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| author | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2023-09-30 01:41:05 +0100 |
|---|---|---|
| committer | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2023-09-30 01:41:05 +0100 |
| commit | c298439433f9b6861c7c62ea587289ac2e4ef2f8 (patch) | |
| tree | e07cfa9d74005b0bda1c7ce4bc8fa38039680bf3 /src/render/shaders/Border.hpp | |
| parent | 495d4f2d11f250d8a5ddde840cd0d38861f84623 (diff) | |
renderer: nuke multisample_edges in favor of a faster algorithm
Diffstat (limited to 'src/render/shaders/Border.hpp')
| -rw-r--r-- | src/render/shaders/Border.hpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/render/shaders/Border.hpp b/src/render/shaders/Border.hpp index 30227804..a4ab50ee 100644 --- a/src/render/shaders/Border.hpp +++ b/src/render/shaders/Border.hpp @@ -13,7 +13,6 @@ uniform vec2 fullSize; uniform vec2 fullSizeUntransformed; uniform float radius; uniform float thick; -uniform int primitiveMultisample; uniform vec4 gradient[10]; uniform int gradientLength; |
