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authorJManch <61563764+JManch@users.noreply.github.com>2024-02-04 02:30:00 +0000
committerGitHub <noreply@github.com>2024-02-04 02:30:00 +0000
commit1ed4f1cb254ce4b4e55727d972998be1ef4baf22 (patch)
tree4fe1844762ef6b481915bb33472517f9ca5deae5 /src/render/Shader.hpp
parent5d4ff60f535b65dc3db4cd0fb20e44c1f4360769 (diff)
screenshader: rename output uniform to wl_output (#4606)
* screenshader: rename output uniform to monitor * rename to wl_output
Diffstat (limited to 'src/render/Shader.hpp')
-rw-r--r--src/render/Shader.hpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/Shader.hpp b/src/render/Shader.hpp
index 70fe468c..185c3dff 100644
--- a/src/render/Shader.hpp
+++ b/src/render/Shader.hpp
@@ -42,9 +42,9 @@ class CShader {
GLint gradientLength = -1;
GLint angle = -1;
- GLint time = -1;
- GLint distort = -1;
- GLint output = -1;
+ GLint time = -1;
+ GLint distort = -1;
+ GLint wl_output = -1;
// Blur prepare
GLint contrast = -1;