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authorvaxerski <43317083+vaxerski@users.noreply.github.com>2022-06-28 15:30:46 +0200
committervaxerski <43317083+vaxerski@users.noreply.github.com>2022-06-28 15:30:46 +0200
commit9fcef41d6653a2541a06275d0843bb61aaf5ea1b (patch)
tree48e445c505a06ff3c736a74ca32a8726782ab29f /src
parentfc5cd49795fd412be89b536bd90073dacdd5b7d8 (diff)
mutliple fixes to subsurface handling
Diffstat (limited to 'src')
-rw-r--r--src/events/Windows.cpp3
-rw-r--r--src/helpers/SubsurfaceTree.cpp12
-rw-r--r--src/render/Renderer.cpp5
3 files changed, 17 insertions, 3 deletions
diff --git a/src/events/Windows.cpp b/src/events/Windows.cpp
index 86202929..29d21f6f 100644
--- a/src/events/Windows.cpp
+++ b/src/events/Windows.cpp
@@ -268,8 +268,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
g_pCompositor->setWindowFullscreen(PWINDOW, true, FULLSCREEN_FULL);
}
- if (!PWINDOW->m_bIsX11)
- PWINDOW->m_pSurfaceTree = SubsurfaceTree::createTreeRoot(g_pXWaylandManager->getWindowSurface(PWINDOW), addViewCoords, PWINDOW, PWINDOW);
+ PWINDOW->m_pSurfaceTree = SubsurfaceTree::createTreeRoot(g_pXWaylandManager->getWindowSurface(PWINDOW), addViewCoords, PWINDOW, PWINDOW);
Debug::log(LOG, "Map request dispatched, monitor %s, xywh: %f %f %f %f", PMONITOR->szName.c_str(), PWINDOW->m_vRealPosition.goalv().x, PWINDOW->m_vRealPosition.goalv().y, PWINDOW->m_vRealSize.goalv().x, PWINDOW->m_vRealSize.goalv().y);
}
diff --git a/src/helpers/SubsurfaceTree.cpp b/src/helpers/SubsurfaceTree.cpp
index bcff2986..c511b900 100644
--- a/src/helpers/SubsurfaceTree.cpp
+++ b/src/helpers/SubsurfaceTree.cpp
@@ -193,12 +193,22 @@ void Events::listener_commitSubsurface(void* owner, void* data) {
Debug::log(LOG, "Refusing to commit damage from %x because it's invisible.", pNode->pWindowOwner);
return;
}
-
int lx = 0, ly = 0;
addSurfaceGlobalOffset(pNode, &lx, &ly);
+ // I do not think this is correct, but it solves a lot of issues with some apps (e.g. firefox)
+ // What this does is that basically, if the pNode is a child of some other node, on commit,
+ // it will also damage (check & damage if needed) all its siblings.
+ if (pNode->pParent) for (auto& cs : pNode->pParent->childSubsurfaces) {
+ const auto NODECOORDS = pNode->pSubsurface ? Vector2D(pNode->pSubsurface->pSubsurface->current.x, pNode->pSubsurface->pSubsurface->current.y) : Vector2D();
+
+ if (&cs != pNode->pSubsurface && cs.pSubsurface) {
+ g_pHyprRenderer->damageSurface(cs.pSubsurface->surface, lx - NODECOORDS.x + cs.pSubsurface->current.x, ly - NODECOORDS.y + cs.pSubsurface->current.y);
+ }
+ }
+
g_pHyprRenderer->damageSurface(pNode->pSurface, lx, ly);
}
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 5d167592..72a5b854 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -551,6 +551,11 @@ void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y) {
pixman_region32_init(&damageBox);
wlr_surface_get_effective_damage(pSurface, &damageBox);
+ if (!pixman_region32_not_empty(&damageBox)) {
+ pixman_region32_fini(&damageBox);
+ return;
+ }
+
pixman_region32_translate(&damageBox, x, y);
for (auto& m : g_pCompositor->m_lMonitors) {