summaryrefslogtreecommitdiff
path: root/src/render
diff options
context:
space:
mode:
authorIkalco <73481042+ikalco@users.noreply.github.com>2025-04-30 11:35:25 -0500
committerGitHub <noreply@github.com>2025-04-30 18:35:25 +0200
commit2ee5118d7a4a59d3ccfaed305bfc05c79cea7637 (patch)
tree7c113e64071edbc260060df7e60af9c915b3986a /src/render
parent5d005f11fa218d26ed2cf6ce75cd9aac9c2c00e5 (diff)
render: properly release rendered buffers (#9807)
* cleanup eglSync * properly release buffers in renderer * add renderingDoneCallback and use it in screencopy * use static constructor for CEGLSync
Diffstat (limited to 'src/render')
-rw-r--r--src/render/OpenGL.cpp79
-rw-r--r--src/render/OpenGL.hpp12
-rw-r--r--src/render/Renderer.cpp70
-rw-r--r--src/render/Renderer.hpp22
-rw-r--r--src/render/pass/SurfacePassElement.cpp5
5 files changed, 86 insertions, 102 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index a6cc176a..2a0cbe5a 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -3090,44 +3090,6 @@ std::vector<SDRMFormat> CHyprOpenGLImpl::getDRMFormats() {
return drmFormats;
}
-SP<CEGLSync> CHyprOpenGLImpl::createEGLSync(int fenceFD) {
- std::vector<EGLint> attribs;
- CFileDescriptor dupFd;
- if (fenceFD >= 0) {
- dupFd = CFileDescriptor{fcntl(fenceFD, F_DUPFD_CLOEXEC, 0)};
- if (!dupFd.isValid()) {
- Debug::log(ERR, "createEGLSync: dup failed");
- return nullptr;
- }
- // reserve number of elements to avoid reallocations
- attribs.reserve(3);
- attribs.push_back(EGL_SYNC_NATIVE_FENCE_FD_ANDROID);
- attribs.push_back(dupFd.get());
- attribs.push_back(EGL_NONE);
- }
-
- EGLSyncKHR sync = m_sProc.eglCreateSyncKHR(m_pEglDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs.data());
- if (sync == EGL_NO_SYNC_KHR) {
- Debug::log(ERR, "eglCreateSyncKHR failed");
- return nullptr;
- } else
- dupFd.take(); // eglCreateSyncKHR only takes ownership on success
-
- // we need to flush otherwise we might not get a valid fd
- glFlush();
-
- int fd = g_pHyprOpenGL->m_sProc.eglDupNativeFenceFDANDROID(g_pHyprOpenGL->m_pEglDisplay, sync);
- if (fd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
- Debug::log(ERR, "eglDupNativeFenceFDANDROID failed");
- return nullptr;
- }
-
- auto eglsync = SP<CEGLSync>(new CEGLSync);
- eglsync->sync = sync;
- eglsync->m_iFd = CFileDescriptor{fd};
- return eglsync;
-}
-
void SRenderModifData::applyToBox(CBox& box) {
if (!enabled)
return;
@@ -3189,18 +3151,47 @@ float SRenderModifData::combinedScale() {
return scale;
}
+UP<CEGLSync> CEGLSync::create() {
+ EGLSyncKHR sync = g_pHyprOpenGL->m_sProc.eglCreateSyncKHR(g_pHyprOpenGL->m_pEglDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
+
+ if (sync == EGL_NO_SYNC_KHR) {
+ Debug::log(ERR, "eglCreateSyncKHR failed");
+ return nullptr;
+ }
+
+ // we need to flush otherwise we might not get a valid fd
+ glFlush();
+
+ int fd = g_pHyprOpenGL->m_sProc.eglDupNativeFenceFDANDROID(g_pHyprOpenGL->m_pEglDisplay, sync);
+ if (fd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
+ Debug::log(ERR, "eglDupNativeFenceFDANDROID failed");
+ return nullptr;
+ }
+
+ UP<CEGLSync> eglSync(new CEGLSync);
+ eglSync->m_fd = CFileDescriptor(fd);
+ eglSync->m_sync = sync;
+ eglSync->m_valid = true;
+
+ return eglSync;
+}
+
CEGLSync::~CEGLSync() {
- if (sync == EGL_NO_SYNC_KHR)
+ if (m_sync == EGL_NO_SYNC_KHR)
return;
- if (g_pHyprOpenGL && g_pHyprOpenGL->m_sProc.eglDestroySyncKHR(g_pHyprOpenGL->m_pEglDisplay, sync) != EGL_TRUE)
+ if (g_pHyprOpenGL && g_pHyprOpenGL->m_sProc.eglDestroySyncKHR(g_pHyprOpenGL->m_pEglDisplay, m_sync) != EGL_TRUE)
Debug::log(ERR, "eglDestroySyncKHR failed");
}
-CFileDescriptor&& CEGLSync::takeFD() {
- return std::move(m_iFd);
+CFileDescriptor& CEGLSync::fd() {
+ return m_fd;
}
-CFileDescriptor& CEGLSync::fd() {
- return m_iFd;
+CFileDescriptor&& CEGLSync::takeFd() {
+ return std::move(m_fd);
+}
+
+bool CEGLSync::isValid() {
+ return m_valid && m_sync != EGL_NO_SYNC_KHR && m_fd.isValid();
}
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp
index 414ba103..21602d07 100644
--- a/src/render/OpenGL.hpp
+++ b/src/render/OpenGL.hpp
@@ -150,17 +150,20 @@ struct SCurrentRenderData {
class CEGLSync {
public:
- ~CEGLSync();
+ static UP<CEGLSync> create();
- EGLSyncKHR sync = nullptr;
+ ~CEGLSync();
- Hyprutils::OS::CFileDescriptor&& takeFD();
Hyprutils::OS::CFileDescriptor& fd();
+ Hyprutils::OS::CFileDescriptor&& takeFd();
+ bool isValid();
private:
CEGLSync() = default;
- Hyprutils::OS::CFileDescriptor m_iFd;
+ Hyprutils::OS::CFileDescriptor m_fd;
+ EGLSyncKHR m_sync = EGL_NO_SYNC_KHR;
+ bool m_valid = false;
friend class CHyprOpenGLImpl;
};
@@ -234,7 +237,6 @@ class CHyprOpenGLImpl {
uint32_t getPreferredReadFormat(PHLMONITOR pMonitor);
std::vector<SDRMFormat> getDRMFormats();
EGLImageKHR createEGLImage(const Aquamarine::SDMABUFAttrs& attrs);
- SP<CEGLSync> createEGLSync(int fence = -1);
bool initShaders();
bool m_bShadersInitialized = false;
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 0db305af..93d3620f 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -1,7 +1,6 @@
#include "Renderer.hpp"
#include "../Compositor.hpp"
#include "../helpers/math/Math.hpp"
-#include "../helpers/sync/SyncReleaser.hpp"
#include <algorithm>
#include <aquamarine/output/Output.hpp>
#include <filesystem>
@@ -1571,25 +1570,6 @@ bool CHyprRenderer::commitPendingAndDoExplicitSync(PHLMONITOR pMonitor) {
}
}
- auto explicitOptions = getExplicitSyncSettings(pMonitor->output);
- if (!explicitOptions.explicitEnabled)
- return ok;
-
- Debug::log(TRACE, "Explicit: {} presented", explicitPresented.size());
-
- if (!pMonitor->eglSync)
- Debug::log(TRACE, "Explicit: can't add sync, monitor has no EGLSync");
- else {
- for (auto const& e : explicitPresented) {
- if (!e->current.buffer || !e->current.buffer->syncReleaser)
- continue;
-
- e->current.buffer->syncReleaser->addReleaseSync(pMonitor->eglSync);
- }
- }
-
- explicitPresented.clear();
-
return ok;
}
@@ -2275,7 +2255,7 @@ bool CHyprRenderer::beginRender(PHLMONITOR pMonitor, CRegion& damage, eRenderMod
return true;
}
-void CHyprRenderer::endRender() {
+void CHyprRenderer::endRender(const std::function<void()>& renderingDoneCallback) {
const auto PMONITOR = g_pHyprOpenGL->m_RenderData.pMonitor;
static auto PNVIDIAANTIFLICKER = CConfigValue<Hyprlang::INT>("opengl:nvidia_anti_flicker");
@@ -2296,42 +2276,48 @@ void CHyprRenderer::endRender() {
g_pHyprOpenGL->m_RenderData.mouseZoomUseMouse = true;
}
+ // send all queued opengl commands so rendering starts happening immediately
+ glFlush();
+
if (m_eRenderMode == RENDER_MODE_FULL_FAKE)
return;
if (m_eRenderMode == RENDER_MODE_NORMAL)
PMONITOR->output->state->setBuffer(m_pCurrentBuffer);
- auto explicitOptions = getExplicitSyncSettings(PMONITOR->output);
-
- if (PMONITOR->inTimeline && explicitOptions.explicitEnabled) {
- PMONITOR->eglSync = g_pHyprOpenGL->createEGLSync();
- if (!PMONITOR->eglSync) {
- Debug::log(ERR, "renderer: couldn't create an EGLSync for out in endRender");
- return;
+ UP<CEGLSync> eglSync = CEGLSync::create();
+ if (eglSync && eglSync->isValid()) {
+ for (auto const& buf : usedAsyncBuffers) {
+ for (const auto& releaser : buf->syncReleasers) {
+ releaser->addSyncFileFd(eglSync->fd());
+ }
}
- PMONITOR->inTimelinePoint++;
- bool ok = PMONITOR->inTimeline->importFromSyncFileFD(PMONITOR->inTimelinePoint, PMONITOR->eglSync->fd());
- if (!ok) {
- Debug::log(ERR, "renderer: couldn't import from sync file fd in endRender");
- return;
- }
+ // release buffer refs with release points now, since syncReleaser handles actual buffer release based on EGLSync
+ std::erase_if(usedAsyncBuffers, [](const auto& buf) { return !buf->syncReleasers.empty(); });
- if (m_eRenderMode == RENDER_MODE_NORMAL && explicitOptions.explicitKMSEnabled) {
- PMONITOR->inFence = CFileDescriptor{PMONITOR->inTimeline->exportAsSyncFileFD(PMONITOR->inTimelinePoint)};
- if (!PMONITOR->inFence.isValid()) {
- Debug::log(ERR, "renderer: couldn't export from sync timeline in endRender");
- return;
- }
+ // release buffer refs without release points when EGLSync sync_file/fence is signalled
+ g_pEventLoopManager->doOnReadable(eglSync->fd().duplicate(), [renderingDoneCallback, prevbfs = std::move(usedAsyncBuffers)]() mutable {
+ prevbfs.clear();
+ if (renderingDoneCallback)
+ renderingDoneCallback();
+ });
+ usedAsyncBuffers.clear();
+ if (m_eRenderMode == RENDER_MODE_NORMAL) {
+ PMONITOR->inFence = eglSync->takeFd();
PMONITOR->output->state->setExplicitInFence(PMONITOR->inFence.get());
}
} else {
+ Debug::log(ERR, "renderer: couldn't use EGLSync for explicit gpu synchronization");
+
+ // nvidia doesn't have implicit sync, so we have to explicitly wait here
if (isNvidia() && *PNVIDIAANTIFLICKER)
glFinish();
- else
- glFlush();
+
+ usedAsyncBuffers.clear(); // release all buffer refs and hope implicit sync works
+ if (renderingDoneCallback)
+ renderingDoneCallback();
}
}
diff --git a/src/render/Renderer.hpp b/src/render/Renderer.hpp
index 553965a4..37e1e91f 100644
--- a/src/render/Renderer.hpp
+++ b/src/render/Renderer.hpp
@@ -87,24 +87,24 @@ class CHyprRenderer {
// if RENDER_MODE_NORMAL, provided damage will be written to.
// otherwise, it will be the one used.
bool beginRender(PHLMONITOR pMonitor, CRegion& damage, eRenderMode mode = RENDER_MODE_NORMAL, SP<IHLBuffer> buffer = {}, CFramebuffer* fb = nullptr, bool simple = false);
- void endRender();
+ void endRender(const std::function<void()>& renderingDoneCallback = {});
bool m_bBlockSurfaceFeedback = false;
bool m_bRenderingSnapshot = false;
- PHLMONITORREF m_pMostHzMonitor;
- bool m_bDirectScanoutBlocked = false;
+ PHLMONITORREF m_pMostHzMonitor;
+ bool m_bDirectScanoutBlocked = false;
- void setSurfaceScanoutMode(SP<CWLSurfaceResource> surface, PHLMONITOR monitor); // nullptr monitor resets
- void initiateManualCrash();
+ void setSurfaceScanoutMode(SP<CWLSurfaceResource> surface, PHLMONITOR monitor); // nullptr monitor resets
+ void initiateManualCrash();
- bool m_bCrashingInProgress = false;
- float m_fCrashingDistort = 0.5f;
- wl_event_source* m_pCrashingLoop = nullptr;
- wl_event_source* m_pCursorTicker = nullptr;
+ bool m_bCrashingInProgress = false;
+ float m_fCrashingDistort = 0.5f;
+ wl_event_source* m_pCrashingLoop = nullptr;
+ wl_event_source* m_pCursorTicker = nullptr;
- CTimer m_tRenderTimer;
+ CTimer m_tRenderTimer;
- std::vector<SP<CWLSurfaceResource>> explicitPresented;
+ std::vector<CHLBufferReference> usedAsyncBuffers;
struct {
int hotspotX = 0;
diff --git a/src/render/pass/SurfacePassElement.cpp b/src/render/pass/SurfacePassElement.cpp
index c47c76ce..22e61a23 100644
--- a/src/render/pass/SurfacePassElement.cpp
+++ b/src/render/pass/SurfacePassElement.cpp
@@ -129,6 +129,11 @@ void CSurfacePassElement::draw(const CRegion& damage) {
if (!g_pHyprRenderer->m_bBlockSurfaceFeedback)
data.surface->presentFeedback(data.when, data.pMonitor->self.lock());
+ // add async (dmabuf) buffers to usedBuffers so we can handle release later
+ // sync (shm) buffers will be released in commitState, so no need to track them here
+ if (data.surface->current.buffer && !data.surface->current.buffer->isSynchronous())
+ g_pHyprRenderer->usedAsyncBuffers.emplace_back(data.surface->current.buffer);
+
g_pHyprOpenGL->blend(true);
}