diff options
| author | Tom Englund <tomenglund26@gmail.com> | 2025-05-15 11:13:24 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-15 10:13:24 +0100 |
| commit | 5ceb0ec15df6301cafe95a1b1f73b4f4bf255968 (patch) | |
| tree | 80d14a0fd1edbdda851a9ecc6138e810d99179ad /src/render/Texture.cpp | |
| parent | f707d86912fa75c19920818321aec99d1f287c46 (diff) | |
core: drop the legacy renderer (#10408)
* core: drop the legacy renderer
the legacy renderer is broken and barely used, drop it.
* Nix: drop support for legacyRenderer
---------
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Diffstat (limited to 'src/render/Texture.cpp')
| -rw-r--r-- | src/render/Texture.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/render/Texture.cpp b/src/render/Texture.cpp index 74770cb9..52b79e8d 100644 --- a/src/render/Texture.cpp +++ b/src/render/Texture.cpp @@ -72,12 +72,12 @@ void CTexture::createFromShm(uint32_t drmFormat, uint8_t* pixels, uint32_t strid GLCALL(glBindTexture(GL_TEXTURE_2D, m_texID)); GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); -#ifndef GLES2 + if (format->flipRB) { GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE)); GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED)); } -#endif + GLCALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / format->bytesPerBlock)); GLCALL(glTexImage2D(GL_TEXTURE_2D, 0, format->glInternalFormat ? format->glInternalFormat : format->glFormat, size_.x, size_.y, 0, format->glFormat, format->glType, pixels)); GLCALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0)); @@ -120,12 +120,10 @@ void CTexture::update(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, cons auto rects = damage.copy().intersect(CBox{{}, m_size}).getRects(); -#ifndef GLES2 if (format->flipRB) { GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE)); GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED)); } -#endif for (auto const& rect : rects) { GLCALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / format->bytesPerBlock)); |
