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authorVaxry <vaxry@vaxry.net>2024-04-03 14:09:58 +0100
committerVaxry <vaxry@vaxry.net>2024-04-03 14:09:58 +0100
commitefdc1af04420b59917f8530a20ccfabe658f636a (patch)
tree14f40ed9e1dd288264478d1ff5a77e23c6b2ce54 /src
parent347b83903474ab9e95fa9d4ba123f6f78ab38d40 (diff)
renderer: some fixes for renderModif
Diffstat (limited to 'src')
-rw-r--r--src/protocols/Screencopy.cpp4
-rw-r--r--src/render/OpenGL.cpp61
-rw-r--r--src/render/OpenGL.hpp5
-rw-r--r--src/render/Renderer.cpp27
-rw-r--r--src/render/decorations/CHyprDropShadowDecoration.cpp3
5 files changed, 91 insertions, 9 deletions
diff --git a/src/protocols/Screencopy.cpp b/src/protocols/Screencopy.cpp
index a0c05b22..9807cc55 100644
--- a/src/protocols/Screencopy.cpp
+++ b/src/protocols/Screencopy.cpp
@@ -485,7 +485,9 @@ bool CScreencopyProtocolManager::copyFrameShm(SScreencopyFrame* frame, timespec*
CBox monbox = CBox{0, 0, frame->pMonitor->vecTransformedSize.x, frame->pMonitor->vecTransformedSize.y}.translate({-frame->box.x, -frame->box.y});
g_pHyprOpenGL->setMonitorTransformEnabled(true);
+ g_pHyprOpenGL->setRenderModifEnabled(false);
g_pHyprOpenGL->renderTexture(sourceTex, &monbox, 1);
+ g_pHyprOpenGL->setRenderModifEnabled(true);
g_pHyprOpenGL->setMonitorTransformEnabled(false);
#ifndef GLES2
@@ -544,7 +546,9 @@ bool CScreencopyProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame) {
.translate({-frame->box.x, -frame->box.y}) // vvvv kinda ass-backwards but that's how I designed the renderer... sigh.
.transform(wlr_output_transform_invert(frame->pMonitor->output->transform), frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y);
g_pHyprOpenGL->setMonitorTransformEnabled(true);
+ g_pHyprOpenGL->setRenderModifEnabled(false);
g_pHyprOpenGL->renderTexture(sourceTex, &monbox, 1);
+ g_pHyprOpenGL->setRenderModifEnabled(true);
g_pHyprOpenGL->setMonitorTransformEnabled(false);
g_pHyprRenderer->endRender();
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index 0628838c..f9b44a80 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -795,6 +795,8 @@ void CHyprOpenGLImpl::renderRectWithDamage(CBox* box, const CColor& col, CRegion
}
glDisableVertexAttribArray(m_RenderData.pCurrentMonData->m_shQUAD.posAttrib);
+
+ scissor((CBox*)nullptr);
}
void CHyprOpenGLImpl::renderTexture(wlr_texture* tex, CBox* pBox, float alpha, int round, bool allowCustomUV) {
@@ -1480,6 +1482,8 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, CBox* pBox, flo
if (texDamage.empty())
return;
+ m_RenderData.renderModif.applyToRegion(texDamage);
+
if (*PBLURENABLED == 0 || (*PNOBLUROVERSIZED && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1)) ||
(m_pCurrentWindow && (m_pCurrentWindow->m_sAdditionalConfigData.forceNoBlur || m_pCurrentWindow->m_sAdditionalConfigData.forceRGBX))) {
renderTexture(tex, pBox, a, round, false, true);
@@ -1509,7 +1513,9 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, CBox* pBox, flo
CFramebuffer* POUTFB = nullptr;
if (!USENEWOPTIMIZE) {
- inverseOpaque.translate({pBox->x, pBox->y}).intersect(texDamage);
+ inverseOpaque.translate({pBox->x, pBox->y});
+ m_RenderData.renderModif.applyToRegion(inverseOpaque);
+ inverseOpaque.intersect(texDamage);
POUTFB = blurMainFramebufferWithDamage(a, &inverseOpaque);
} else {
@@ -1542,12 +1548,11 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, CBox* pBox, flo
CBox MONITORBOX = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
// render our great blurred FB
static auto PBLURIGNOREOPACITY = CConfigValue<Hyprlang::INT>("decoration:blur:ignore_opacity");
- m_bEndFrame = true; // fix transformed
- const auto SAVEDRENDERMODIF = m_RenderData.renderModif;
- m_RenderData.renderModif = {}; // fix shit
+ setMonitorTransformEnabled(true);
+ setRenderModifEnabled(false);
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? blurA : a * blurA, &texDamage, 0, false, false, false);
- m_bEndFrame = false;
- m_RenderData.renderModif = SAVEDRENDERMODIF;
+ setMonitorTransformEnabled(false);
+ setRenderModifEnabled(true);
// render the window, but clear stencil
glClearStencil(0);
@@ -1587,6 +1592,7 @@ void CHyprOpenGLImpl::renderBorder(CBox* box, const CGradientValueData& grad, in
return;
int scaledBorderSize = std::round(borderSize * m_RenderData.pMonitor->scale);
+ scaledBorderSize = std::round(scaledBorderSize * m_RenderData.renderModif.combinedScale());
// adjust box
box->x -= scaledBorderSize;
@@ -2223,6 +2229,10 @@ void CHyprOpenGLImpl::setMonitorTransformEnabled(bool enabled) {
m_bEndFrame = enabled;
}
+void CHyprOpenGLImpl::setRenderModifEnabled(bool enabled) {
+ m_RenderData.renderModif.enabled = enabled;
+}
+
inline const SGLPixelFormat GLES2_FORMATS[] = {
{
.drmFormat = DRM_FORMAT_ARGB8888,
@@ -2358,6 +2368,9 @@ const SGLPixelFormat* CHyprOpenGLImpl::getPixelFormatFromDRM(uint32_t drmFormat)
}
void SRenderModifData::applyToBox(CBox& box) {
+ if (!enabled)
+ return;
+
for (auto& [type, val] : modifs) {
try {
switch (type) {
@@ -2378,3 +2391,39 @@ void SRenderModifData::applyToBox(CBox& box) {
} catch (std::bad_any_cast& e) { Debug::log(ERR, "BUG THIS OR PLUGIN ERROR: caught a bad_any_cast in SRenderModifData::applyToBox!"); }
}
}
+
+void SRenderModifData::applyToRegion(CRegion& rg) {
+ if (!enabled)
+ return;
+
+ for (auto& [type, val] : modifs) {
+ try {
+ switch (type) {
+ case RMOD_TYPE_SCALE: rg.scale(std::any_cast<float>(val)); break;
+ case RMOD_TYPE_SCALECENTER: rg.scale(std::any_cast<float>(val)); break;
+ case RMOD_TYPE_TRANSLATE: rg.translate(std::any_cast<Vector2D>(val)); break;
+ case RMOD_TYPE_ROTATE: /* TODO */
+ case RMOD_TYPE_ROTATECENTER: break;
+ }
+ } catch (std::bad_any_cast& e) { Debug::log(ERR, "BUG THIS OR PLUGIN ERROR: caught a bad_any_cast in SRenderModifData::applyToRegion!"); }
+ }
+}
+
+float SRenderModifData::combinedScale() {
+ if (!enabled)
+ return 1;
+
+ float scale = 1.f;
+ for (auto& [type, val] : modifs) {
+ try {
+ switch (type) {
+ case RMOD_TYPE_SCALE: scale *= std::any_cast<float>(val); break;
+ case RMOD_TYPE_SCALECENTER:
+ case RMOD_TYPE_TRANSLATE:
+ case RMOD_TYPE_ROTATE:
+ case RMOD_TYPE_ROTATECENTER: break;
+ }
+ } catch (std::bad_any_cast& e) { Debug::log(ERR, "BUG THIS OR PLUGIN ERROR: caught a bad_any_cast in SRenderModifData::combinedScale!"); }
+ }
+ return scale;
+}
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp
index 65f3e6ba..6af2a00f 100644
--- a/src/render/OpenGL.hpp
+++ b/src/render/OpenGL.hpp
@@ -47,6 +47,10 @@ struct SRenderModifData {
std::vector<std::pair<eRenderModifType, std::any>> modifs;
void applyToBox(CBox& box);
+ void applyToRegion(CRegion& rg);
+ float combinedScale();
+
+ bool enabled = true;
};
struct SGLPixelFormat {
@@ -138,6 +142,7 @@ class CHyprOpenGLImpl {
void renderTextureMatte(const CTexture& tex, CBox* pBox, CFramebuffer& matte);
void setMonitorTransformEnabled(bool enabled);
+ void setRenderModifEnabled(bool enabled);
void saveMatrix();
void setMatrixScaleTranslate(const Vector2D& translate, const float& scale);
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 446cb9bf..e738de9b 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -760,13 +760,35 @@ void CHyprRenderer::renderAllClientsForWorkspace(CMonitor* pMonitor, PHLWORKSPAC
// g_pHyprOpenGL->setMatrixScaleTranslate(translate, scale);
g_pHyprOpenGL->m_RenderData.renderModif = RENDERMODIFDATA;
+ if (!pWorkspace) {
+ // allow rendering without a workspace. In this case, just render layers.
+ g_pHyprOpenGL->blend(true);
+
+ for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) {
+ renderLayer(ls.get(), pMonitor, time);
+ }
+ for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]) {
+ renderLayer(ls.get(), pMonitor, time);
+ }
+ for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
+ renderLayer(ls.get(), pMonitor, time);
+ }
+ for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
+ renderLayer(ls.get(), pMonitor, time);
+ }
+
+ g_pHyprOpenGL->m_RenderData.renderModif = {};
+
+ return;
+ }
+
// for storing damage when we optimize for occlusion
CRegion preOccludedDamage{g_pHyprOpenGL->m_RenderData.damage};
// Render layer surfaces below windows for monitor
// if we have a fullscreen, opaque window that convers the screen, we can skip this.
// TODO: check better with solitary after MR for tearing.
- const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(pWorkspace->m_iID);
+ const auto PFULLWINDOW = pWorkspace ? g_pCompositor->getFullscreenWindowOnWorkspace(pWorkspace->m_iID) : nullptr;
if (!pWorkspace->m_bHasFullscreenWindow || pWorkspace->m_efFullscreenMode != FULLSCREEN_FULL || !PFULLWINDOW || PFULLWINDOW->m_vRealSize.isBeingAnimated() ||
!PFULLWINDOW->opaque() || pWorkspace->m_vRenderOffset.value() != Vector2D{}) {
@@ -804,8 +826,6 @@ void CHyprRenderer::renderAllClientsForWorkspace(CMonitor* pMonitor, PHLWORKSPAC
g_pHyprOpenGL->m_RenderData.damage = preOccludedDamage;
- g_pHyprOpenGL->m_RenderData.renderModif = {};
-
// and then special
for (auto& ws : g_pCompositor->m_vWorkspaces) {
if (ws->m_iMonitorID == pMonitor->ID && ws->m_fAlpha.value() > 0.f && ws->m_bIsSpecialWorkspace) {
@@ -2450,6 +2470,7 @@ void CHyprRenderer::setOccludedForBackLayers(CRegion& region, PHLWORKSPACE pWork
CBox box = {POS.x, POS.y, SIZE.x, SIZE.y};
box.scale(PMONITOR->scale);
+ g_pHyprOpenGL->m_RenderData.renderModif.applyToBox(box);
rg.add(box);
}
diff --git a/src/render/decorations/CHyprDropShadowDecoration.cpp b/src/render/decorations/CHyprDropShadowDecoration.cpp
index 62b2192d..bba2c639 100644
--- a/src/render/decorations/CHyprDropShadowDecoration.cpp
+++ b/src/render/decorations/CHyprDropShadowDecoration.cpp
@@ -171,6 +171,7 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a) {
g_pHyprOpenGL->m_RenderData.damage = fullBox;
g_pHyprOpenGL->m_RenderData.damage.subtract(windowBox.copy().expand(-ROUNDING * pMonitor->scale)).intersect(saveDamage);
+ g_pHyprOpenGL->m_RenderData.renderModif.applyToRegion(g_pHyprOpenGL->m_RenderData.damage);
alphaFB.bind();
@@ -194,7 +195,9 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a) {
CBox monbox = {0, 0, pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y};
g_pHyprOpenGL->setMonitorTransformEnabled(true);
+ g_pHyprOpenGL->setRenderModifEnabled(false);
g_pHyprOpenGL->renderTextureMatte(alphaSwapFB.m_cTex, &monbox, alphaFB);
+ g_pHyprOpenGL->setRenderModifEnabled(true);
g_pHyprOpenGL->setMonitorTransformEnabled(false);
g_pHyprOpenGL->m_RenderData.damage = saveDamage;