diff options
| author | Tom Englund <tomenglund26@gmail.com> | 2026-02-06 22:02:20 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-02-06 21:02:20 +0000 |
| commit | 63eb6b3bda71e7e5a1043f585ae39e878cb56b55 (patch) | |
| tree | 2966a3d36d8715cd9dc740a1fce1ce5d809536d1 /src/render | |
| parent | 8606bc255b5cfe2ca6270fa71053c76a6ce5e837 (diff) | |
opengl: add debug:gl_debugging (#13183)
add debug:gl_debugging so we can disable gl debugging entirerly,
both glGetError and enabling EGL_KHR_debug has its cost, we still have
EXT_create_context_robustness and glGetGraphicsResetStatus that should
catch context loss, and is generally cheap to call it only checks a flag
set.
glGetError might cause a implicit flush to get any pending calls sent to
the gpu.
however to get EGL_KHR_debug back enabled we now require a restart of
the compositor after changing debug:gl_debugging
Diffstat (limited to 'src/render')
| -rw-r--r-- | src/render/OpenGL.cpp | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index e3690ecd..3e0c4f26 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -304,7 +304,8 @@ CHyprOpenGLImpl::CHyprOpenGLImpl() : m_drmFD(g_pCompositor->m_drmRenderNode.fd > loadGLProc(&m_proc.eglQueryDisplayAttribEXT, "eglQueryDisplayAttribEXT"); } - if (EGLEXTENSIONS.contains("EGL_KHR_debug")) { + static const auto GLDEBUG = CConfigValue<Hyprlang::INT>("debug:gl_debugging"); + if (EGLEXTENSIONS.contains("EGL_KHR_debug") && *GLDEBUG) { loadGLProc(&m_proc.eglDebugMessageControlKHR, "eglDebugMessageControlKHR"); static const EGLAttrib debugAttrs[] = { EGL_DEBUG_MSG_CRITICAL_KHR, EGL_TRUE, EGL_DEBUG_MSG_ERROR_KHR, EGL_TRUE, EGL_DEBUG_MSG_WARN_KHR, EGL_TRUE, EGL_DEBUG_MSG_INFO_KHR, EGL_TRUE, EGL_NONE, @@ -838,11 +839,15 @@ void CHyprOpenGLImpl::end() { if UNLIKELY (m_renderData.pCurrentMonData->offMainFB.isAllocated()) m_renderData.pCurrentMonData->offMainFB.release(); - // check for gl errors - const GLenum ERR = glGetError(); + static const auto GLDEBUG = CConfigValue<Hyprlang::INT>("debug:gl_debugging"); - if UNLIKELY (ERR == GL_CONTEXT_LOST) /* We don't have infra to recover from this */ - RASSERT(false, "glGetError at Opengl::end() returned GL_CONTEXT_LOST. Cannot continue until proper GPU reset handling is implemented."); + if (*GLDEBUG) { + // check for gl errors + const GLenum ERR = glGetError(); + + if UNLIKELY (ERR == GL_CONTEXT_LOST) /* We don't have infra to recover from this */ + RASSERT(false, "glGetError at Opengl::end() returned GL_CONTEXT_LOST. Cannot continue until proper GPU reset handling is implemented."); + } } void CHyprOpenGLImpl::setDamage(const CRegion& damage_, std::optional<CRegion> finalDamage) { |
