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authorFrancisTheCat <90558133+FrancisTheCat@users.noreply.github.com>2025-07-08 19:31:15 +0200
committerGitHub <noreply@github.com>2025-07-08 19:31:15 +0200
commit9517d0eaa4ef93de67dc80fecca7a826f7ad556d (patch)
tree95824aaf53626c5cbcff06e2a38055aa011ce7c9 /src/render/Shader.hpp
parent78e9eddfb6bfbc6b103fc60c9831b23ef252886b (diff)
renderer: Added a pointer position uniform to the screen shader. (#10821)
Diffstat (limited to 'src/render/Shader.hpp')
-rw-r--r--src/render/Shader.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/render/Shader.hpp b/src/render/Shader.hpp
index 76d1235f..88651302 100644
--- a/src/render/Shader.hpp
+++ b/src/render/Shader.hpp
@@ -62,6 +62,7 @@ enum eShaderUniform : uint8_t {
SHADER_VIBRANCY_DARKNESS,
SHADER_BRIGHTNESS,
SHADER_NOISE,
+ SHADER_POINTER,
SHADER_LAST,
};