summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorVaxry <vaxry@vaxry.net>2024-03-19 02:42:30 +0000
committerVaxry <vaxry@vaxry.net>2024-03-19 02:42:39 +0000
commit49f5fd59adbef25dc2c97364690fe747c8cc09e8 (patch)
tree36f6f8e9860123ce8f1c3f964bb7edfa22d09445 /src
parent7283dde8784ece1e5c0a47e9cbcc1696535ef098 (diff)
opengl: minor adjustment to getPreferredReadFormat
fixes #4791
Diffstat (limited to 'src')
-rw-r--r--src/protocols/ToplevelExport.cpp11
-rw-r--r--src/render/OpenGL.cpp6
2 files changed, 3 insertions, 14 deletions
diff --git a/src/protocols/ToplevelExport.cpp b/src/protocols/ToplevelExport.cpp
index 88e56954..e3273f7a 100644
--- a/src/protocols/ToplevelExport.cpp
+++ b/src/protocols/ToplevelExport.cpp
@@ -179,17 +179,6 @@ void CToplevelExportProtocolManager::captureToplevel(wl_client* client, wl_resou
g_pHyprRenderer->makeEGLCurrent();
- if (g_pHyprOpenGL->m_mMonitorRenderResources.contains(PMONITOR)) {
- const auto& RDATA = g_pHyprOpenGL->m_mMonitorRenderResources.at(PMONITOR);
- // bind the fb for its format. Suppress gl errors.
-#ifndef GLES2
- glBindFramebuffer(GL_READ_FRAMEBUFFER, RDATA.offloadFB.m_iFb);
-#else
- glBindFramebuffer(GL_FRAMEBUFFER, RDATA.offloadFB.m_iFb);
-#endif
- } else
- Debug::log(ERR, "No RDATA in toplevelexport???");
-
PFRAME->shmFormat = g_pHyprOpenGL->getPreferredReadFormat(PMONITOR);
if (PFRAME->shmFormat == DRM_FORMAT_INVALID) {
Debug::log(ERR, "No format supported by renderer in capture toplevel");
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index c1375ba5..d34a90b0 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -2286,10 +2286,10 @@ inline const SGLPixelFormat GLES2_FORMATS[] = {
};
uint32_t CHyprOpenGLImpl::getPreferredReadFormat(CMonitor* pMonitor) {
- GLint glf = -1, glt = -1, as = -1;
- glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &glf);
+ GLint glf = -1, glt = -1, as = 0;
+ /*glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &glf);
glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glt);
- glGetIntegerv(GL_ALPHA_BITS, &as);
+ glGetIntegerv(GL_ALPHA_BITS, &as);*/
if (glf == 0 || glt == 0) {
glf = drmFormatToGL(pMonitor->drmFormat);