summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorFelix Dick <felix.dick@web.de>2022-09-26 17:38:08 +0200
committerFelix Dick <felix.dick@web.de>2022-09-26 17:38:08 +0200
commitcd2b2c4fbad70118918bb362919580ca7cc29275 (patch)
tree05b1633ed12a0c61fedd0ca4046593d3c3c6007d /src
parentf70b57f360f8117ecca67d6d7f75c1f87b098794 (diff)
Scale the border size, revert the window scaling according to border
Diffstat (limited to 'src')
-rw-r--r--src/layout/DwindleLayout.cpp9
-rw-r--r--src/layout/MasterLayout.cpp10
-rw-r--r--src/render/OpenGL.cpp22
3 files changed, 20 insertions, 21 deletions
diff --git a/src/layout/DwindleLayout.cpp b/src/layout/DwindleLayout.cpp
index 4e4f0829..60a45555 100644
--- a/src/layout/DwindleLayout.cpp
+++ b/src/layout/DwindleLayout.cpp
@@ -182,16 +182,15 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
PWINDOW->m_vPosition = pNode->position;
static auto *const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("dwindle:no_gaps_when_only")->intValue;
- float scaledBorderSize = *PBORDERSIZE / PMONITOR->scale;
- auto calcPos = PWINDOW->m_vPosition + Vector2D(scaledBorderSize, scaledBorderSize);
- auto calcSize = PWINDOW->m_vSize - Vector2D(2 * scaledBorderSize, 2 * scaledBorderSize);
+ auto calcPos = PWINDOW->m_vPosition + Vector2D(*PBORDERSIZE, *PBORDERSIZE);
+ auto calcSize = PWINDOW->m_vSize - Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE);
const auto NODESONWORKSPACE = getNodesOnWorkspace(PWINDOW->m_iWorkspaceID);
if (*PNOGAPSWHENONLY && PWINDOW->m_iWorkspaceID != SPECIAL_WORKSPACE_ID && (NODESONWORKSPACE == 1 || (pNode->isGroupMember() && pNode->getGroupMemberCount() == NODESONWORKSPACE))) {
- PWINDOW->m_vRealPosition = calcPos - Vector2D(scaledBorderSize, scaledBorderSize);
- PWINDOW->m_vRealSize = calcSize + Vector2D(2 * scaledBorderSize, 2 * scaledBorderSize);
+ PWINDOW->m_vRealPosition = calcPos - Vector2D(*PBORDERSIZE, *PBORDERSIZE);
+ PWINDOW->m_vRealSize = calcSize + Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE);
PWINDOW->updateWindowDecos();
diff --git a/src/layout/MasterLayout.cpp b/src/layout/MasterLayout.cpp
index 0a1c5179..d5957e6a 100644
--- a/src/layout/MasterLayout.cpp
+++ b/src/layout/MasterLayout.cpp
@@ -241,14 +241,12 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
PWINDOW->m_vSize = pNode->size;
PWINDOW->m_vPosition = pNode->position;
- float scaledBorderSize = *PBORDERSIZE / PMONITOR->scale;
-
- auto calcPos = PWINDOW->m_vPosition + Vector2D(scaledBorderSize, scaledBorderSize);
- auto calcSize = PWINDOW->m_vSize - Vector2D(2 * scaledBorderSize, 2 * scaledBorderSize);
+ auto calcPos = PWINDOW->m_vPosition + Vector2D(*PBORDERSIZE, *PBORDERSIZE);
+ auto calcSize = PWINDOW->m_vSize - Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE);
if (*PNOGAPSWHENONLY && PWINDOW->m_iWorkspaceID != SPECIAL_WORKSPACE_ID && getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) == 1) {
- PWINDOW->m_vRealPosition = calcPos - Vector2D(scaledBorderSize, scaledBorderSize);
- PWINDOW->m_vRealSize = calcSize + Vector2D(2 * scaledBorderSize, 2 * scaledBorderSize);
+ PWINDOW->m_vRealPosition = calcPos - Vector2D(*PBORDERSIZE, *PBORDERSIZE);
+ PWINDOW->m_vRealSize = calcSize + Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE);
PWINDOW->updateWindowDecos();
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index 2ae8d747..e4bbfd68 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -780,27 +780,29 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
if (*PBORDERSIZE < 1)
return;
+ float scaledBorderSize = *PBORDERSIZE * m_RenderData.pMonitor->scale;
+
if (round < 1) {
// zero rounding, just lines
- wlr_box borderbox = {box->x - *PBORDERSIZE, box->y - *PBORDERSIZE, *PBORDERSIZE, box->height + 2 * *PBORDERSIZE};
+ wlr_box borderbox = {box->x - scaledBorderSize, box->y - scaledBorderSize, scaledBorderSize, box->height + 2 * scaledBorderSize};
renderRect(&borderbox, col, 0); // left
- borderbox = {box->x, box->y - (int)*PBORDERSIZE, box->width + (int)*PBORDERSIZE, (int)*PBORDERSIZE};
+ borderbox = {box->x, box->y - (int)scaledBorderSize, box->width + (int)scaledBorderSize, (int)scaledBorderSize};
renderRect(&borderbox, col, 0); // top
- borderbox = {box->x + box->width, box->y, (int)*PBORDERSIZE, box->height + (int)*PBORDERSIZE};
+ borderbox = {box->x + box->width, box->y, (int)scaledBorderSize, box->height + (int)scaledBorderSize};
renderRect(&borderbox, col, 0); // right
- borderbox = {box->x, box->y + box->height, box->width, (int)*PBORDERSIZE};
+ borderbox = {box->x, box->y + box->height, box->width, (int)scaledBorderSize};
renderRect(&borderbox, col, 0); // bottom
return;
}
// adjust box
- box->x -= *PBORDERSIZE;
- box->y -= *PBORDERSIZE;
- box->width += 2 * *PBORDERSIZE;
- box->height += 2 * *PBORDERSIZE;
+ box->x -= scaledBorderSize;
+ box->y -= scaledBorderSize;
+ box->width += 2 * scaledBorderSize;
+ box->height += 2 * scaledBorderSize;
- round += *PBORDERSIZE;
+ round += scaledBorderSize;
float matrix[9];
wlr_matrix_project_box(matrix, box, wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform), 0, m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here
@@ -827,7 +829,7 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
glUniform2f(m_RenderData.pCurrentMonData->m_shBORDER1.bottomRight, (float)BOTTOMRIGHT.x, (float)BOTTOMRIGHT.y);
glUniform2f(m_RenderData.pCurrentMonData->m_shBORDER1.fullSize, (float)FULLSIZE.x, (float)FULLSIZE.y);
glUniform1f(m_RenderData.pCurrentMonData->m_shBORDER1.radius, round);
- glUniform1f(m_RenderData.pCurrentMonData->m_shBORDER1.thick, *PBORDERSIZE);
+ glUniform1f(m_RenderData.pCurrentMonData->m_shBORDER1.thick, scaledBorderSize);
glUniform1i(m_RenderData.pCurrentMonData->m_shBORDER1.primitiveMultisample, *PMULTISAMPLE);
glVertexAttribPointer(m_RenderData.pCurrentMonData->m_shBORDER1.posAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);