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authorvaxerski <vaxry@vaxry.net>2022-12-01 13:36:07 +0000
committervaxerski <vaxry@vaxry.net>2022-12-01 13:36:07 +0000
commit7b020ffa84e64d0734709b2489e1da5463689e61 (patch)
tree8d66b4951862fd67a1de828b7cfec75a6a2d6132 /src/render/Shader.hpp
parentb8ccf3dc3a03352bccae4cd01dcdd5bc3438c49f (diff)
Added screen shaders
Diffstat (limited to 'src/render/Shader.hpp')
-rw-r--r--src/render/Shader.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/render/Shader.hpp b/src/render/Shader.hpp
index c9c63725..f107bb6d 100644
--- a/src/render/Shader.hpp
+++ b/src/render/Shader.hpp
@@ -39,6 +39,8 @@ public:
GLint getUniformLocation(const std::string&);
+ void destroy();
+
private:
std::unordered_map<std::string, GLint> m_muUniforms;
}; \ No newline at end of file