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authorVaxry <43317083+vaxerski@users.noreply.github.com>2023-08-03 15:11:10 +0200
committerGitHub <noreply@github.com>2023-08-03 15:11:10 +0200
commitd96f8ff0fe44f874700c8c132086a206132635c5 (patch)
tree59ac4147a9fcc14bbb9897618268a56ae0ca57f0 /src/render/Shader.hpp
parent5c50fac907df3463492a019f01f84d547ab93650 (diff)
renderer: Various Blur Improvements (#2877)
* move blur to its own category * blur improvements, contrast, brightness, noise
Diffstat (limited to 'src/render/Shader.hpp')
-rw-r--r--src/render/Shader.hpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/render/Shader.hpp b/src/render/Shader.hpp
index c43147ab..01d35209 100644
--- a/src/render/Shader.hpp
+++ b/src/render/Shader.hpp
@@ -43,6 +43,10 @@ class CShader {
GLint distort = -1;
GLint output = -1;
+ GLint noise = -1;
+ GLint contrast = -1;
+ GLint brightness = -1;
+
GLint getUniformLocation(const std::string&);
void destroy();