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Diffstat (limited to 'src/debug/HyprCtl.cpp')
-rw-r--r--src/debug/HyprCtl.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/debug/HyprCtl.cpp b/src/debug/HyprCtl.cpp
index b0f70e98..70df8acd 100644
--- a/src/debug/HyprCtl.cpp
+++ b/src/debug/HyprCtl.cpp
@@ -859,10 +859,11 @@ std::string dispatchKeyword(eHyprCtlOutputFormat format, std::string in) {
std::string retval = g_pConfigManager->parseKeyword(COMMAND, VALUE);
- if (COMMAND == "monitor")
+ // if we are executing a dynamic source we have to reload everything, so every if will have a check for source.
+ if (COMMAND == "monitor" || COMMAND == "source")
g_pConfigManager->m_bWantsMonitorReload = true; // for monitor keywords
- if (COMMAND.contains("input") || COMMAND.contains("device:")) {
+ if (COMMAND.contains("input") || COMMAND.contains("device") || COMMAND == "source") {
g_pInputManager->setKeyboardLayout(); // update kb layout
g_pInputManager->setPointerConfigs(); // update mouse cfgs
g_pInputManager->setTouchDeviceConfigs(); // update touch device cfgs
@@ -874,17 +875,17 @@ std::string dispatchKeyword(eHyprCtlOutputFormat format, std::string in) {
if (COMMAND.contains("general:layout"))
g_pLayoutManager->switchToLayout(*PLAYOUT); // update layout
- if (COMMAND.contains("decoration:screen_shader"))
+ if (COMMAND.contains("decoration:screen_shader") || COMMAND == "source")
g_pHyprOpenGL->m_bReloadScreenShader = true;
- if (COMMAND.contains("blur")) {
+ if (COMMAND.contains("blur") || COMMAND == "source") {
for (auto& [m, rd] : g_pHyprOpenGL->m_mMonitorRenderResources) {
rd.blurFBDirty = true;
}
}
// decorations will probably need a repaint
- if (COMMAND.contains("decoration:") || COMMAND.contains("border") || COMMAND == "workspace" || COMMAND.contains("cursor_zoom_factor")) {
+ if (COMMAND.contains("decoration:") || COMMAND.contains("border") || COMMAND == "workspace" || COMMAND.contains("cursor_zoom_factor") || COMMAND == "source") {
for (auto& m : g_pCompositor->m_vMonitors) {
g_pHyprRenderer->damageMonitor(m.get());
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(m->ID);