diff options
| author | UjinT34 <41110182+UjinT34@users.noreply.github.com> | 2026-05-08 00:28:34 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-05-07 22:28:34 +0100 |
| commit | 39af3901b389f792a55176041dec9211c82ed1c9 (patch) | |
| tree | cfe9a9b84e56d2553934aa1600ffe5789aaa667b /src/render/gl/GLFramebuffer.hpp | |
| parent | c18186a519d188a3ae8caf9947a5420a25590b82 (diff) | |
renderer: more FP16 fixes (#14070)
* fix fp16 blur with invalidation
* restore tonemap code
* fix fade outs
* add sdr compat for unaware surfaces
* use a better work space, not linear, only for sdr
* fix hl tf -> wp tf
* cache workbuffer descriptions
* linear not normalised WIP
* clear offload fb
* CM math
* fix includes
* use precalculated cm for shadows
* inner glow cm
* quad cm
* fix unmodified copy
* codegen
* cache color CM
* mark blur dirty when CM/DS changes
* avoid icc workbuffer
* fp16 blur finish hack
* fix output hdr luminances
* use srgb for mirroring/sharing with fp16
* defaults people
---------
Co-authored-by: Vaxry <vaxry@vaxry.net>
Diffstat (limited to 'src/render/gl/GLFramebuffer.hpp')
| -rw-r--r-- | src/render/gl/GLFramebuffer.hpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/render/gl/GLFramebuffer.hpp b/src/render/gl/GLFramebuffer.hpp index 1be5d0e0..34051656 100644 --- a/src/render/gl/GLFramebuffer.hpp +++ b/src/render/gl/GLFramebuffer.hpp @@ -21,11 +21,15 @@ namespace Render::GL { GLuint getFBID(); void invalidate(const std::vector<GLenum>& attachments); + // clear at most once per invalidate() + void clearAfterInvalidation(); + protected: bool internalAlloc(int w, int h, DRMFormat format = DRM_FORMAT_ARGB8888) override; private: - GLuint m_fb = -1; + GLuint m_fb = -1; + bool m_cleared = false; friend class CGLRenderbuffer; }; |
