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authorvaxerski <43317083+vaxerski@users.noreply.github.com>2023-09-04 17:34:19 +0200
committervaxerski <43317083+vaxerski@users.noreply.github.com>2023-09-04 17:34:19 +0200
commitd9937fcdba978af4f36be6cb20311e08f43841f5 (patch)
treefa6eabe334287e4d7149bcdc0d66d88a52e62965 /src
parente3c83ab2e000e2d4fd01f5ada5e9eae91237bb41 (diff)
input: minor constraint fixes
fixes the confined region, warping issues, etc. Closes #3158
Diffstat (limited to 'src')
-rw-r--r--src/helpers/Region.cpp31
-rw-r--r--src/helpers/Region.hpp1
-rw-r--r--src/helpers/WLClasses.hpp4
-rw-r--r--src/managers/input/InputManager.cpp25
4 files changed, 50 insertions, 11 deletions
diff --git a/src/helpers/Region.cpp b/src/helpers/Region.cpp
index 38a3760b..644bd5d4 100644
--- a/src/helpers/Region.cpp
+++ b/src/helpers/Region.cpp
@@ -104,3 +104,34 @@ bool CRegion::containsPoint(const Vector2D& vec) {
bool CRegion::empty() {
return !pixman_region32_not_empty(&m_rRegion);
}
+
+Vector2D CRegion::closestPoint(const Vector2D& vec) {
+ double bestDist = __FLT_MAX__;
+ Vector2D leader = vec;
+
+ for (auto& box : getRects()) {
+ double x = 0, y = 0;
+
+ if (vec.x >= box.x2)
+ x = box.x2 - 1;
+ else if (vec.x < box.x1)
+ x = box.x1;
+ else
+ x = vec.x;
+
+ if (vec.y >= box.y2)
+ y = box.y2 - 1;
+ else if (vec.y < box.y1)
+ y = box.y1;
+ else
+ y = vec.y;
+
+ double distance = sqrt(pow(x, 2) + pow(y, 2));
+ if (distance < bestDist) {
+ bestDist = distance;
+ leader = {x, y};
+ }
+ }
+
+ return leader;
+} \ No newline at end of file
diff --git a/src/helpers/Region.hpp b/src/helpers/Region.hpp
index 42458234..e5a99da2 100644
--- a/src/helpers/Region.hpp
+++ b/src/helpers/Region.hpp
@@ -45,6 +45,7 @@ class CRegion {
wlr_box getExtents();
bool containsPoint(const Vector2D& vec);
bool empty();
+ Vector2D closestPoint(const Vector2D& vec);
std::vector<pixman_box32_t> getRects() const;
diff --git a/src/helpers/WLClasses.hpp b/src/helpers/WLClasses.hpp
index dca7f1e0..84f6d898 100644
--- a/src/helpers/WLClasses.hpp
+++ b/src/helpers/WLClasses.hpp
@@ -168,8 +168,8 @@ struct SConstraint {
bool active = false;
- bool hintSet = false;
- Vector2D positionHint; // the position hint, but will be set to the current cursor pos if not set.
+ bool hintSet = false;
+ Vector2D positionHint = {-1, -1}; // the position hint, but will be set to the current cursor pos if not set.
DYNLISTENER(setConstraintRegion);
DYNLISTENER(destroyConstraint);
diff --git a/src/managers/input/InputManager.cpp b/src/managers/input/InputManager.cpp
index 210eaecc..c16c549b 100644
--- a/src/managers/input/InputManager.cpp
+++ b/src/managers/input/InputManager.cpp
@@ -146,7 +146,8 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
// we restrict the cursor to the confined region
if (!pixman_region32_contains_point(&PCONSTRAINT->constraint->region, mouseCoords.x - CONSTRAINTPOS.x, mouseCoords.y - CONSTRAINTPOS.y, nullptr)) {
if (g_pCompositor->m_sSeat.mouse->constraintActive) {
- wlr_cursor_warp_closest(g_pCompositor->m_sWLRCursor, NULL, mouseCoords.x, mouseCoords.y);
+ const auto CLOSEST = CRegion(&PCONSTRAINT->constraint->region).closestPoint(mouseCoords - CONSTRAINTPOS) + CONSTRAINTPOS;
+ wlr_cursor_warp_closest(g_pCompositor->m_sWLRCursor, NULL, CLOSEST.x, CLOSEST.y);
mouseCoords = getMouseCoordsInternal();
}
} else {
@@ -1230,9 +1231,6 @@ void CInputManager::warpMouseToConstraintMiddle(SConstraint* pConstraint) {
if (!pConstraint)
return;
- pConstraint->positionHint = Vector2D(pConstraint->constraint->current.cursor_hint.x, pConstraint->constraint->current.cursor_hint.y);
- pConstraint->hintSet = true;
-
const auto PWINDOW = g_pCompositor->getWindowFromSurface(pConstraint->constraint->surface);
if (PWINDOW) {
@@ -1242,8 +1240,18 @@ void CInputManager::warpMouseToConstraintMiddle(SConstraint* pConstraint) {
PWINDOW->m_vRealPosition.goalv();
const auto HINTSCALE = PWINDOW->m_fX11SurfaceScaledBy;
- wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, RELATIVETO.x + pConstraint->positionHint.x / HINTSCALE, RELATIVETO.y + pConstraint->positionHint.y / HINTSCALE);
- wlr_seat_pointer_warp(pConstraint->constraint->seat, pConstraint->constraint->current.cursor_hint.x, pConstraint->constraint->current.cursor_hint.y);
+ if (pConstraint->hintSet) {
+ wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, RELATIVETO.x + pConstraint->positionHint.x / HINTSCALE, RELATIVETO.y + pConstraint->positionHint.y / HINTSCALE);
+ wlr_seat_pointer_warp(pConstraint->constraint->seat, pConstraint->constraint->current.cursor_hint.x, pConstraint->constraint->current.cursor_hint.y);
+ } else {
+ const auto RELATIVESIZE = PWINDOW->m_bIsX11 ?
+ (PWINDOW->m_bIsMapped ? PWINDOW->m_vRealSize.goalv() :
+ g_pXWaylandManager->xwaylandToWaylandCoords({PWINDOW->m_uSurface.xwayland->width, PWINDOW->m_uSurface.xwayland->height})) :
+ PWINDOW->m_vRealSize.goalv();
+
+ wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, RELATIVETO.x + RELATIVESIZE.x / 2.f, RELATIVETO.y + RELATIVESIZE.y / 2.f);
+ wlr_seat_pointer_warp(pConstraint->constraint->seat, RELATIVESIZE.x / 2.f, RELATIVESIZE.y / 2.f);
+ }
}
}
@@ -1259,8 +1267,7 @@ void CInputManager::unconstrainMouse() {
wlr_pointer_constraint_v1_send_deactivated(g_pCompositor->m_sSeat.mouse->currentConstraint);
const auto PCONSTRAINT = constraintFromWlr(g_pCompositor->m_sSeat.mouse->currentConstraint);
- warpMouseToConstraintMiddle(PCONSTRAINT);
- PCONSTRAINT->active = false;
+ PCONSTRAINT->active = false;
g_pCompositor->m_sSeat.mouse->constraintActive = false;
@@ -1569,7 +1576,7 @@ void CInputManager::setCursorIconOnBorder(CWindow* w) {
wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
eBorderIconDirection direction = BORDERICON_NONE;
wlr_box boxFullGrabInput = {box.x - *PEXTENDBORDERGRAB - BORDERSIZE, box.y - *PEXTENDBORDERGRAB - BORDERSIZE, box.width + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE),
- box.height + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE)};
+ box.height + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE)};
if (!wlr_box_contains_point(&boxFullGrabInput, mouseCoords.x, mouseCoords.y) || (!m_lCurrentlyHeldButtons.empty() && !currentlyDraggedWindow)) {
direction = BORDERICON_NONE;