diff options
| author | Tom Englund <tomenglund26@gmail.com> | 2024-08-26 20:24:30 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-26 20:24:30 +0200 |
| commit | 72c7818ae66a18d126e2b4245d649fe3a93d3b8e (patch) | |
| tree | 194361ee0d4f92eea809b7904d39f02793c55e13 /src/render/Texture.cpp | |
| parent | 1ea47950f4262ec1215087948c7275f8e0115af2 (diff) | |
misc: constify the remaining for loops (#7534)
now we roll loops at blazing constified speed.
Diffstat (limited to 'src/render/Texture.cpp')
| -rw-r--r-- | src/render/Texture.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Texture.cpp b/src/render/Texture.cpp index 94d00184..91e70afa 100644 --- a/src/render/Texture.cpp +++ b/src/render/Texture.cpp @@ -120,7 +120,7 @@ void CTexture::update(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, cons } #endif - for (auto& rect : rects) { + for (auto const& rect : rects) { GLCALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / format->bytesPerBlock)); GLCALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, rect.x1)); GLCALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, rect.y1)); |
