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authoroutfoxxed <outfoxxed@outfoxxed.me>2025-01-01 15:34:02 -0800
committerGitHub <noreply@github.com>2025-01-01 23:34:02 +0000
commitdde3e082c96cd6987420556bfc430cd5b8e0980c (patch)
treeeb034fbc2fa747637758f09fc276887477633bfc /src/render/pass/SurfacePassElement.cpp
parent9f3c9ac01a9a6ecef74429dc9a1dea250ef43c50 (diff)
protocols: add hyprland_surface_v1 implementation (#8877)
Diffstat (limited to 'src/render/pass/SurfacePassElement.cpp')
-rw-r--r--src/render/pass/SurfacePassElement.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/render/pass/SurfacePassElement.cpp b/src/render/pass/SurfacePassElement.cpp
index 38de5210..89d4301c 100644
--- a/src/render/pass/SurfacePassElement.cpp
+++ b/src/render/pass/SurfacePassElement.cpp
@@ -58,8 +58,9 @@ void CSurfacePassElement::draw(const CRegion& damage) {
auto PSURFACE = CWLSurface::fromResource(data.surface);
- const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_pAlphaModifier : 1.F);
- const bool BLUR = data.blur && (!TEXTURE->m_bOpaque || ALPHA < 1.F);
+ const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_pAlphaModifier : 1.F);
+ const float OVERALL_ALPHA = PSURFACE ? PSURFACE->m_fOverallOpacity : 1.F;
+ const bool BLUR = data.blur && (!TEXTURE->m_bOpaque || ALPHA < 1.F || OVERALL_ALPHA < 1.F);
auto windowBox = getTexBox();
@@ -107,14 +108,14 @@ void CSurfacePassElement::draw(const CRegion& damage) {
// to what we do for misaligned surfaces (blur the entire thing and then render shit without blur)
if (data.surfaceCounter == 0 && !data.popup) {
if (BLUR)
- g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, ALPHA, data.surface, rounding, data.blockBlurOptimization, data.fadeAlpha);
+ g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, ALPHA, data.surface, rounding, data.blockBlurOptimization, data.fadeAlpha, OVERALL_ALPHA);
else
- g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, ALPHA, rounding, false, true);
+ g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, ALPHA * OVERALL_ALPHA, rounding, false, true);
} else {
if (BLUR && data.popup)
- g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, ALPHA, data.surface, rounding, true, data.fadeAlpha);
+ g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, ALPHA, data.surface, rounding, true, data.fadeAlpha, OVERALL_ALPHA);
else
- g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, ALPHA, rounding, false, true);
+ g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, ALPHA * OVERALL_ALPHA, rounding, false, true);
}
if (!g_pHyprRenderer->m_bBlockSurfaceFeedback)