diff options
| author | davc0n <dconti.dev@gmail.com> | 2025-05-05 23:44:49 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-05 23:44:49 +0200 |
| commit | 997fefbc1113323ed2bf5d782bdafc0d17532647 (patch) | |
| tree | 0368c8c41b6566492b5c68b03e3f23591fa28af8 /src/render/Texture.cpp | |
| parent | c7eb14109865aa6a057b6cd2e36312da80da9caa (diff) | |
render: refactor class member vars (#10292)
* render: refactor class member vars
* render: fix clang format
Diffstat (limited to 'src/render/Texture.cpp')
| -rw-r--r-- | src/render/Texture.cpp | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/src/render/Texture.cpp b/src/render/Texture.cpp index 8c25bf30..74770cb9 100644 --- a/src/render/Texture.cpp +++ b/src/render/Texture.cpp @@ -15,7 +15,7 @@ CTexture::~CTexture() { destroyTexture(); } -CTexture::CTexture(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size_, bool keepDataCopy) : m_iDrmFormat(drmFormat), m_bKeepDataCopy(keepDataCopy) { +CTexture::CTexture(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size_, bool keepDataCopy) : m_drmFormat(drmFormat), m_keepDataCopy(keepDataCopy) { createFromShm(drmFormat, pixels, stride, size_); } @@ -23,11 +23,11 @@ CTexture::CTexture(const Aquamarine::SDMABUFAttrs& attrs, void* image) { createFromDma(attrs, image); } -CTexture::CTexture(const SP<Aquamarine::IBuffer> buffer, bool keepDataCopy) : m_bKeepDataCopy(keepDataCopy) { +CTexture::CTexture(const SP<Aquamarine::IBuffer> buffer, bool keepDataCopy) : m_keepDataCopy(keepDataCopy) { if (!buffer) return; - m_bOpaque = buffer->opaque; + m_opaque = buffer->opaque; auto attrs = buffer->dmabuf(); @@ -42,7 +42,7 @@ CTexture::CTexture(const SP<Aquamarine::IBuffer> buffer, bool keepDataCopy) : m_ auto [pixelData, fmt, bufLen] = buffer->beginDataPtr(0); - m_iDrmFormat = fmt; + m_drmFormat = fmt; createFromShm(fmt, pixelData, bufLen, shm.size); return; @@ -64,12 +64,12 @@ void CTexture::createFromShm(uint32_t drmFormat, uint8_t* pixels, uint32_t strid const auto format = NFormatUtils::getPixelFormatFromDRM(drmFormat); ASSERT(format); - m_iType = format->withAlpha ? TEXTURE_RGBA : TEXTURE_RGBX; - m_vSize = size_; + m_type = format->withAlpha ? TEXTURE_RGBA : TEXTURE_RGBX; + m_size = size_; m_isSynchronous = true; allocate(); - GLCALL(glBindTexture(GL_TEXTURE_2D, m_iTexID)); + GLCALL(glBindTexture(GL_TEXTURE_2D, m_texID)); GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); #ifndef GLES2 @@ -83,30 +83,30 @@ void CTexture::createFromShm(uint32_t drmFormat, uint8_t* pixels, uint32_t strid GLCALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0)); GLCALL(glBindTexture(GL_TEXTURE_2D, 0)); - if (m_bKeepDataCopy) { - m_vDataCopy.resize(stride * size_.y); - memcpy(m_vDataCopy.data(), pixels, stride * size_.y); + if (m_keepDataCopy) { + m_dataCopy.resize(stride * size_.y); + memcpy(m_dataCopy.data(), pixels, stride * size_.y); } } void CTexture::createFromDma(const Aquamarine::SDMABUFAttrs& attrs, void* image) { - if (!g_pHyprOpenGL->m_sProc.glEGLImageTargetTexture2DOES) { + if (!g_pHyprOpenGL->m_proc.glEGLImageTargetTexture2DOES) { Debug::log(ERR, "Cannot create a dmabuf texture: no glEGLImageTargetTexture2DOES"); return; } - m_bOpaque = NFormatUtils::isFormatOpaque(attrs.format); - m_iTarget = GL_TEXTURE_2D; - m_iType = TEXTURE_RGBA; - m_vSize = attrs.size; - m_iType = NFormatUtils::isFormatOpaque(attrs.format) ? TEXTURE_RGBX : TEXTURE_RGBA; + m_opaque = NFormatUtils::isFormatOpaque(attrs.format); + m_target = GL_TEXTURE_2D; + m_type = TEXTURE_RGBA; + m_size = attrs.size; + m_type = NFormatUtils::isFormatOpaque(attrs.format) ? TEXTURE_RGBX : TEXTURE_RGBA; allocate(); - m_pEglImage = image; + m_eglImage = image; - GLCALL(glBindTexture(GL_TEXTURE_2D, m_iTexID)); + GLCALL(glBindTexture(GL_TEXTURE_2D, m_texID)); GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); - GLCALL(g_pHyprOpenGL->m_sProc.glEGLImageTargetTexture2DOES(m_iTarget, image)); + GLCALL(g_pHyprOpenGL->m_proc.glEGLImageTargetTexture2DOES(m_target, image)); GLCALL(glBindTexture(GL_TEXTURE_2D, 0)); } @@ -116,9 +116,9 @@ void CTexture::update(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, cons const auto format = NFormatUtils::getPixelFormatFromDRM(drmFormat); ASSERT(format); - glBindTexture(GL_TEXTURE_2D, m_iTexID); + glBindTexture(GL_TEXTURE_2D, m_texID); - auto rects = damage.copy().intersect(CBox{{}, m_vSize}).getRects(); + auto rects = damage.copy().intersect(CBox{{}, m_size}).getRects(); #ifndef GLES2 if (format->flipRB) { @@ -143,28 +143,28 @@ void CTexture::update(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, cons glBindTexture(GL_TEXTURE_2D, 0); - if (m_bKeepDataCopy) { - m_vDataCopy.resize(stride * m_vSize.y); - memcpy(m_vDataCopy.data(), pixels, stride * m_vSize.y); + if (m_keepDataCopy) { + m_dataCopy.resize(stride * m_size.y); + memcpy(m_dataCopy.data(), pixels, stride * m_size.y); } } void CTexture::destroyTexture() { - if (m_iTexID) { - GLCALL(glDeleteTextures(1, &m_iTexID)); - m_iTexID = 0; + if (m_texID) { + GLCALL(glDeleteTextures(1, &m_texID)); + m_texID = 0; } - if (m_pEglImage) - g_pHyprOpenGL->m_sProc.eglDestroyImageKHR(g_pHyprOpenGL->m_pEglDisplay, m_pEglImage); - m_pEglImage = nullptr; + if (m_eglImage) + g_pHyprOpenGL->m_proc.eglDestroyImageKHR(g_pHyprOpenGL->m_eglDisplay, m_eglImage); + m_eglImage = nullptr; } void CTexture::allocate() { - if (!m_iTexID) - GLCALL(glGenTextures(1, &m_iTexID)); + if (!m_texID) + GLCALL(glGenTextures(1, &m_texID)); } const std::vector<uint8_t>& CTexture::dataCopy() { - return m_vDataCopy; + return m_dataCopy; } |
