> container = makeShared<CWindowRuleEffectContainer>(); + return container; +} + +static const std::vector<std::string> EFFECT_STRINGS = { + "__internal_none", // + "float", // + "tile", // + "fullscreen", // + "maximize", // + "fullscreen_state", // + "move", // + "size", // + "center", // + "pseudo", // + "monitor", // + "workspace", // + "no_initial_focus", // + "pin", // + "group", // + "suppress_event", // + "content", // + "no_close_for", // + "rounding", // + "rounding_power", // + "persistent_size", // + "animation", // + "border_color", // + "idle_inhibit", // + "opacity", // + "tag", // + "max_size", // + "min_size", // + "border_size", // + "allows_input", // + "dim_around", // + "decorate", // + "focus_on_activate", // + "keep_aspect_ratio", // + "nearest_neighbor", // + "no_anim", // + "no_blur", // + "no_dim", // + "no_focus", // + "no_follow_mouse", // + "no_max_size", // + "no_shadow", // + "no_shortcuts_inhibit", // + "opaque", // + "force_rgbx", // + "sync_fullscreen", // + "immediate", // + "xray", // + "render_unfocused", // + "no_screen_share", // + "no_vrr", // + "scroll_mouse", // + "scroll_touchpad", // + "stay_focused", // + "__internal_last_static", // +}; + +// This is here so that if we change the rules, we get reminded to update +// the strings. +static_assert(WINDOW_RULE_EFFECT_LAST_STATIC == 54); + +CWindowRuleEffectContainer::CWindowRuleEffectContainer() : IEffectContainer<eWindowRuleEffect>(std::vector<std::string>{EFFECT_STRINGS}) { + ; +} |
