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authorvaxerski <43317083+vaxerski@users.noreply.github.com>2022-09-10 13:11:02 +0200
committervaxerski <43317083+vaxerski@users.noreply.github.com>2022-09-10 13:11:02 +0200
commitd94fe3d063a910cab64fbdc132f6aa168a52e14d (patch)
treeb0451f11357fbc74d1f456ee0737f4d24b110924 /src
parentf663fa209ce72571bd4c551a19757ccd58b3fb7f (diff)
added window pinning
Diffstat (limited to 'src')
-rw-r--r--src/Compositor.cpp61
-rw-r--r--src/Window.hpp3
-rw-r--r--src/config/ConfigManager.cpp1
-rw-r--r--src/debug/HyprCtl.cpp10
-rw-r--r--src/events/Windows.cpp6
-rw-r--r--src/layout/IHyprLayout.cpp2
-rw-r--r--src/managers/KeybindManager.cpp27
-rw-r--r--src/managers/KeybindManager.hpp1
-rw-r--r--src/managers/XWaylandManager.cpp3
-rw-r--r--src/managers/input/InputManager.cpp2
-rw-r--r--src/render/Renderer.cpp12
11 files changed, 115 insertions, 13 deletions
diff --git a/src/Compositor.cpp b/src/Compositor.cpp
index fb02bf40..c1294480 100644
--- a/src/Compositor.cpp
+++ b/src/Compositor.cpp
@@ -454,10 +454,17 @@ CWindow* CCompositor::vectorToWindow(const Vector2D& pos) {
}
}
+ // pinned
+ for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
+ wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
+ if (wlr_box_contains_point(&box, pos.x, pos.y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && !(*w)->m_bHidden && (*w)->m_bPinned)
+ return w->get();
+ }
+
// first loop over floating cuz they're above, m_vWindows should be sorted bottom->top, for tiled it doesn't matter.
for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
- if (wlr_box_contains_point(&box, pos.x, pos.y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden)
+ if (wlr_box_contains_point(&box, pos.x, pos.y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden && !(*w)->m_bPinned)
return w->get();
}
@@ -517,10 +524,29 @@ CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos) {
}
}
+ // pinned windows on top of floating regardless
+ for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
+ wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
+ if ((*w)->m_bIsFloating && (*w)->m_bIsMapped && !(*w)->m_bHidden && !(*w)->m_bX11ShouldntFocus && (*w)->m_bPinned) {
+ if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y))
+ return w->get();
+
+ if (!(*w)->m_bIsX11) {
+ wlr_surface* resultSurf = nullptr;
+ Vector2D origin = (*w)->m_vRealPosition.vec();
+ SExtensionFindingData data = {origin, pos, &resultSurf};
+ wlr_xdg_surface_for_each_popup_surface((*w)->m_uSurface.xdg, findExtensionForVector2D, &data);
+
+ if (resultSurf)
+ return w->get();
+ }
+ }
+ }
+
// first loop over floating cuz they're above, m_lWindows should be sorted bottom->top, for tiled it doesn't matter.
for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
- if ((*w)->m_bIsFloating && (*w)->m_bIsMapped && isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden && !(*w)->m_bX11ShouldntFocus) {
+ if ((*w)->m_bIsFloating && (*w)->m_bIsMapped && isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden && !(*w)->m_bX11ShouldntFocus && !(*w)->m_bPinned) {
if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y))
return w->get();
@@ -574,10 +600,17 @@ CWindow* CCompositor::windowFromCursor() {
}
}
+ // pinned
+ for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
+ wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
+ if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && (*w)->m_bPinned)
+ return w->get();
+ }
+
// first loop over floating cuz they're above, m_lWindows should be sorted bottom->top, for tiled it doesn't matter.
for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
- if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && isWorkspaceVisible((*w)->m_iWorkspaceID))
+ if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bPinned)
return w->get();
}
@@ -593,7 +626,13 @@ CWindow* CCompositor::windowFromCursor() {
CWindow* CCompositor::windowFloatingFromCursor() {
for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
- if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden)
+ if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && !(*w)->m_bHidden && (*w)->m_bPinned)
+ return w->get();
+ }
+
+ for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
+ wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
+ if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden && !(*w)->m_bPinned)
return w->get();
}
@@ -676,6 +715,9 @@ void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
if (m_pLastWindow == pWindow && m_sSeat.seat->keyboard_state.focused_surface == pSurface)
return;
+ if (pWindow->m_bPinned)
+ pWindow->m_iWorkspaceID = m_pLastMonitor->activeWorkspace;
+
if (!isWorkspaceVisible(pWindow->m_iWorkspaceID))
g_pKeybindManager->changeworkspace("[internal]" + std::to_string(pWindow->m_iWorkspaceID));
@@ -1399,6 +1441,17 @@ void CCompositor::swapActiveWorkspaces(CMonitor* pMonitorA, CMonitor* pMonitorB)
}
}
+ // fix pinned windows
+ for (auto& w : g_pCompositor->m_vWindows) {
+ if (w->m_iWorkspaceID == pMonitorA->activeWorkspace && w->m_bPinned) {
+ w->m_iWorkspaceID = PWORKSPACEB->m_iID;
+ }
+
+ if (w->m_iWorkspaceID == pMonitorB->activeWorkspace && w->m_bPinned) {
+ w->m_iWorkspaceID = PWORKSPACEA->m_iID;
+ }
+ }
+
pMonitorA->activeWorkspace = PWORKSPACEB->m_iID;
pMonitorB->activeWorkspace = PWORKSPACEA->m_iID;
diff --git a/src/Window.hpp b/src/Window.hpp
index 5e17d6c1..5e2f4ba5 100644
--- a/src/Window.hpp
+++ b/src/Window.hpp
@@ -119,6 +119,9 @@ public:
// For hidden windows and stuff
bool m_bHidden = false;
+ // For pinned (sticky) windows
+ bool m_bPinned = false;
+
// for proper cycling. While cycling we can't just move the pointers, so we need to keep track of the last cycled window.
CWindow* m_pLastCycledWindow = nullptr;
diff --git a/src/config/ConfigManager.cpp b/src/config/ConfigManager.cpp
index 2cda382f..473b2fc6 100644
--- a/src/config/ConfigManager.cpp
+++ b/src/config/ConfigManager.cpp
@@ -739,6 +739,7 @@ bool windowRuleValid(const std::string& RULE) {
&& RULE != "opaque"
&& RULE != "forceinput"
&& RULE != "fullscreen"
+ && RULE != "pin"
&& RULE.find("animation") != 0
&& RULE.find("rounding") != 0
&& RULE.find("workspace") != 0);
diff --git a/src/debug/HyprCtl.cpp b/src/debug/HyprCtl.cpp
index d48ff19f..55a496e8 100644
--- a/src/debug/HyprCtl.cpp
+++ b/src/debug/HyprCtl.cpp
@@ -85,7 +85,8 @@ R"#({
"class": "%s",
"title": "%s",
"pid": %i,
- "xwayland": %s
+ "xwayland": %s,
+ "pinned": %s
},)#",
w.get(),
(int)w->m_vRealPosition.vec().x, (int)w->m_vRealPosition.vec().y,
@@ -96,7 +97,8 @@ R"#({
escapeJSONStrings(g_pXWaylandManager->getAppIDClass(w.get())).c_str(),
escapeJSONStrings(g_pXWaylandManager->getTitle(w.get())).c_str(),
w->getPID(),
- ((int)w->m_bIsX11 == 1 ? "true" : "false")
+ ((int)w->m_bIsX11 == 1 ? "true" : "false"),
+ (w->m_bPinned ? "true" : "false")
);
}
}
@@ -109,8 +111,8 @@ R"#({
} else {
for (auto& w : g_pCompositor->m_vWindows) {
if (w->m_bIsMapped) {
- result += getFormat("Window %x -> %s:\n\tat: %i,%i\n\tsize: %i,%i\n\tworkspace: %i (%s)\n\tfloating: %i\n\tmonitor: %i\n\tclass: %s\n\ttitle: %s\n\tpid: %i\n\txwayland: %i\n\n",
- w.get(), w->m_szTitle.c_str(), (int)w->m_vRealPosition.vec().x, (int)w->m_vRealPosition.vec().y, (int)w->m_vRealSize.vec().x, (int)w->m_vRealSize.vec().y, w->m_iWorkspaceID, (w->m_iWorkspaceID == -1 ? "" : g_pCompositor->getWorkspaceByID(w->m_iWorkspaceID) ? g_pCompositor->getWorkspaceByID(w->m_iWorkspaceID)->m_szName.c_str() : std::string("Invalid workspace " + std::to_string(w->m_iWorkspaceID)).c_str()), (int)w->m_bIsFloating, w->m_iMonitorID, g_pXWaylandManager->getAppIDClass(w.get()).c_str(), g_pXWaylandManager->getTitle(w.get()).c_str(), w->getPID(), (int)w->m_bIsX11);
+ result += getFormat("Window %x -> %s:\n\tat: %i,%i\n\tsize: %i,%i\n\tworkspace: %i (%s)\n\tfloating: %i\n\tmonitor: %i\n\tclass: %s\n\ttitle: %s\n\tpid: %i\n\txwayland: %i\n\tpinned: %i\n\n",
+ w.get(), w->m_szTitle.c_str(), (int)w->m_vRealPosition.vec().x, (int)w->m_vRealPosition.vec().y, (int)w->m_vRealSize.vec().x, (int)w->m_vRealSize.vec().y, w->m_iWorkspaceID, (w->m_iWorkspaceID == -1 ? "" : g_pCompositor->getWorkspaceByID(w->m_iWorkspaceID) ? g_pCompositor->getWorkspaceByID(w->m_iWorkspaceID)->m_szName.c_str() : std::string("Invalid workspace " + std::to_string(w->m_iWorkspaceID)).c_str()), (int)w->m_bIsFloating, w->m_iMonitorID, g_pXWaylandManager->getAppIDClass(w.get()).c_str(), g_pXWaylandManager->getTitle(w.get()).c_str(), w->getPID(), (int)w->m_bIsX11, (int)w->m_bPinned);
}
}
diff --git a/src/events/Windows.cpp b/src/events/Windows.cpp
index 17eaeeb1..8472d208 100644
--- a/src/events/Windows.cpp
+++ b/src/events/Windows.cpp
@@ -162,6 +162,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
PWINDOW->m_sAdditionalConfigData.forceOpaque = true;
} else if (r.szRule == "forceinput") {
PWINDOW->m_sAdditionalConfigData.forceAllowsInput = true;
+ } else if (r.szRule == "pin") {
+ PWINDOW->m_bPinned = true;
} else if (r.szRule.find("rounding") == 0) {
try {
PWINDOW->m_sAdditionalConfigData.rounding = std::stoi(r.szRule.substr(r.szRule.find_first_of(' ') + 1));
@@ -188,6 +190,10 @@ void Events::listener_mapWindow(void* owner, void* data) {
}
}
+ // disallow tiled pinned
+ if (PWINDOW->m_bPinned && !PWINDOW->m_bIsFloating)
+ PWINDOW->m_bPinned = false;
+
if (requestedWorkspace != "") {
// process requested workspace
if (requestedWorkspace.contains(' ')) {
diff --git a/src/layout/IHyprLayout.cpp b/src/layout/IHyprLayout.cpp
index 09ca27c7..873e51f4 100644
--- a/src/layout/IHyprLayout.cpp
+++ b/src/layout/IHyprLayout.cpp
@@ -226,6 +226,8 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) {
return;
}
+ pWindow->m_bPinned = false;
+
const auto TILED = isWindowTiled(pWindow);
if (!TILED) {
diff --git a/src/managers/KeybindManager.cpp b/src/managers/KeybindManager.cpp
index d5b6014a..821b0588 100644
--- a/src/managers/KeybindManager.cpp
+++ b/src/managers/KeybindManager.cpp
@@ -42,6 +42,7 @@ CKeybindManager::CKeybindManager() {
m_mDispatchers["resizewindowpixel"] = resizeWindow;
m_mDispatchers["swapnext"] = swapnext;
m_mDispatchers["swapactiveworkspaces"] = swapActiveWorkspaces;
+ m_mDispatchers["pin"] = pinActive;
m_tScrollTimer.reset();
}
@@ -613,6 +614,13 @@ void CKeybindManager::changeworkspace(std::string args) {
if (!g_pCompositor->isWorkspaceVisible(workspaceToChangeTo)) {
const auto OLDWORKSPACEID = PMONITOR->activeWorkspace;
+ // fix pinned windows
+ for (auto& w : g_pCompositor->m_vWindows) {
+ if (w->m_iWorkspaceID == PMONITOR->activeWorkspace && w->m_bPinned) {
+ w->m_iWorkspaceID = workspaceToChangeTo;
+ }
+ }
+
// change it
if (workspaceToChangeTo != SPECIAL_WORKSPACE_ID)
PMONITOR->activeWorkspace = workspaceToChangeTo;
@@ -700,6 +708,13 @@ void CKeybindManager::changeworkspace(std::string args) {
PMONITOR->specialWorkspaceOpen = false;
+ // fix pinned windows
+ for (auto& w : g_pCompositor->m_vWindows) {
+ if (w->m_iWorkspaceID == PMONITOR->activeWorkspace && w->m_bPinned) {
+ w->m_iWorkspaceID = workspaceToChangeTo;
+ }
+ }
+
if (workspaceToChangeTo != SPECIAL_WORKSPACE_ID)
PMONITOR->activeWorkspace = workspaceToChangeTo;
else
@@ -1534,3 +1549,15 @@ void CKeybindManager::swapActiveWorkspaces(std::string args) {
g_pCompositor->swapActiveWorkspaces(PMON1, PMON2);
}
+
+void CKeybindManager::pinActive(std::string args) {
+ if (!g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) || !g_pCompositor->m_pLastWindow->m_bIsFloating)
+ return;
+
+ g_pCompositor->m_pLastWindow->m_bPinned = !g_pCompositor->m_pLastWindow->m_bPinned;
+ g_pCompositor->m_pLastWindow->m_iWorkspaceID = g_pCompositor->getMonitorFromID(g_pCompositor->m_pLastWindow->m_iMonitorID)->activeWorkspace;
+
+ const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(g_pCompositor->m_pLastWindow->m_iWorkspaceID);
+
+ PWORKSPACE->m_pLastFocusedWindow = g_pCompositor->vectorToWindowTiled(g_pInputManager->getMouseCoordsInternal());
+}
diff --git a/src/managers/KeybindManager.hpp b/src/managers/KeybindManager.hpp
index 2431d2f9..d7233c79 100644
--- a/src/managers/KeybindManager.hpp
+++ b/src/managers/KeybindManager.hpp
@@ -113,6 +113,7 @@ private:
static void dpms(std::string);
static void swapnext(std::string);
static void swapActiveWorkspaces(std::string);
+ static void pinActive(std::string);
friend class CCompositor;
friend class CInputManager;
diff --git a/src/managers/XWaylandManager.cpp b/src/managers/XWaylandManager.cpp
index 26a6fae4..a8952af0 100644
--- a/src/managers/XWaylandManager.cpp
+++ b/src/managers/XWaylandManager.cpp
@@ -63,7 +63,8 @@ void CHyprXWaylandManager::activateWindow(CWindow* pWindow, bool activate) {
g_pCompositor->m_pLastFocus = getWindowSurface(pWindow);
g_pCompositor->m_pLastWindow = pWindow;
- g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID)->m_pLastFocusedWindow = pWindow;
+ if (!pWindow->m_bPinned)
+ g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID)->m_pLastFocusedWindow = pWindow;
}
void CHyprXWaylandManager::getGeometryForWindow(CWindow* pWindow, wlr_box* pbox) {
diff --git a/src/managers/input/InputManager.cpp b/src/managers/input/InputManager.cpp
index 7e4bfadd..2e1d2869 100644
--- a/src/managers/input/InputManager.cpp
+++ b/src/managers/input/InputManager.cpp
@@ -156,7 +156,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
// only check floating because tiled cant be over fullscreen
for (auto w = g_pCompositor->m_vWindows.rbegin(); w != g_pCompositor->m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
- if ((((*w)->m_bIsFloating && (*w)->m_bIsMapped && (*w)->m_bCreatedOverFullscreen) || ((*w)->m_iWorkspaceID == SPECIAL_WORKSPACE_ID && PMONITOR->specialWorkspaceOpen)) && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && g_pCompositor->isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden) {
+ if ((((*w)->m_bIsFloating && (*w)->m_bIsMapped && ((*w)->m_bCreatedOverFullscreen || (*w)->m_bPinned)) || ((*w)->m_iWorkspaceID == SPECIAL_WORKSPACE_ID && PMONITOR->specialWorkspaceOpen)) && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && g_pCompositor->isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden) {
pFoundWindow = (*w).get();
if (!pFoundWindow->m_bIsX11) {
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 3db139e2..21c1bdc5 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -65,6 +65,9 @@ bool CHyprRenderer::shouldRenderWindow(CWindow* pWindow, CMonitor* pMonitor) {
if (!wlr_output_layout_intersects(g_pCompositor->m_sWLROutputLayout, pMonitor->output, &geometry))
return false;
+ if (pWindow->m_bPinned)
+ return true;
+
// now check if it has the same workspace
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
@@ -99,6 +102,9 @@ bool CHyprRenderer::shouldRenderWindow(CWindow* pWindow) {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
+ if (pWindow->m_bPinned)
+ return true;
+
if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID))
return true;
@@ -137,7 +143,7 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(CMonitor* pMonitor, CWor
// then render windows over fullscreen
for (auto& w : g_pCompositor->m_vWindows) {
- if (w->m_iWorkspaceID != pWorkspaceWindow->m_iWorkspaceID || !w->m_bCreatedOverFullscreen || !w->m_bIsMapped)
+ if (w->m_iWorkspaceID != pWorkspaceWindow->m_iWorkspaceID || (!w->m_bCreatedOverFullscreen && !w->m_bPinned) || !w->m_bIsMapped)
continue;
renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_ALL);
@@ -188,7 +194,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
}
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
- const auto REALPOS = pWindow->m_vRealPosition.vec() + PWORKSPACE->m_vRenderOffset.vec();
+ const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
static const auto PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue;
SRenderData renderdata = {pMonitor->output, time, REALPOS.x, REALPOS.y};
@@ -196,7 +202,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
renderdata.w = std::clamp(pWindow->m_vRealSize.vec().x, (double)5, (double)1337420); // clamp the size to min 5,
renderdata.h = std::clamp(pWindow->m_vRealSize.vec().y, (double)5, (double)1337420); // otherwise we'll have issues later with invalid boxes
renderdata.dontRound = (pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) || (!pWindow->m_sSpecialRenderData.rounding);
- renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (PWORKSPACE->m_fAlpha.fl() / 255.f);
+ renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (pWindow->m_bPinned ? 1.f : (PWORKSPACE->m_fAlpha.fl() / 255.f));
renderdata.alpha = pWindow->m_fActiveInactiveAlpha.fl();
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true) && (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
renderdata.rounding = pWindow->m_sAdditionalConfigData.rounding;