diff options
| author | UjinT34 <41110182+UjinT34@users.noreply.github.com> | 2026-05-08 00:28:34 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-05-07 22:28:34 +0100 |
| commit | 39af3901b389f792a55176041dec9211c82ed1c9 (patch) | |
| tree | cfe9a9b84e56d2553934aa1600ffe5789aaa667b /src/render/gl/GLElementRenderer.cpp | |
| parent | c18186a519d188a3ae8caf9947a5420a25590b82 (diff) | |
renderer: more FP16 fixes (#14070)
* fix fp16 blur with invalidation
* restore tonemap code
* fix fade outs
* add sdr compat for unaware surfaces
* use a better work space, not linear, only for sdr
* fix hl tf -> wp tf
* cache workbuffer descriptions
* linear not normalised WIP
* clear offload fb
* CM math
* fix includes
* use precalculated cm for shadows
* inner glow cm
* quad cm
* fix unmodified copy
* codegen
* cache color CM
* mark blur dirty when CM/DS changes
* avoid icc workbuffer
* fp16 blur finish hack
* fix output hdr luminances
* use srgb for mirroring/sharing with fp16
* defaults people
---------
Co-authored-by: Vaxry <vaxry@vaxry.net>
Diffstat (limited to 'src/render/gl/GLElementRenderer.cpp')
| -rw-r--r-- | src/render/gl/GLElementRenderer.cpp | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/src/render/gl/GLElementRenderer.cpp b/src/render/gl/GLElementRenderer.cpp index dbf62cb8..c20fffc0 100644 --- a/src/render/gl/GLElementRenderer.cpp +++ b/src/render/gl/GLElementRenderer.cpp @@ -114,19 +114,18 @@ void CGLElementRenderer::draw(WP<CTexPassElement> element, const CRegion& damage .blurredBG = m_data.blurredBG, // common settings - .damage = m_data.damage.empty() ? &damage : &m_data.damage, - .surface = m_data.surface, - .a = m_data.a, - .round = m_data.round, - .roundingPower = m_data.roundingPower, - .discardActive = m_data.discardActive, - .allowCustomUV = m_data.allowCustomUV, - .cmBackToSRGB = m_data.cmBackToSRGB, - .cmBackToSRGBSource = m_data.cmBackToSRGBSource, - .discardMode = m_data.ignoreAlpha.has_value() ? sc<uint32_t>(DISCARD_ALPHA) : m_data.discardMode, - .discardOpacity = m_data.ignoreAlpha.has_value() ? *m_data.ignoreAlpha : m_data.discardOpacity, - .clipRegion = m_data.clipRegion, - .currentLS = m_data.currentLS, + .damage = m_data.damage.empty() ? &damage : &m_data.damage, + .surface = m_data.surface, + .a = m_data.a, + .round = m_data.round, + .roundingPower = m_data.roundingPower, + .discardActive = m_data.discardActive, + .allowCustomUV = m_data.allowCustomUV, + .cmBackToSRGB = m_data.cmBackToSRGB, + .discardMode = m_data.ignoreAlpha.has_value() ? sc<uint32_t>(DISCARD_ALPHA) : m_data.discardMode, + .discardOpacity = m_data.ignoreAlpha.has_value() ? *m_data.ignoreAlpha : m_data.discardOpacity, + .clipRegion = m_data.clipRegion, + .currentLS = m_data.currentLS, .primarySurfaceUVTopLeft = g_pHyprRenderer->m_renderData.primarySurfaceUVTopLeft, .primarySurfaceUVBottomRight = g_pHyprRenderer->m_renderData.primarySurfaceUVBottomRight, |
