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authorZach DeCook <zachdecook@librem.one>2024-01-12 09:43:16 -0500
committerGitHub <noreply@github.com>2024-01-12 15:43:16 +0100
commitc4da4b026deefd58f532353b64e9f17130e760ca (patch)
tree0b2096a5c61af1f79feb95fe5e52939ea53434df /src
parentbabb9c07b045e21b5549cdcc3096d677e9db35b3 (diff)
layershell: Fix greedy mouse grab from keyboard_interactive layer (#4401)
* Layer: Don't allow a keyboard-layer to steal focus from other layers * Input: Don't change keyboard focus on click if focus is locked
Diffstat (limited to 'src')
-rw-r--r--src/Compositor.cpp8
-rw-r--r--src/managers/input/InputManager.cpp4
2 files changed, 2 insertions, 10 deletions
diff --git a/src/Compositor.cpp b/src/Compositor.cpp
index cbdcd6b8..2b3fc7d3 100644
--- a/src/Compositor.cpp
+++ b/src/Compositor.cpp
@@ -1102,14 +1102,6 @@ wlr_surface* CCompositor::vectorToLayerSurface(const Vector2D& pos, std::vector<
auto SURFACEAT = wlr_layer_surface_v1_surface_at(ls->layerSurface, pos.x - ls->geometry.x, pos.y - ls->geometry.y, &sCoords->x, &sCoords->y);
- if (ls->layerSurface->current.keyboard_interactive && ls->layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {
- if (!SURFACEAT)
- SURFACEAT = ls->layerSurface->surface;
-
- *ppLayerSurfaceFound = ls.get();
- return SURFACEAT;
- }
-
if (SURFACEAT) {
if (!pixman_region32_not_empty(&SURFACEAT->input_region))
continue;
diff --git a/src/managers/input/InputManager.cpp b/src/managers/input/InputManager.cpp
index 207df738..8bfdb65c 100644
--- a/src/managers/input/InputManager.cpp
+++ b/src/managers/input/InputManager.cpp
@@ -359,7 +359,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
bool allowKeyboardRefocus = true;
- if (!refocus && g_pCompositor->m_pLastFocus) {
+ if (g_pCompositor->m_pLastFocus) {
const auto PLS = g_pCompositor->getLayerSurfaceFromSurface(g_pCompositor->m_pLastFocus);
if (PLS && PLS->layerSurface->current.keyboard_interactive == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE)
@@ -421,7 +421,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
m_bLastFocusOnLS = false;
return; // don't enter any new surfaces
} else {
- if (((FOLLOWMOUSE != 3 && allowKeyboardRefocus) && (*PMOUSEREFOCUS || m_pLastMouseFocus != pFoundWindow)) || refocus) {
+ if (allowKeyboardRefocus && ((FOLLOWMOUSE != 3 && (*PMOUSEREFOCUS || m_pLastMouseFocus != pFoundWindow)) || refocus)) {
m_pLastMouseFocus = pFoundWindow;
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
}