diff options
| author | thejch <66577496+thejch@users.noreply.github.com> | 2024-03-30 18:14:26 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-31 02:14:26 +0100 |
| commit | 16a9c16d9f99bd8be9f1bb15442b001fdf2ea759 (patch) | |
| tree | f9cb60dc2d92519079699e9cb6e71e562b55a8a5 /src/render/decorations/CHyprDropShadowDecoration.cpp | |
| parent | 1cc9a44318e53a34f41cc36483502de985b88cf8 (diff) | |
renderer/animations: Fix various inaccurate damage tracking issues and offsets (#5297)
Diffstat (limited to 'src/render/decorations/CHyprDropShadowDecoration.cpp')
| -rw-r--r-- | src/render/decorations/CHyprDropShadowDecoration.cpp | 42 |
1 files changed, 37 insertions, 5 deletions
diff --git a/src/render/decorations/CHyprDropShadowDecoration.cpp b/src/render/decorations/CHyprDropShadowDecoration.cpp index 588b23a4..99d08828 100644 --- a/src/render/decorations/CHyprDropShadowDecoration.cpp +++ b/src/render/decorations/CHyprDropShadowDecoration.cpp @@ -41,9 +41,37 @@ void CHyprDropShadowDecoration::damageEntire() { if (*PSHADOWS != 1) return; // disabled - CBox dm = {m_vLastWindowPos.x - m_seExtents.topLeft.x, m_vLastWindowPos.y - m_seExtents.topLeft.y, m_vLastWindowSize.x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x, - m_vLastWindowSize.y + m_seExtents.topLeft.y + m_seExtents.bottomRight.y}; - g_pHyprRenderer->damageBox(&dm); + CBox shadowBox = {m_pWindow->m_vRealPosition.value().x - m_seExtents.topLeft.x, m_pWindow->m_vRealPosition.value().y - m_seExtents.topLeft.y, + m_pWindow->m_vRealSize.value().x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x, + m_pWindow->m_vRealSize.value().y + m_seExtents.topLeft.y + m_seExtents.bottomRight.y}; + + const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_pWindow->m_iWorkspaceID); + if (PWORKSPACE && PWORKSPACE->m_vRenderOffset.isBeingAnimated() && !m_pWindow->m_bPinned) + shadowBox.translate(PWORKSPACE->m_vRenderOffset.value()); + shadowBox.translate(m_pWindow->m_vFloatingOffset); + + static auto PSHADOWIGNOREWINDOW = CConfigValue<Hyprlang::INT>("decoration:shadow_ignore_window"); + const auto ROUNDING = m_pWindow->rounding(); + const auto ROUNDINGSIZE = ROUNDING - M_SQRT1_2 * ROUNDING + 1; + + CRegion shadowRegion(shadowBox); + if (*PSHADOWIGNOREWINDOW) { + CBox surfaceBox = m_pWindow->getWindowMainSurfaceBox(); + if (PWORKSPACE && PWORKSPACE->m_vRenderOffset.isBeingAnimated() && !m_pWindow->m_bPinned) + surfaceBox.translate(PWORKSPACE->m_vRenderOffset.value()); + surfaceBox.translate(m_pWindow->m_vFloatingOffset); + surfaceBox.expand(-ROUNDINGSIZE); + shadowRegion.subtract(CRegion(surfaceBox)); + } + + for (auto& m : g_pCompositor->m_vMonitors) { + if (!g_pHyprRenderer->shouldRenderWindow(m_pWindow, m.get())) { + const CRegion monitorRegion({m->vecPosition, m->vecSize}); + shadowRegion.subtract(monitorRegion); + } + } + + g_pHyprRenderer->damageRegion(shadowRegion); } void CHyprDropShadowDecoration::updateWindow(CWindow* pWindow) { @@ -54,7 +82,7 @@ void CHyprDropShadowDecoration::updateWindow(CWindow* pWindow) { m_bLastWindowBoxWithDecos = g_pDecorationPositioner->getBoxWithIncludedDecos(pWindow); } -void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D& offset) { +void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a) { if (!g_pCompositor->windowValidMapped(m_pWindow)) return; @@ -98,12 +126,13 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D // scale the box in relation to the center of the box fullBox.scaleFromCenter(SHADOWSCALE).translate(*PSHADOWOFFSET); + updateWindow(m_pWindow); m_vLastWindowPos += WORKSPACEOFFSET; m_seExtents = {{m_vLastWindowPos.x - fullBox.x - pMonitor->vecPosition.x + 2, m_vLastWindowPos.y - fullBox.y - pMonitor->vecPosition.y + 2}, {fullBox.x + fullBox.width + pMonitor->vecPosition.x - m_vLastWindowPos.x - m_vLastWindowSize.x + 2, fullBox.y + fullBox.height + pMonitor->vecPosition.y - m_vLastWindowPos.y - m_vLastWindowSize.y + 2}}; - fullBox.translate(offset); + fullBox.translate(m_pWindow->m_vFloatingOffset); if (fullBox.width < 1 || fullBox.height < 1) return; // don't draw invisible shadows @@ -125,6 +154,9 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D windowBox.translate(-pMonitor->vecPosition + WORKSPACEOFFSET); withDecos.translate(-pMonitor->vecPosition + WORKSPACEOFFSET); + windowBox.translate(m_pWindow->m_vFloatingOffset); + withDecos.translate(m_pWindow->m_vFloatingOffset); + auto scaledExtentss = withDecos.extentsFrom(windowBox); scaledExtentss = scaledExtentss * pMonitor->scale; scaledExtentss = scaledExtentss.round(); |
