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authorVaxry <vaxry@vaxry.net>2025-06-15 12:11:28 +0200
committerVaxry <vaxry@vaxry.net>2025-06-15 12:11:28 +0200
commit3db3baa19e55a039c1a64a29c8e9aaadea4e5f01 (patch)
tree018b367a9c57b2d2fca0e89a435e29d0b22444b0 /src/render/pass/TexPassElement.cpp
parent57d20a1bf67676dc63347e4f1df2e4b66133733f (diff)
opengl: use a stack for storing monitor transform enabled
fixes #10487
Diffstat (limited to 'src/render/pass/TexPassElement.cpp')
-rw-r--r--src/render/pass/TexPassElement.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/pass/TexPassElement.cpp b/src/render/pass/TexPassElement.cpp
index e6f4d052..c4b00220 100644
--- a/src/render/pass/TexPassElement.cpp
+++ b/src/render/pass/TexPassElement.cpp
@@ -9,11 +9,11 @@ CTexPassElement::CTexPassElement(const CTexPassElement::SRenderData& data_) : m_
}
void CTexPassElement::draw(const CRegion& damage) {
- g_pHyprOpenGL->m_endFrame = m_data.flipEndFrame;
+ g_pHyprOpenGL->pushMonitorTransformEnabled(m_data.flipEndFrame);
CScopeGuard x = {[this]() {
//
- g_pHyprOpenGL->m_endFrame = false;
+ g_pHyprOpenGL->popMonitorTransformEnabled();
g_pHyprOpenGL->m_renderData.clipBox = {};
if (m_data.replaceProjection)
g_pHyprOpenGL->m_renderData.monitorProjection = g_pHyprOpenGL->m_renderData.pMonitor->m_projMatrix;