summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorVaxry <43317083+vaxerski@users.noreply.github.com>2025-05-10 18:31:26 +0100
committerGitHub <noreply@github.com>2025-05-10 19:31:26 +0200
commitf58bb72d3a300dc482e9dc934101790c8707667d (patch)
tree8d05540c2dfa630241e016978437bf62023a7eee /src
parent60cd5b7a48af4a23717201d70395161a3bb4ab24 (diff)
renderer: render blur on fade out (#10356)
Diffstat (limited to 'src')
-rw-r--r--src/desktop/Window.cpp2
-rw-r--r--src/events/Windows.cpp3
-rw-r--r--src/render/OpenGL.cpp12
-rw-r--r--src/render/OpenGL.hpp10
-rw-r--r--src/render/Renderer.cpp72
-rw-r--r--src/render/Renderer.hpp12
-rw-r--r--src/render/pass/TexPassElement.cpp19
-rw-r--r--src/render/pass/TexPassElement.hpp5
8 files changed, 90 insertions, 45 deletions
diff --git a/src/desktop/Window.cpp b/src/desktop/Window.cpp
index f90702dc..7ef54da0 100644
--- a/src/desktop/Window.cpp
+++ b/src/desktop/Window.cpp
@@ -1149,7 +1149,7 @@ bool CWindow::opaque() {
if (m_wlSurface->small() && !m_wlSurface->m_fillIgnoreSmall)
return false;
- if (PWORKSPACE->m_alpha->value() != 1.f)
+ if (PWORKSPACE && PWORKSPACE->m_alpha->value() != 1.f)
return false;
if (m_isX11 && m_xwaylandSurface && m_xwaylandSurface->m_surface && m_xwaylandSurface->m_surface->m_current.texture)
diff --git a/src/events/Windows.cpp b/src/events/Windows.cpp
index 48cf78d5..4bf54ca8 100644
--- a/src/events/Windows.cpp
+++ b/src/events/Windows.cpp
@@ -754,7 +754,8 @@ void Events::listener_unmapWindow(void* owner, void* data) {
g_pCompositor->setWindowFullscreenInternal(PWINDOW, FSMODE_NONE);
// Allow the renderer to catch the last frame.
- g_pHyprRenderer->makeWindowSnapshot(PWINDOW);
+ if (g_pHyprRenderer->shouldRenderWindow(PWINDOW))
+ g_pHyprRenderer->makeWindowSnapshot(PWINDOW);
// swallowing
if (valid(PWINDOW->m_swallowed)) {
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index 9cbf091b..19d03fef 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -1813,13 +1813,16 @@ void CHyprOpenGLImpl::renderTextureMatte(SP<CTexture> tex, const CBox& box, CFra
//
// Dual (or more) kawase blur
CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* originalDamage) {
-
if (!m_renderData.currentFB->getTexture()) {
Debug::log(ERR, "BUG THIS: null fb texture while attempting to blur main fb?! (introspection off?!)");
return &m_renderData.pCurrentMonData->mirrorFB; // return something to sample from at least
}
- TRACY_GPU_ZONE("RenderBlurMainFramebufferWithDamage");
+ return blurFramebufferWithDamage(a, originalDamage, *m_renderData.currentFB);
+}
+
+CFramebuffer* CHyprOpenGLImpl::blurFramebufferWithDamage(float a, CRegion* originalDamage, CFramebuffer& source) {
+ TRACY_GPU_ZONE("RenderBlurFramebufferWithDamage");
const auto BLENDBEFORE = m_blend;
blend(false);
@@ -1859,7 +1862,7 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
glActiveTexture(GL_TEXTURE0);
- auto currentTex = m_renderData.currentFB->getTexture();
+ auto currentTex = source.getTexture();
glBindTexture(currentTex->m_target, currentTex->m_texID);
@@ -2226,7 +2229,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(SP<CTexture> tex, const CBox& box, f
// amazing hack: the surface has an opaque region!
CRegion inverseOpaque;
- if (a >= 1.f && std::round(pSurface->m_current.size.x * m_renderData.pMonitor->m_scale) == box.w &&
+ if (a >= 1.f && pSurface && std::round(pSurface->m_current.size.x * m_renderData.pMonitor->m_scale) == box.w &&
std::round(pSurface->m_current.size.y * m_renderData.pMonitor->m_scale) == box.h) {
pixman_box32_t surfbox = {0, 0, pSurface->m_current.size.x * pSurface->m_current.scale, pSurface->m_current.size.y * pSurface->m_current.scale};
inverseOpaque = pSurface->m_current.opaque;
@@ -2249,7 +2252,6 @@ void CHyprOpenGLImpl::renderTextureWithBlur(SP<CTexture> tex, const CBox& box, f
inverseOpaque.translate(box.pos());
m_renderData.renderModif.applyToRegion(inverseOpaque);
inverseOpaque.intersect(texDamage);
-
POUTFB = blurMainFramebufferWithDamage(a, &inverseOpaque);
} else
POUTFB = &m_renderData.pCurrentMonData->blurFB;
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp
index 3c7a3169..17fe7f85 100644
--- a/src/render/OpenGL.hpp
+++ b/src/render/OpenGL.hpp
@@ -114,11 +114,12 @@ struct SMonitorRenderData {
};
struct SCurrentRenderData {
- PHLMONITORREF pMonitor;
- Mat3x3 projection;
- Mat3x3 savedProjection;
- Mat3x3 monitorProjection;
+ PHLMONITORREF pMonitor;
+ Mat3x3 projection;
+ Mat3x3 savedProjection;
+ Mat3x3 monitorProjection;
+ // FIXME: raw pointer galore!
SMonitorRenderData* pCurrentMonData = nullptr;
CFramebuffer* currentFB = nullptr; // current rendering to
CFramebuffer* mainFB = nullptr; // main to render to
@@ -333,6 +334,7 @@ class CHyprOpenGLImpl {
// returns the out FB, can be either Mirror or MirrorSwap
CFramebuffer* blurMainFramebufferWithDamage(float a, CRegion* damage);
+ CFramebuffer* blurFramebufferWithDamage(float a, CRegion* damage, CFramebuffer& source);
void passCMUniforms(const SShader&, const NColorManagement::SImageDescription& imageDescription, const NColorManagement::SImageDescription& targetImageDescription,
bool modifySDR = false);
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 343276c9..3abeb7bd 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -493,7 +493,6 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T
// whether to use m_fMovingToWorkspaceAlpha, only if fading out into an invisible ws
const bool USE_WORKSPACE_FADE_ALPHA = pWindow->m_monitorMovedFrom != -1 && (!PWORKSPACE || !PWORKSPACE->isVisible());
- const bool DONT_BLUR = pWindow->m_windowData.noBlur.valueOrDefault() || pWindow->m_windowData.RGBX.valueOrDefault() || pWindow->opaque();
renderdata.surface = pWindow->m_wlSurface->resource();
renderdata.dontRound = pWindow->isEffectiveInternalFSMode(FSMODE_FULLSCREEN) || pWindow->m_windowData.noRounding.valueOrDefault();
@@ -503,7 +502,7 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T
renderdata.decorate = decorate && !pWindow->m_X11DoesntWantBorders && !pWindow->isEffectiveInternalFSMode(FSMODE_FULLSCREEN);
renderdata.rounding = standalone || renderdata.dontRound ? 0 : pWindow->rounding() * pMonitor->m_scale;
renderdata.roundingPower = standalone || renderdata.dontRound ? 2.0f : pWindow->roundingPower();
- renderdata.blur = !standalone && *PBLUR && !DONT_BLUR;
+ renderdata.blur = !standalone && shouldBlur(pWindow);
renderdata.pWindow = pWindow;
if (standalone) {
@@ -572,7 +571,7 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T
if ((pWindow->m_isX11 && *PXWLUSENN) || pWindow->m_windowData.nearestNeighbor.valueOrDefault())
renderdata.useNearestNeighbor = true;
- if (!pWindow->m_windowData.noBlur.valueOrDefault() && pWindow->m_wlSurface->small() && !pWindow->m_wlSurface->m_fillIgnoreSmall && renderdata.blur && *PBLUR) {
+ if (pWindow->m_wlSurface->small() && !pWindow->m_wlSurface->m_fillIgnoreSmall && renderdata.blur) {
CBox wb = {renderdata.pos.x - pMonitor->m_position.x, renderdata.pos.y - pMonitor->m_position.y, renderdata.w, renderdata.h};
wb.scale(pMonitor->m_scale).round();
CRectPassElement::SRectData data;
@@ -712,8 +711,6 @@ void CHyprRenderer::renderLayer(PHLLS pLayer, PHLMONITOR pMonitor, const Time::s
return;
}
- static auto PBLUR = CConfigValue<Hyprlang::INT>("decoration:blur:enabled");
-
TRACY_GPU_ZONE("RenderLayer");
const auto REALPOS = pLayer->m_realPosition->value();
@@ -721,7 +718,7 @@ void CHyprRenderer::renderLayer(PHLLS pLayer, PHLMONITOR pMonitor, const Time::s
CSurfacePassElement::SRenderData renderdata = {pMonitor, time, REALPOS};
renderdata.fadeAlpha = pLayer->m_alpha->value();
- renderdata.blur = pLayer->m_forceBlur && *PBLUR;
+ renderdata.blur = shouldBlur(pLayer);
renderdata.surface = pLayer->m_surface->resource();
renderdata.decorate = false;
renderdata.w = REALSIZ.x;
@@ -874,12 +871,15 @@ void CHyprRenderer::renderAllClientsForWorkspace(PHLMONITOR pMonitor, PHLWORKSPA
for (auto const& ls : pMonitor->m_layerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) {
renderLayer(ls.lock(), pMonitor, time);
}
+
for (auto const& ls : pMonitor->m_layerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]) {
renderLayer(ls.lock(), pMonitor, time);
}
+
for (auto const& ls : pMonitor->m_layerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
renderLayer(ls.lock(), pMonitor, time);
}
+
for (auto const& ls : pMonitor->m_layerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
renderLayer(ls.lock(), pMonitor, time);
}
@@ -896,6 +896,7 @@ void CHyprRenderer::renderAllClientsForWorkspace(PHLMONITOR pMonitor, PHLWORKSPA
for (auto const& ls : pMonitor->m_layerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) {
renderLayer(ls.lock(), pMonitor, time);
}
+
for (auto const& ls : pMonitor->m_layerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]) {
renderLayer(ls.lock(), pMonitor, time);
}
@@ -940,9 +941,9 @@ void CHyprRenderer::renderAllClientsForWorkspace(PHLMONITOR pMonitor, PHLWORKSPA
// special
for (auto const& ws : g_pCompositor->m_workspaces) {
if (ws->m_alpha->value() > 0.f && ws->m_isSpecialWorkspace) {
- if (ws->m_hasFullscreenWindow)
+ if (ws->m_hasFullscreenWindow) {
renderWorkspaceWindowsFullscreen(pMonitor, ws, time);
- else
+ } else
renderWorkspaceWindows(pMonitor, ws, time);
}
}
@@ -2448,21 +2449,8 @@ void CHyprRenderer::makeWindowSnapshot(PHLWINDOW pWindow) {
g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 0)); // JIC
- // this is a hack but it works :P
- // we need to disable blur or else we will get a black background, as the shader
- // will try to copy the bg to apply blur.
- // this isn't entirely correct, but like, oh well.
- // small todo: maybe make this correct? :P
- static auto* const PBLUR = (Hyprlang::INT* const*)(g_pConfigManager->getConfigValuePtr("decoration:blur:enabled"));
- const auto BLURVAL = **PBLUR;
- **PBLUR = 0;
-
- g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 0)); // JIC
-
renderWindow(pWindow, PMONITOR, Time::steadyNow(), !pWindow->m_X11DoesntWantBorders, RENDER_PASS_ALL);
- **PBLUR = BLURVAL;
-
endRender();
m_bRenderingSnapshot = false;
@@ -2492,14 +2480,9 @@ void CHyprRenderer::makeLayerSnapshot(PHLLS pLayer) {
g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 0)); // JIC
- const auto BLURLSSTATUS = pLayer->m_forceBlur;
- pLayer->m_forceBlur = false;
-
// draw the layer
renderLayer(pLayer, PMONITOR, Time::steadyNow());
- pLayer->m_forceBlur = BLURLSSTATUS;
-
endRender();
m_bRenderingSnapshot = false;
@@ -2534,7 +2517,6 @@ void CHyprRenderer::renderSnapshot(PHLWINDOW pWindow) {
CRegion fakeDamage{0, 0, PMONITOR->m_transformedSize.x, PMONITOR->m_transformedSize.y};
if (*PDIMAROUND && pWindow->m_windowData.dimAround.valueOrDefault()) {
-
CRectPassElement::SRectData data;
data.box = {0, 0, g_pHyprOpenGL->m_renderData.pMonitor->m_pixelSize.x, g_pHyprOpenGL->m_renderData.pMonitor->m_pixelSize.y};
@@ -2544,6 +2526,19 @@ void CHyprRenderer::renderSnapshot(PHLWINDOW pWindow) {
damageMonitor(PMONITOR);
}
+ if (shouldBlur(pWindow)) {
+ CRectPassElement::SRectData data;
+ data.box = CBox{pWindow->m_realPosition->value(), pWindow->m_realSize->value()}.translate(-PMONITOR->m_position).scale(PMONITOR->m_scale).round();
+ data.color = CHyprColor{0, 0, 0, 0};
+ data.blur = true;
+ data.blurA = sqrt(pWindow->m_alpha->value()); // sqrt makes the blur fadeout more realistic.
+ data.round = pWindow->rounding();
+ data.roundingPower = pWindow->roundingPower();
+ data.xray = pWindow->m_windowData.xray.valueOr(false);
+
+ m_renderPass.add(makeShared<CRectPassElement>(data));
+ }
+
CTexPassElement::SRenderData data;
data.flipEndFrame = true;
data.tex = FBDATA->getTexture();
@@ -2580,12 +2575,35 @@ void CHyprRenderer::renderSnapshot(PHLLS pLayer) {
CRegion fakeDamage{0, 0, PMONITOR->m_transformedSize.x, PMONITOR->m_transformedSize.y};
+ const bool SHOULD_BLUR = shouldBlur(pLayer);
+
CTexPassElement::SRenderData data;
data.flipEndFrame = true;
data.tex = FBDATA->getTexture();
data.box = layerBox;
data.a = pLayer->m_alpha->value();
data.damage = fakeDamage;
+ data.blur = SHOULD_BLUR;
+ data.blurA = sqrt(pLayer->m_alpha->value()); // sqrt makes the blur fadeout more realistic.
+ if (SHOULD_BLUR)
+ data.ignoreAlpha = pLayer->m_ignoreAlpha ? pLayer->m_ignoreAlphaValue : 0.01F /* ignore the alpha 0 regions */;
m_renderPass.add(makeShared<CTexPassElement>(data));
}
+
+bool CHyprRenderer::shouldBlur(PHLLS ls) {
+ if (m_bRenderingSnapshot)
+ return false;
+
+ static auto PBLUR = CConfigValue<Hyprlang::INT>("decoration:blur:enabled");
+ return *PBLUR && ls->m_forceBlur;
+}
+
+bool CHyprRenderer::shouldBlur(PHLWINDOW w) {
+ if (m_bRenderingSnapshot)
+ return false;
+
+ static auto PBLUR = CConfigValue<Hyprlang::INT>("decoration:blur:enabled");
+ const bool DONT_BLUR = w->m_windowData.noBlur.valueOrDefault() || w->m_windowData.RGBX.valueOrDefault() || w->opaque();
+ return *PBLUR && !DONT_BLUR;
+}
diff --git a/src/render/Renderer.hpp b/src/render/Renderer.hpp
index 29d7464b..77e1fcf0 100644
--- a/src/render/Renderer.hpp
+++ b/src/render/Renderer.hpp
@@ -45,6 +45,11 @@ struct SExplicitSyncSettings {
bool explicitEnabled = false, explicitKMSEnabled = false;
};
+struct SRenderWorkspaceUntilData {
+ PHLLS ls;
+ PHLWINDOW w;
+};
+
class CHyprRenderer {
public:
CHyprRenderer();
@@ -117,20 +122,23 @@ class CHyprRenderer {
private:
void arrangeLayerArray(PHLMONITOR, const std::vector<PHLLSREF>&, bool, CBox*);
+ void renderWorkspace(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace, const Time::steady_tp& now, const CBox& geometry);
void renderWorkspaceWindowsFullscreen(PHLMONITOR, PHLWORKSPACE, const Time::steady_tp&); // renders workspace windows (fullscreen) (tiled, floating, pinned, but no special)
void renderWorkspaceWindows(PHLMONITOR, PHLWORKSPACE, const Time::steady_tp&); // renders workspace windows (no fullscreen) (tiled, floating, pinned, but no special)
+ void renderAllClientsForWorkspace(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace, const Time::steady_tp& now, const Vector2D& translate = {0, 0}, const float& scale = 1.f);
void renderWindow(PHLWINDOW, PHLMONITOR, const Time::steady_tp&, bool, eRenderPassMode, bool ignorePosition = false, bool standalone = false);
void renderLayer(PHLLS, PHLMONITOR, const Time::steady_tp&, bool popups = false, bool lockscreen = false);
void renderSessionLockSurface(WP<SSessionLockSurface>, PHLMONITOR, const Time::steady_tp&);
void renderDragIcon(PHLMONITOR, const Time::steady_tp&);
void renderIMEPopup(CInputPopup*, PHLMONITOR, const Time::steady_tp&);
- void renderWorkspace(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace, const Time::steady_tp& now, const CBox& geometry);
void sendFrameEventsToWorkspace(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace, const Time::steady_tp& now); // sends frame displayed events but doesn't actually render anything
- void renderAllClientsForWorkspace(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace, const Time::steady_tp& now, const Vector2D& translate = {0, 0}, const float& scale = 1.f);
void renderSessionLockMissing(PHLMONITOR pMonitor);
bool commitPendingAndDoExplicitSync(PHLMONITOR pMonitor);
+ bool shouldBlur(PHLLS ls);
+ bool shouldBlur(PHLWINDOW w);
+
bool m_cursorHidden = false;
bool m_cursorHasSurface = false;
SP<CRenderbuffer> m_currentRenderbuffer = nullptr;
diff --git a/src/render/pass/TexPassElement.cpp b/src/render/pass/TexPassElement.cpp
index b27f1032..e6f4d052 100644
--- a/src/render/pass/TexPassElement.cpp
+++ b/src/render/pass/TexPassElement.cpp
@@ -11,10 +11,14 @@ CTexPassElement::CTexPassElement(const CTexPassElement::SRenderData& data_) : m_
void CTexPassElement::draw(const CRegion& damage) {
g_pHyprOpenGL->m_endFrame = m_data.flipEndFrame;
- CScopeGuard x = {[]() {
+ CScopeGuard x = {[this]() {
//
g_pHyprOpenGL->m_endFrame = false;
g_pHyprOpenGL->m_renderData.clipBox = {};
+ if (m_data.replaceProjection)
+ g_pHyprOpenGL->m_renderData.monitorProjection = g_pHyprOpenGL->m_renderData.pMonitor->m_projMatrix;
+ if (m_data.ignoreAlpha.has_value())
+ g_pHyprOpenGL->m_renderData.discardMode = 0;
}};
if (!m_data.clipBox.empty())
@@ -22,9 +26,16 @@ void CTexPassElement::draw(const CRegion& damage) {
if (m_data.replaceProjection)
g_pHyprOpenGL->m_renderData.monitorProjection = *m_data.replaceProjection;
- g_pHyprOpenGL->renderTextureInternalWithDamage(m_data.tex, m_data.box, m_data.a, m_data.damage.empty() ? damage : m_data.damage, m_data.round, m_data.roundingPower);
- if (m_data.replaceProjection)
- g_pHyprOpenGL->m_renderData.monitorProjection = g_pHyprOpenGL->m_renderData.pMonitor->m_projMatrix;
+
+ if (m_data.ignoreAlpha.has_value()) {
+ g_pHyprOpenGL->m_renderData.discardMode = DISCARD_ALPHA;
+ g_pHyprOpenGL->m_renderData.discardOpacity = *m_data.ignoreAlpha;
+ }
+
+ if (m_data.blur)
+ g_pHyprOpenGL->renderTextureWithBlur(m_data.tex, m_data.box, m_data.a, nullptr, m_data.round, m_data.roundingPower, false, m_data.blurA, 1.F);
+ else
+ g_pHyprOpenGL->renderTextureInternalWithDamage(m_data.tex, m_data.box, m_data.a, m_data.damage.empty() ? damage : m_data.damage, m_data.round, m_data.roundingPower);
}
bool CTexPassElement::needsLiveBlur() {
diff --git a/src/render/pass/TexPassElement.hpp b/src/render/pass/TexPassElement.hpp
index e98edd60..a9206d2d 100644
--- a/src/render/pass/TexPassElement.hpp
+++ b/src/render/pass/TexPassElement.hpp
@@ -11,13 +11,16 @@ class CTexPassElement : public IPassElement {
struct SRenderData {
SP<CTexture> tex;
CBox box;
- float a = 1.F;
+ float a = 1.F;
+ float blurA = 1.F;
CRegion damage;
int round = 0;
float roundingPower = 2.0f;
bool flipEndFrame = false;
std::optional<Mat3x3> replaceProjection;
CBox clipBox;
+ bool blur = false;
+ std::optional<float> ignoreAlpha;
};
CTexPassElement(const SRenderData& data);